Player Matchup

Amaterasu
Amaterasu
Doom-Guy2016
Amaterasu
Level 18
God Stats
12W - 22L
1,917 SR
Queue Stats
289W - 379L
1,587 Elo+
Party 1
Ratatoskr
Ratatoskr
FrankieVirago
Ratatoskr
Level 17
God Stats
6W - 4L
1,745 SR
Queue Stats
90W - 97L
1,692 Elo+
Solo
Skadi
Skadi
Optomaton
Skadi
Level 26
God Stats
103W - 87L
1,487 SR
Queue Stats
622W - 764L
1,397 Elo+
Solo
Fenrir
Fenrir
ReaperHUNII
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SpeedyBestBigMac
Cthulhu
Level 41
God Stats
26W - 30L
1,320 SR
Queue Stats
317W - 397L
1,539 Elo+
Party 1
Team Averages
Level 24
1,594 SR
1,543 Elo+

VS

Team Averages
Level 18
1,475 SR
1,347 Elo+
Baron Samedi
Baron Samedi
DrAgressive
Baron Samedi
Level 16
God Stats
3W - 3L
1,680 SR
Queue Stats
30W - 53L
1,223 Elo+
Party 2
Thanatos
Thanatos
NoctoDark
Thanatos
Level 23
God Stats
24W - 42L
1,377 SR
Queue Stats
26W - 55L
1,255 Elo+
Party 2
Ares
Ares
Tomsjw14
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,334 Elo+
Solo
Loki
Loki
dealWithali
Loki
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 23L
1,490 Elo+
Solo
Anubis
Anubis
yarikus11
Anubis
Level 29
God Stats
4W - 11L
1,316 SR
Queue Stats
27W - 39L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Doom-Guy2016
Amaterasu
10
3 / 2 / 1
6,149
615
4,179
6,643
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
FrankieVirago
Ratatoskr
10
2 / 1 / 8
5,827
583
4,219
5,521
1,707
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
Optomaton
Skadi
10
4 / 2 / 0
6,149
615
2,388
6,981
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
12
13 / 1 / 2
7,270
727
8,437
6,871
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 4
5,807
581
2,223
4,649
1,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrAgressive
Baron Samedi
7
0 / 6 / 1
4,658
466
3,236
7,925
2,272
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
NoctoDark
Thanatos
8
1 / 7 / 0
4,803
480
2,758
7,378
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
1
0 / 1 / 0
3,565
357
170
818
187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 4 / 0
6,019
602
3,427
7,152
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
yarikus11
Anubis
10
4 / 4 / 0
5,706
571
6,091
5,960
2,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
22
Kills
8
8
Deaths
22
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Doom-Guy2016
Amaterasu
3
2
1
1.75
L
Baron Samedi
DrAgressive
Baron Samedi
0
6
1
0.08
W
Ratatoskr
FrankieVirago
Ratatoskr
2
1
8
6
L
Thanatos
NoctoDark
Thanatos
1
7
0
0.14
W
Skadi
Optomaton
Skadi
4
2
0
2
W
Fenrir
13
1
2
14
W
0
2
4
1
L
Ares
0
1
0
0
L
3
4
0
0.75
L
Anubis
yarikus11
Anubis
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,446
Damage
15,682
30,665
Taken
29,233
9,861
Mitigated
8,658
9,479
Healing
7,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Doom-Guy2016
Amaterasu
4,179
2,457
0
2,780
6,643
2,839
1,196
0
6,643
0
19,360
L
Baron Samedi
DrAgressive
Baron Samedi
3,236
557
108
1,230
7,925
2,272
504
0
7,925
19,918
0
W
Ratatoskr
FrankieVirago
Ratatoskr
4,219
1,323
0
793
5,521
1,707
681
2,129
3,392
0
19,444
L
Thanatos
NoctoDark
Thanatos
2,758
1,071
0
2,014
7,378
1,849
316
0
7,378
0
13,792
W
Skadi
Optomaton
Skadi
2,388
1,140
0
2,708
6,981
1,544
1,017
3,869
3,112
0
24,668
W
Fenrir
8,437
2,865
0
2,689
6,871
2,398
823
1,196
5,675
0
30,117
W
2,223
175
99
410
4,649
1,373
29
2,303
2,346
17,702
0
L
Ares
170
0
0
24
818
187
0
200
618
434
0
L
3,427
1,084
0
1,580
7,152
1,981
24
0
7,152
0
20,760
L
Anubis
yarikus11
Anubis
6,091
201
0
2,109
5,960
2,369
0
2,023
3,937
26,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,202
Gold Earned
24,751
223
Minions Killed
143
0
Camps Cleared
0
922,181
Distance Traveled
709,891
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,149
615
52
5
0
181,258
0
L
Baron Samedi
4,658
466
26
3
0
144,050
0
W
Ratatoskr
5,827
583
36
4
0
204,574
1
L
Thanatos
4,803
480
35
4
0
189,112
0
W
Skadi
6,149
615
50
5
0
174,863
0
W
Fenrir
7,270
727
56
6
0
192,408
0
W
Cthulhu
5,807
581
29
3
0
169,078
2
L
Ares
3,565
357
0
0
0
16,713
0
L
Loki
6,019
602
48
5
0
199,882
0
L
Anubis
5,706
571
34
3
0
160,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role