Player Matchup

Bellona
Bellona
Gold IV
DestroyBoosy
Bellona
Gold IV
Level 129
God Stats
34W - 20L
1,505 SR
Queue Stats
299W - 286L
1,404 MMR
Solo
Hades
Hades
Gold V
SuperiorBuu
Hades
Gold V
Level 67
God Stats
3W - 4L
1,320 SR
Queue Stats
382W - 387L
1,373 MMR
Solo
Cupid
Cupid
Bronze III
Wheezmatic
Cupid
Bronze III
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 29L
1,333 MMR
Solo
Neith
Neith
Silver I
theguestkiller12
Neith
Silver I
Level 107
God Stats
31W - 23L
1,703 SR
Queue Stats
292W - 304L
1,357 MMR
Solo
Fafnir
Fafnir
Bronze III
xSoul_Mist
Fafnir
Bronze III
Level 127
God Stats
10W - 9L
1,500 SR
Queue Stats
130W - 122L
1,320 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,506 SR
1,357 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,468 SR
1,358 MMR
Izanami
Izanami
Bronze III
DjNoMemba
Izanami
Bronze III
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,367 MMR
Solo
Athena
Athena
Silver I
DrunkedKing
Athena
Silver I
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 72L
1,335 MMR
Solo
Mercury
Mercury
Silver I
Piano Trap
Mercury
Silver I
Level 87
God Stats
1W - 3L
1,298 SR
Queue Stats
33W - 37L
1,369 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
dAddyDuBB93
Cu Chulainn
Gold V
Level 129
God Stats
10W - 6L
1,582 SR
Queue Stats
401W - 386L
1,312 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
vejadoo
Baron Samedi
Silver III
Level 67
God Stats
5W - 9L
1,458 SR
Queue Stats
117W - 124L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DestroyBoosy
Bellona
17
5 / 2 / 8
11,795
562
17,038
16,441
20,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
6 / 0 / 5
12,210
581
12,649
13,336
8,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
16
5 / 0 / 4
11,357
541
6,557
7,583
4,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 2 / 9
12,284
585
17,599
13,721
6,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
xSoul_Mist
Fafnir
15
8 / 2 / 7
10,859
517
4,856
18,746
17,681
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
DanzaburouErlang ShenNu WaHeraNemesis

VS

Bans
TsukuyomiBakasuraApolloCthulhuKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DjNoMemba
Izanami
13
1 / 5 / 2
8,202
391
5,318
13,264
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
12
0 / 9 / 2
7,475
356
3,422
21,772
15,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Piano Trap
Mercury
15
2 / 4 / 0
9,665
460
5,613
15,490
6,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
dAddyDuBB93
Cu Chulainn
17
2 / 6 / 0
10,282
490
8,915
18,345
18,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
vejadoo
Baron Samedi
12
0 / 4 / 3
8,068
384
5,856
9,972
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
28
Kills
5
6
Deaths
28
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
DestroyBoosy
Bellona
5
2
8
4.5
L
Izanami
DjNoMemba
Izanami
1
5
2
0.4
L
Athena
0
9
2
0.11
L
Mercury
Piano Trap
Mercury
2
4
0
0.5
W
6
0
5
8.5
W
Cupid
5
0
4
7
L
Cu Chulainn
dAddyDuBB93
Cu Chulainn
2
6
0
0.33
W
4
2
9
4.25
L
Baron Samedi
vejadoo
Baron Samedi
0
4
3
0.38
W
Fafnir
xSoul_Mist
Fafnir
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,699
Damage
29,124
69,827
Taken
78,843
57,979
Mitigated
50,278
35,704
Healing
10,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DestroyBoosy
Bellona
17,038
5,919
0
4,888
16,441
20,694
837
2,587
13,854
18,139
53,903
L
Izanami
DjNoMemba
Izanami
5,318
2,039
0
2,225
13,264
4,262
0
5,893
7,371
0
45,434
L
Athena
3,422
352
0
2,158
21,772
15,620
0
5,788
15,984
17,516
0
L
Mercury
Piano Trap
Mercury
5,613
1,885
0
2,555
15,490
6,933
0
3,066
12,424
0
60,981
W
12,649
1,017
786
9,217
13,336
8,648
4,134
2,766
10,570
79,864
0
W
Cupid
6,557
2,478
2,213
1,488
7,583
4,783
3,702
250
7,333
8,275
51,930
L
Cu Chulainn
dAddyDuBB93
Cu Chulainn
8,915
1,857
0
2,026
18,345
18,963
350
5,400
12,945
3,718
65,293
W
17,599
8,680
0
7,093
13,721
6,173
6,101
1,086
12,635
0
93,965
L
Baron Samedi
vejadoo
Baron Samedi
5,856
236
0
1,720
9,972
4,500
0
2,134
7,838
42,392
0
W
Fafnir
xSoul_Mist
Fafnir
4,856
1,227
455
9,564
18,746
17,681
829
2,911
15,835
19,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,505
Gold Earned
43,692
545
Minions Killed
411
0
Camps Cleared
0
1,881,191
Distance Traveled
1,722,997
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,795
562
129
6
0
364,330
3
L
Izanami
8,202
391
87
4
0
326,791
5
L
Athena
7,475
356
13
1
0
394,221
4
L
Mercury
9,665
460
103
5
0
398,096
1
W
Hades
12,210
581
142
7
0
413,955
2
W
Cupid
11,357
541
106
5
0
363,341
2
L
Cu Chulainn
10,282
490
133
6
0
353,831
0
W
Neith
12,284
585
140
7
0
348,595
5
L
Baron Samedi
8,068
384
75
4
0
250,058
2
W
Fafnir
10,859
517
28
1
0
390,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role