Player Matchup

Chiron
Chiron
Jango Hjonk
Chiron
Level 108
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 9L
1,198 Elo+
Solo
Jormungandr
Jormungandr
Pattyice21
Jormungandr
Level 6
God Stats
4W - 6L
1,675 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Mulan
Mulan
ll Big Mark ll
Mulan
Level 81
God Stats
4W - 6L
1,728 SR
Queue Stats
20W - 17L
1,563 Elo+
Solo
Team Averages
Level 65
1,562 SR
1,420 Elo+

VS

Team Averages
Level 22
1,500 SR
1,462 Elo+
Cu Chulainn
Cu Chulainn
Nomstien
Cu Chulainn
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 129L
1,525 Elo+
Solo
Fenrir
Fenrir
pisellopisello
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 24L
1,206 Elo+
Solo
Ra
Ra
plumcakes530
Ra
Level 28
God Stats
8W - 6L
1,500 SR
Queue Stats
332W - 362L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
5 / 5 / 6
11,167
620
8,454
13,892
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Pattyice21
Jormungandr
13
0 / 4 / 6
9,753
542
5,432
11,473
8,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
7 / 4 / 4
11,266
626
12,808
25,888
22,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Nomstien
Cu Chulainn
18
8 / 2 / 4
13,100
728
22,964
15,548
13,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

6
0 / 7 / 1
8,494
472
714
6,659
1,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 4 / 5
12,625
701
16,492
12,082
4,681
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
12
Kills
13
13
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
5
5
6
1.6
W
Cu Chulainn
Nomstien
Cu Chulainn
8
2
4
5
L
Jormungandr
Pattyice21
Jormungandr
0
4
6
0.75
L
7
4
4
2.25
W
0
7
1
0.07
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,694
Damage
40,170
51,253
Taken
34,289
37,090
Mitigated
20,088
18,297
Healing
7,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
8,454
3,266
1,140
4,710
13,892
5,430
204
4,031
9,811
0
53,635
W
Cu Chulainn
Nomstien
Cu Chulainn
22,964
6,241
0
0
15,548
13,526
531
4,028
11,162
4,588
39,353
L
Jormungandr
Pattyice21
Jormungandr
5,432
1,750
0
1,336
11,473
8,742
0
5,568
5,905
36,982
0
L
12,808
2,344
190
10,921
25,888
22,918
0
8,747
17,141
0
45,880
W
714
574
0
0
6,659
1,881
50
414
6,120
0
1,059
W
16,492
1,199
3,016
4,515
12,082
4,681
847
1,043
10,839
95,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,186
Gold Earned
34,219
202
Minions Killed
189
0
Camps Cleared
0
868,131
Distance Traveled
835,812
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,167
620
98
5
0
300,263
3
W
Cu Chulainn
13,100
728
26
1
0
344,255
0
L
Jormungandr
9,753
542
44
2
0
279,287
1
L
Mulan
11,266
626
60
3
0
288,581
3
W
Fenrir
8,494
472
1
0
0
158,306
0
W
Ra
12,625
701
162
9
0
333,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role