Player Matchup

Cthulhu
Cthulhu
Allpopularpig
Cthulhu
Level 7
God Stats
2W - 5L
1,354 SR
Queue Stats
2W - 5L
1,397 Elo+
Solo
Hades
Hades
Didios00
Hades
Level 25
God Stats
6W - 4L
1,905 SR
Queue Stats
469W - 462L
1,731 Elo+
Solo
King Arthur
King Arthur
L299UC
King Arthur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,402 Elo+
Party 1
Baron Samedi
Baron Samedi
Official_Syd
Baron Samedi
Level 14
God Stats
2W - 2L
1,747 SR
Queue Stats
3W - 5L
1,683 Elo+
Party 1
Ra
Ra
quentin15101015
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 48L
1,212 Elo+
Solo
Team Averages
Level 17
1,601 SR
1,485 Elo+

VS

Team Averages
Level 25
1,539 SR
1,541 Elo+
Arachne
Arachne
Buma_David
Arachne
Level 29
God Stats
6W - 1L
1,521 SR
Queue Stats
90W - 71L
1,725 Elo+
Solo
Fenrir
Fenrir
Sniper xVincent
Fenrir
Level 28
God Stats
18W - 15L
1,680 SR
Queue Stats
257W - 276L
1,476 Elo+
Solo
Serqet
Serqet
baderoj03
Serqet
Level 15
God Stats
6W - 4L
1,261 SR
Queue Stats
323W - 376L
1,494 Elo+
Solo
Ymir
Ymir
d-Javito-b
Ymir
Level 27
God Stats
11W - 3L
1,804 SR
Queue Stats
193W - 244L
1,595 Elo+
Solo
Kukulkan
Kukulkan
xSciencee
Kukulkan
Level 28
God Stats
47W - 46L
1,429 SR
Queue Stats
52W - 58L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
2
0 / 2 / 0
5,998
261
135
1,450
552
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hades
Didios00
Hades
15
3 / 6 / 1
9,865
429
10,410
15,833
6,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
L299UC
King Arthur
15
3 / 8 / 0
9,722
423
10,095
26,105
12,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Official_Syd
Baron Samedi
12
0 / 11 / 2
7,562
329
5,715
18,858
9,316
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 12 / 2
8,096
352
1,941
17,172
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Buma_David
Arachne
20
16 / 0 / 7
13,723
597
19,255
15,043
7,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
6 / 1 / 3
11,753
511
7,264
18,718
16,116
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
baderoj03
Serqet
17
2 / 5 / 6
11,275
490
5,025
13,696
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 1 / 8
11,936
519
11,355
18,038
12,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
xSciencee
Kukulkan
20
10 / 0 / 4
13,662
594
20,701
6,443
2,963
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
67
6
Kills
39
39
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
2
0
0
W
Arachne
Buma_David
Arachne
16
0
7
19.5
L
Hades
Didios00
Hades
3
6
1
0.58
L
King Arthur
L299UC
King Arthur
3
8
0
0.38
L
Baron Samedi
Official_Syd
Baron Samedi
0
11
2
0.09
W
6
1
3
7.5
W
Serqet
baderoj03
Serqet
2
5
6
1
W
5
1
8
9
L
0
12
2
0.08
W
Kukulkan
xSciencee
Kukulkan
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,296
Damage
63,600
79,418
Taken
71,938
33,390
Mitigated
44,429
12,010
Healing
18,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
135
55
0
25
1,450
552
0
0
1,402
2,469
0
W
Arachne
Buma_David
Arachne
19,255
14,686
0
5,970
15,043
7,283
3,588
3,565
11,478
0
109,131
L
Hades
Didios00
Hades
10,410
1,785
29
4,457
15,833
6,166
156
4,088
10,714
57,042
0
L
King Arthur
L299UC
King Arthur
10,095
1,084
0
3,625
26,105
12,211
37
10,540
14,742
0
51,580
L
Baron Samedi
Official_Syd
Baron Samedi
5,715
854
730
2,842
18,858
9,316
0
9,008
9,526
28,075
0
W
7,264
1,089
0
5,930
18,718
16,116
0
6,465
12,253
0
68,868
W
Serqet
baderoj03
Serqet
5,025
593
0
1,504
13,696
5,717
2,620
3,957
9,714
0
40,286
W
11,355
2,563
174
2,877
18,038
12,350
523
5,055
12,983
68,491
0
L
1,941
118
77
225
17,172
5,145
0
8,420
8,385
15,838
0
W
Kukulkan
xSciencee
Kukulkan
20,701
845
303
1,707
6,443
2,963
5,431
2,735
3,708
107,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,243
Gold Earned
62,349
264
Minions Killed
603
0
Camps Cleared
0
1,486,849
Distance Traveled
2,297,846
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,998
261
3
0
0
44,808
0
W
Arachne
13,723
597
154
7
0
516,653
1
L
Hades
9,865
429
102
4
0
328,950
2
L
King Arthur
9,722
423
78
3
0
431,754
0
L
Baron Samedi
7,562
329
51
2
0
343,230
2
W
Fenrir
11,753
511
91
4
0
435,729
0
W
Serqet
11,275
490
74
3
0
472,281
0
W
Ymir
11,936
519
109
5
0
431,911
2
L
Ra
8,096
352
30
1
0
338,107
0
W
Kukulkan
13,662
594
175
8
0
441,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role