Player Matchup

Kukulkan
Kukulkan
EliNiper
Kukulkan
Level 29
God Stats
37W - 34L
1,675 SR
Queue Stats
68W - 84L
1,542 Elo+
Party 1
Scylla
Scylla
Elite282
Scylla
Level 27
God Stats
10W - 17L
1,154 SR
Queue Stats
177W - 164L
1,667 Elo+
Solo
Danzaburou
Danzaburou
KingsterMH
Danzaburou
Level 21
God Stats
47W - 13L
1,817 SR
Queue Stats
116W - 57L
1,863 Elo+
Party 1
Athena
Athena
Propayne0420
Athena
Level 27
God Stats
43W - 46L
1,597 SR
Queue Stats
347W - 377L
1,629 Elo+
Solo
Thor
Thor
зняфрщы
Thor
Level 13
God Stats
10W - 6L
1,695 SR
Queue Stats
12W - 7L
1,680 Elo+
Solo
Team Averages
Level 23
1,588 SR
1,676 Elo+

VS

Team Averages
Level 25
1,568 SR
1,568 Elo+
Janus
Janus
Cy95
Janus
Level 24
God Stats
0W - 1L
1,755 SR
Queue Stats
15W - 13L
1,699 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gh0stInnaJar
Tsukuyomi
Level 27
God Stats
17W - 16L
1,517 SR
Queue Stats
208W - 225L
1,467 Elo+
Solo
Odin
Odin
Gunhunjunhun
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hera
Hera
ohh呵呵
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,549 Elo+
Solo
Kukulkan
Kukulkan
绯红灬巨阙
Kukulkan
Level 29
God Stats
43W - 27L
1,569 SR
Queue Stats
49W - 31L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EliNiper
Kukulkan
18
2 / 0 / 19
11,340
1,031
13,713
2,257
932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Elite282
Scylla
19
5 / 3 / 21
12,027
1,093
16,416
8,569
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
KingsterMH
Danzaburou
19
20 / 4 / 10
15,873
1,443
22,974
17,132
8,582
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
16
4 / 6 / 14
10,910
992
3,675
16,277
17,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 1 / 14
10,755
978
5,569
10,832
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

204

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cy95
Janus
17
1 / 3 / 10
10,308
937
14,620
7,669
2,640
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Gh0stInnaJar
Tsukuyomi
16
5 / 7 / 4
11,193
1,018
8,295
13,281
5,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 10 / 9
11,222
1,020
8,234
20,654
18,604
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
16
2 / 9 / 6
9,776
889
7,259
14,030
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
17
2 / 6 / 6
11,330
1,030
11,711
11,051
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
49
35
Kills
14
14
Deaths
35
78
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Janus
Cy95
Janus
1
3
10
2
W
Kukulkan
EliNiper
Kukulkan
2
0
19
11.5
W
Scylla
Elite282
Scylla
5
3
21
5.17
L
Tsukuyomi
Gh0stInnaJar
Tsukuyomi
5
7
4
1
L
4
10
9
0.85
W
Danzaburou
KingsterMH
Danzaburou
20
4
10
6.25
W
Athena
4
6
14
1.83
L
Hera
2
9
6
0.56
W
4
1
14
11
L
Kukulkan
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,347
Damage
50,119
55,067
Taken
66,685
35,478
Mitigated
37,315
7,702
Healing
2,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Cy95
Janus
14,620
793
0
500
7,669
2,640
0
4,101
3,568
41,593
0
W
Kukulkan
EliNiper
Kukulkan
13,713
432
0
30
2,257
932
0
1,039
1,218
49,355
0
W
Scylla
Elite282
Scylla
16,416
703
0
0
8,569
3,506
0
4,678
3,891
41,481
0
L
Tsukuyomi
Gh0stInnaJar
Tsukuyomi
8,295
1,981
0
176
13,281
5,264
0
6,214
7,067
0
17,411
L
8,234
2,513
0
0
20,654
18,604
0
11,131
9,523
0
16,415
W
Danzaburou
KingsterMH
Danzaburou
22,974
13,415
0
5,226
17,132
8,582
0
10,221
6,911
0
40,459
W
Athena
3,675
630
775
1,492
16,277
17,948
0
9,199
7,078
7,015
0
L
Hera
7,259
1,882
0
0
14,030
5,424
0
6,775
7,255
21,154
0
W
5,569
525
0
179
10,832
4,510
0
8,453
2,379
0
16,850
L
Kukulkan
11,711
434
318
1,492
11,051
5,383
0
5,583
5,468
51,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,905
Gold Earned
53,829
204
Minions Killed
210
6
Camps Cleared
7
1,046,240
Distance Traveled
999,121
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,308
937
66
6
2
221,936
0
W
Kukulkan
11,340
1,031
99
9
0
231,313
0
W
Scylla
12,027
1,093
53
5
0
207,614
0
L
Tsukuyomi
11,193
1,018
16
1
2
211,033
0
L
Odin
11,222
1,020
8
1
2
176,780
0
W
Danzaburou
15,873
1,443
22
2
4
196,131
2
W
Athena
10,910
992
3
0
1
187,386
0
L
Hera
9,776
889
24
2
1
186,663
0
W
Thor
10,755
978
27
2
1
223,796
0
L
Kukulkan
11,330
1,030
96
9
0
202,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role