Player Matchup

King Arthur
King Arthur
KOHoxton
King Arthur
Level 23
God Stats
18W - 20L
1,530 SR
Queue Stats
125W - 110L
1,585 Elo+
Solo
Scylla
Scylla
McDizzy7850
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Anubis
Anubis
geraldes-334
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,159 Elo+
Solo
Ra
Ra
gustii2004
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 79L
1,295 Elo+
Solo
Anhur
Anhur
specialboybilly
Anhur
Level 18
God Stats
1W - 2L
1,693 SR
Queue Stats
24W - 22L
1,545 Elo+
Solo
Team Averages
Level 14
1,545 SR
1,417 Elo+

VS

Team Averages
Level 17
1,443 SR
1,418 Elo+
Fenrir
Fenrir
Doudé
Fenrir
Level 25
God Stats
39W - 39L
1,633 SR
Queue Stats
437W - 480L
1,631 Elo+
Party 1
Cthulhu
Cthulhu
Kogema
Cthulhu
Level 23
God Stats
149W - 132L
1,747 SR
Queue Stats
362W - 402L
1,630 Elo+
Party 1
Artemis
Artemis
chemical_teacup1
Artemis
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,255 Elo+
Solo
Neith
Neith
jakjanejj
Neith
Level 16
God Stats
2W - 7L
1,114 SR
Queue Stats
2W - 7L
1,079 Elo+
Solo
Kukulkan
Kukulkan
ようあれあぼt
Kukulkan
Level 8
God Stats
8W - 6L
1,220 SR
Queue Stats
159W - 172L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KOHoxton
King Arthur
18
5 / 2 / 3
13,436
1,034
20,886
21,473
30,133
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
15
0 / 2 / 2
9,878
760
787
1,514
358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
17
2 / 13 / 3
12,040
926
15,560
20,002
11,083
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
0 / 9 / 3
10,847
834
4,394
13,417
5,898
17
1 / 11 / 5
11,579
891
10,395
22,717
9,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Doudé
Fenrir
20
12 / 1 / 19
13,908
1,070
18,796
13,013
13,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Kogema
Cthulhu
20
10 / 2 / 19
13,665
1,051
13,534
14,111
19,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
4 / 3 / 19
12,264
943
8,278
10,643
4,665
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
jakjanejj
Neith
20
9 / 1 / 18
13,156
1,012
18,822
11,075
4,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 1 / 19
12,228
941
6,037
7,394
4,456
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
131
8
Kills
37
37
Deaths
8
16
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Doudé
Fenrir
12
1
19
21.5
L
King Arthur
KOHoxton
King Arthur
5
2
3
3.25
W
Cthulhu
Kogema
Cthulhu
10
2
19
9.75
L
Scylla
0
2
2
0.5
W
4
3
19
4.5
L
Anubis
2
13
3
0.27
L
0
9
3
0.17
W
Neith
jakjanejj
Neith
9
1
18
18
L
1
11
5
0.32
W
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,022
Damage
65,467
79,123
Taken
56,236
56,571
Mitigated
47,410
6,112
Healing
6,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Doudé
Fenrir
18,796
6,375
0
875
13,013
13,891
0
5,144
7,869
0
27,126
L
King Arthur
KOHoxton
King Arthur
20,886
4,146
0
384
21,473
30,133
0
4,464
16,784
0
57,330
W
Cthulhu
Kogema
Cthulhu
13,534
3,133
584
732
14,111
19,512
0
4,649
9,462
29,233
0
L
Scylla
787
656
0
0
1,514
358
0
135
1,379
2,081
0
W
8,278
7,522
0
1,286
10,643
4,665
0
1,984
8,485
0
17,827
L
Anubis
15,560
1,497
0
3,412
20,002
11,083
0
3,674
16,103
29,897
0
L
4,394
860
10
389
13,417
5,898
0
3,873
9,469
15,999
0
W
Neith
jakjanejj
Neith
18,822
10,952
0
1,572
11,075
4,886
0
5,104
5,971
99
44,427
L
10,395
5,469
0
1,917
22,717
9,099
0
6,685
15,718
0
29,449
W
6,037
2,208
537
612
7,394
4,456
0
3,860
3,534
22,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,780
Gold Earned
65,221
165
Minions Killed
206
4
Camps Cleared
1
802,475
Distance Traveled
1,108,047
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,908
1,070
17
1
0
254,221
0
L
King Arthur
13,436
1,034
78
6
4
247,160
0
W
Cthulhu
13,665
1,051
55
4
0
259,141
0
L
Scylla
9,878
760
1
0
0
40,310
0
W
Artemis
12,264
943
29
2
1
172,938
0
L
Anubis
12,040
926
35
3
0
137,766
0
L
Ra
10,847
834
18
1
0
175,550
4
W
Neith
13,156
1,012
67
5
0
207,945
3
L
Anhur
11,579
891
33
3
0
201,689
1
W
Kukulkan
12,228
941
38
3
0
213,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role