Player Matchup

Guan Yu
Guan Yu
F2L_Luis
Guan Yu
Level 26
God Stats
7W - 2L
1,292 SR
Queue Stats
31W - 24L
1,382 Elo+
Solo
Arachne
Arachne
Raul_666-2004
Arachne
Level 28
God Stats
8W - 9L
1,500 SR
Queue Stats
296W - 345L
1,245 Elo+
Solo
Anubis
Anubis
campana_intacta
Anubis
Level 15
God Stats
2W - 4L
1,328 SR
Queue Stats
17W - 31L
1,200 Elo+
Solo
Vamana
Vamana
coolboypeat
Vamana
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 93L
1,236 Elo+
Solo
Jormungandr
Jormungandr
mmasel29
Jormungandr
Level 28
God Stats
4W - 2L
1,562 SR
Queue Stats
18W - 10L
1,512 Elo+
Solo
Team Averages
Level 23
1,436 SR
1,315 Elo+

VS

Team Averages
Level 8
1,561 SR
1,517 Elo+
Pele
Pele
Qahhavoc
Pele
Level 3
God Stats
4W - 9L
1,500 SR
Queue Stats
356W - 442L
1,500 Elo+
Solo
Ymir
Ymir
RufusTheDoofus
Ymir
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 160L
1,500 Elo+
Solo
Danzaburou
Danzaburou
gttcoa2010
Danzaburou
Level 29
God Stats
2W - 1L
1,803 SR
Queue Stats
4W - 4L
1,587 Elo+
Solo
Olorun
Olorun
pascalpierre894
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Odin
Odin
ttvaidan53936764
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
F2L_Luis
Guan Yu
13
5 / 2 / 0
7,296
561
4,734
8,208
5,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
11
5 / 0 / 3
7,476
575
4,127
7,984
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 2 / 1
5,780
445
805
2,430
703
Vamana
12
4 / 3 / 2
7,033
541
3,229
6,856
4,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
mmasel29
Jormungandr
9
1 / 1 / 5
6,040
465
3,858
6,256
2,371
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
6
2 / 3 / 0
5,182
399
2,549
5,229
1,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 0 / 0
6,154
473
4,277
6,959
2,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
gttcoa2010
Danzaburou
4
1 / 1 / 0
4,540
349
408
1,389
323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 6 / 0
5,561
428
3,953
9,398
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
1 / 7 / 0
5,175
398
3,244
7,095
3,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
16
Kills
7
8
Deaths
17
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
F2L_Luis
Guan Yu
5
2
0
2.5
L
Pele
2
3
0
0.67
W
Arachne
5
0
3
6.5
L
2
0
0
2
W
1
2
1
0.75
W
Vamana
4
3
2
1.67
L
Danzaburou
gttcoa2010
Danzaburou
1
1
0
1
W
Jormungandr
mmasel29
Jormungandr
1
1
5
3.5
L
1
6
0
0.17
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,753
Damage
14,431
31,734
Taken
30,070
15,305
Mitigated
10,138
9,683
Healing
5,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
F2L_Luis
Guan Yu
4,734
1,399
0
3,702
8,208
5,142
2,033
3,846
4,247
0
30,286
L
Pele
2,549
694
0
1,125
5,229
1,337
611
396
4,833
0
16,169
W
Arachne
4,127
2,947
159
4,759
7,984
2,686
216
511
7,448
0
34,553
L
4,277
1,036
0
316
6,959
2,891
150
1,662
5,117
22,247
0
W
805
436
0
0
2,430
703
406
714
1,716
9,948
0
W
Vamana
3,229
2,457
0
1,063
6,856
4,403
1,280
909
5,855
0
32,819
L
Danzaburou
gttcoa2010
Danzaburou
408
164
0
327
1,389
323
308
267
1,097
0
5,935
W
Jormungandr
mmasel29
Jormungandr
3,858
1,385
0
0
6,256
2,371
0
2,250
3,856
22,655
0
L
3,953
2,268
0
2,983
9,398
2,225
140
1,106
8,142
17,900
0
L
3,244
1,894
0
275
7,095
3,362
396
1,232
5,748
0
17,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,625
Gold Earned
26,612
240
Minions Killed
140
0
Camps Cleared
0
1,086,097
Distance Traveled
884,258
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,296
561
60
5
0
251,206
0
L
Pele
5,182
399
27
2
0
135,460
0
W
Arachne
7,476
575
68
5
0
246,696
0
L
Ymir
6,154
473
32
2
0
241,235
2
W
Anubis
5,780
445
22
2
0
113,133
0
W
Vamana
7,033
541
59
5
0
255,023
3
L
Danzaburou
4,540
349
17
1
0
69,736
0
W
Jormungandr
6,040
465
31
2
0
220,039
0
L
Olorun
5,561
428
29
2
0
210,330
1
L
Odin
5,175
398
35
3
0
227,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role