Player Matchup

Ra
Ra
CosmicGypsy
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
DogePewPew
Ne Zha
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 12L
1,500 Elo+
Party 1
Medusa
Medusa
Volunruud
Medusa
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 2L
1,500 Elo+
Party 1
Team Averages
Level 30
1,500 SR
1,500 Elo+

VS

Team Averages
Level 67
1,413 SR
1,673 Elo+
Izanami
Izanami
FootlongEmu
Izanami
Level 67
God Stats
0W - 1L
1,135 SR
Queue Stats
35W - 27L
1,760 Elo+
Party 2
Tyr
Tyr
FourEyesDK
Tyr
Level 109
God Stats
1W - 2L
1,602 SR
Queue Stats
38W - 32L
1,760 Elo+
Party 2
Olorun
Olorun
TheUnicornOMG
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 22L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 9
6,779
753
2,225
4,464
1,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
DogePewPew
Ne Zha
11
8 / 1 / 5
8,560
951
6,793
8,514
5,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Volunruud
Medusa
11
3 / 0 / 10
7,228
803
7,159
4,794
1,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FootlongEmu
Izanami
8
1 / 6 / 0
6,372
708
2,132
6,203
2,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 0
5,439
604
4,136
10,181
4,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
5,518
613
3,785
4,945
2,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
13
Kills
1
1
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
W
Ne Zha
DogePewPew
Ne Zha
8
1
5
10.5
L
Izanami
FootlongEmu
Izanami
1
6
0
0.17
L
0
5
0
0
L
0
2
0
0
W
Medusa
Volunruud
Medusa
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,177
Damage
10,053
17,772
Taken
21,329
8,444
Mitigated
9,746
6,491
Healing
3,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,225
371
884
1,261
4,464
1,307
727
1,110
3,354
17,396
0
W
Ne Zha
DogePewPew
Ne Zha
6,793
1,987
0
3,596
8,514
5,469
48
1,525
6,989
0
23,485
L
Izanami
FootlongEmu
Izanami
2,132
1,149
0
5
6,203
2,856
0
863
5,340
1,214
18,270
L
4,136
380
0
2,040
10,181
4,554
0
1,060
9,121
0
14,969
L
3,785
861
120
970
4,945
2,336
0
370
4,575
16,387
0
W
Medusa
Volunruud
Medusa
7,159
3,499
0
750
4,794
1,668
1,989
1,430
3,364
0
29,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,567
Gold Earned
17,329
108
Minions Killed
87
0
Camps Cleared
0
512,539
Distance Traveled
483,187
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,779
753
32
4
0
184,118
1
W
Ne Zha
8,560
951
38
4
0
164,169
2
L
Izanami
6,372
708
44
5
0
147,814
1
L
Tyr
5,439
604
16
2
0
183,178
2
L
Olorun
5,518
613
27
3
0
152,195
0
W
Medusa
7,228
803
38
4
0
164,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role