Player Matchup

Hera
Hera
Aless_Flo
Hera
Level 55
God Stats
14W - 10L
1,500 SR
Queue Stats
251W - 248L
1,686 Elo+
Solo
Erlang Shen
Erlang Shen
CaptnGangplank
Erlang Shen
Level 88
God Stats
2W - 0L
1,690 SR
Queue Stats
99W - 82L
1,543 Elo+
Solo
Medusa
Medusa
SPownerZ-_-
Medusa
Level 65
God Stats
15W - 13L
1,756 SR
Queue Stats
148W - 150L
1,767 Elo+
Solo
Thanatos
Thanatos
TheAnikilator51
Thanatos
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
329W - 366L
1,500 Elo+
Solo
Merlin
Merlin
a_melkiii
Merlin
Level 66
God Stats
4W - 10L
1,096 SR
Queue Stats
9W - 18L
1,292 Elo+
Solo
Team Averages
Level 72
1,508 SR
1,558 Elo+

VS

Team Averages
Level 69
1,477 SR
1,410 Elo+
Scylla
Scylla
NjofraNjofra
Scylla
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 55L
1,278 Elo+
Party 1
Erlang Shen
Erlang Shen
Oxide147
Erlang Shen
Level 60
God Stats
13W - 8L
1,763 SR
Queue Stats
180W - 156L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
derMKS
Danzaburou
Level 132
God Stats
1W - 7L
1,523 SR
Queue Stats
143W - 150L
1,489 Elo+
Solo
Hun Batz
Hun Batz
kecc321
Hun Batz
Level 28
God Stats
0W - 2L
1,291 SR
Queue Stats
13W - 13L
1,278 Elo+
Party 1
Ymir
Ymir
whattagwan
Ymir
Level 98
God Stats
9W - 12L
1,306 SR
Queue Stats
394W - 432L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
0 / 2 / 1
5,739
522
2,529
3,143
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
CaptnGangplank
Erlang Shen
11
6 / 2 / 5
6,351
577
4,759
5,506
4,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
11
5 / 2 / 2
6,474
589
6,082
7,298
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
9
1 / 2 / 4
5,829
530
2,655
8,058
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
a_melkiii
Merlin
12
3 / 0 / 1
6,532
594
4,630
1,743
508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 2 / 1
5,802
527
439
4,452
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Oxide147
Erlang Shen
11
2 / 1 / 1
6,680
607
1,758
4,760
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
derMKS
Danzaburou
9
1 / 4 / 1
5,527
502
1,739
8,303
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
kecc321
Hun Batz
9
2 / 3 / 1
5,659
514
2,366
7,200
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 5 / 2
5,782
526
3,643
9,328
4,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
7
8
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
0
2
1
0.25
W
Erlang Shen
CaptnGangplank
Erlang Shen
6
2
5
4.25
L
Scylla
0
2
1
0.25
L
Erlang Shen
Oxide147
Erlang Shen
2
1
1
2.5
W
Medusa
5
2
2
3
W
Thanatos
1
2
4
1.5
W
Merlin
a_melkiii
Merlin
3
0
1
3.5
L
Danzaburou
derMKS
Danzaburou
1
4
1
0.38
L
Hun Batz
kecc321
Hun Batz
2
3
1
0.83
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,655
Damage
9,945
25,748
Taken
34,043
9,976
Mitigated
12,544
11,866
Healing
9,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
2,529
823
0
760
3,143
736
210
106
3,037
30,740
0
W
Erlang Shen
CaptnGangplank
Erlang Shen
4,759
2,268
416
865
5,506
4,035
172
929
4,577
4,340
18,516
L
Scylla
439
62
0
552
4,452
1,442
74
2,646
1,806
26,145
0
L
Erlang Shen
Oxide147
Erlang Shen
1,758
782
0
1,120
4,760
2,753
0
2,529
2,231
3,782
28,313
W
Medusa
6,082
2,191
0
3,526
7,298
2,135
0
1,721
5,577
0
34,707
W
Thanatos
2,655
1,060
0
6,299
8,058
2,562
0
1,100
6,958
0
24,133
W
Merlin
a_melkiii
Merlin
4,630
300
0
0
1,743
508
404
309
1,366
41,573
0
L
Danzaburou
derMKS
Danzaburou
1,739
645
0
3,610
8,303
2,166
0
61
8,242
0
27,022
L
Hun Batz
kecc321
Hun Batz
2,366
941
0
2,350
7,200
2,131
0
876
6,324
0
23,196
L
3,643
753
0
2,124
9,328
4,052
0
1,442
7,886
15,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,925
Gold Earned
29,450
294
Minions Killed
260
0
Camps Cleared
0
1,064,497
Distance Traveled
1,026,856
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,739
522
62
6
0
212,763
4
W
Erlang Shen
6,351
577
38
3
0
219,865
1
L
Scylla
5,802
527
71
6
0
187,078
0
L
Erlang Shen
6,680
607
72
7
0
206,018
0
W
Medusa
6,474
589
62
6
0
194,937
3
W
Thanatos
5,829
530
60
5
0
236,056
1
W
Merlin
6,532
594
72
7
0
200,876
2
L
Danzaburou
5,527
502
54
5
0
190,881
3
L
Hun Batz
5,659
514
51
5
0
252,414
0
L
Ymir
5,782
526
12
1
0
190,465
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role