Player Matchup

Medusa
Medusa
 
Medusa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
OnlyRouge
Zeus
Level 64
God Stats
8W - 10L
1,329 SR
Queue Stats
539W - 557L
1,350 Elo+
Party 1
Ymir
Ymir
ProfessorxPig
Ymir
Level 118
God Stats
14W - 10L
1,051 SR
Queue Stats
383W - 429L
1,364 Elo+
Solo
Team Averages
Level 82
1,293 SR
1,405 Elo+

VS

Team Averages
Level 82
1,500 SR
1,796 Elo+
Bastet
Bastet
OnTheDouizouz
Bastet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,897 Elo+
Party 2
Ares
Ares
SkeezN
Ares
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,794 Elo+
Party 2
Merlin
Merlin
monosourcil5976
Merlin
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 57L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
4 / 3 / 5
6,662
952
5,715
4,487
2,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
9
5 / 3 / 3
6,460
923
7,096
3,980
1,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 5
6,052
865
1,360
5,046
2,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 4 / 4
5,134
733
2,147
4,706
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
SkeezN
Ares
6
1 / 2 / 4
5,340
763
1,567
6,642
2,827
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 3 / 4
5,503
786
1,921
4,943
1,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
9
Kills
3
7
Deaths
9
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
5
2.17
L
1
4
4
0.75
W
Zeus
5
3
3
2.17
W
0
1
5
2.5
L
Ares
SkeezN
Ares
1
2
4
1.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,171
Damage
5,635
13,513
Taken
16,291
5,368
Mitigated
6,978
770
Healing
1,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,715
2,891
0
270
4,487
2,298
1,350
1,185
3,030
1,475
19,383
L
2,147
598
357
467
4,706
2,501
0
1,815
2,891
557
4,416
W
Zeus
7,096
793
0
0
3,980
1,067
239
948
3,032
17,914
0
W
1,360
348
0
500
5,046
2,003
877
1,454
3,592
10,666
0
L
Ares
SkeezN
Ares
1,567
147
0
380
6,642
2,827
0
4,383
2,259
2,844
0
L
1,921
355
0
257
4,943
1,650
0
2,760
2,183
7,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,174
Gold Earned
15,977
81
Minions Killed
27
0
Camps Cleared
0
375,649
Distance Traveled
222,340
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,662
952
38
5
0
132,299
1
L
Bastet
5,134
733
8
1
0
76,269
0
W
Zeus
6,460
923
24
3
0
123,385
1
W
Ymir
6,052
865
19
3
0
119,965
0
L
Ares
5,340
763
6
1
0
72,798
1
L
Merlin
5,503
786
13
2
0
73,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role