Player Matchup

Olorun
Olorun
Bulldog0068
Olorun
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
SamWeeks1712
Ymir
Level 22
God Stats
4W - 1L
1,860 SR
Queue Stats
13W - 16L
1,404 Elo+
Solo
Cernunnos
Cernunnos
mikerooij
Cernunnos
Level 28
God Stats
4W - 4L
1,574 SR
Queue Stats
54W - 76L
1,473 Elo+
Solo
Odin
Odin
nra1ns
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
xSciencee
Kukulkan
Level 28
God Stats
47W - 46L
1,461 SR
Queue Stats
52W - 58L
1,448 Elo+
Solo
Team Averages
Level 16
1,579 SR
1,465 Elo+

VS

Team Averages
Level 22
1,474 SR
1,395 Elo+
Loki
Loki
Dawidos7i
Loki
Level 15
God Stats
11W - 23L
1,262 SR
Queue Stats
18W - 29L
1,262 Elo+
Solo
Poseidon
Poseidon
EmersedBaton809
Poseidon
Level 13
God Stats
1W - 0L
1,285 SR
Queue Stats
5W - 7L
1,340 Elo+
Solo
Fenrir
Fenrir
Sniper xVincent
Fenrir
Level 28
God Stats
18W - 15L
1,632 SR
Queue Stats
257W - 276L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
d-Javito-b
Cu Chulainn
Level 27
God Stats
8W - 3L
1,500 SR
Queue Stats
193W - 244L
1,498 Elo+
Solo
Sylvanus
Sylvanus
rodrigoda
Sylvanus
Level 28
God Stats
6W - 8L
1,690 SR
Queue Stats
59W - 51L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
0 / 10 / 0
5,398
386
1,177
10,798
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 1
6,139
439
3,127
10,021
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
mikerooij
Cernunnos
9
3 / 3 / 1
6,307
451
4,311
7,050
2,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
nra1ns
Odin
4
0 / 3 / 1
4,687
335
1,008
2,834
1,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
xSciencee
Kukulkan
13
3 / 1 / 0
7,700
550
3,847
4,729
1,441
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
6 / 2 / 5
8,088
578
5,196
9,463
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
12
2 / 5 / 2
6,998
500
4,740
5,926
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
6 / 1 / 0
7,484
535
4,314
9,491
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
d-Javito-b
Cu Chulainn
13
0 / 1 / 0
7,594
542
1,425
4,826
4,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
rodrigoda
Sylvanus
14
4 / 0 / 0
7,795
557
6,282
6,354
4,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
18
19
Deaths
9
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
10
0
0
W
Loki
6
2
5
4.25
W
Poseidon
2
5
2
0.6
L
0
2
1
0.25
W
6
1
0
6
W
Cu Chulainn
d-Javito-b
Cu Chulainn
0
1
0
0
L
Cernunnos
mikerooij
Cernunnos
3
3
1
1.17
L
Odin
nra1ns
Odin
0
3
1
0.17
W
Sylvanus
rodrigoda
Sylvanus
4
0
0
4
L
Kukulkan
xSciencee
Kukulkan
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,470
Damage
21,957
35,432
Taken
36,060
13,262
Mitigated
16,988
2,751
Healing
9,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
1,177
955
83
1,727
10,798
3,054
1,181
1,164
9,634
14,272
0
W
Loki
5,196
2,075
0
2,470
9,463
2,748
41
1,677
7,736
0
36,679
W
Poseidon
4,740
1,092
0
0
5,926
1,597
1,199
1,605
4,296
32,800
0
L
3,127
174
0
168
10,021
5,000
248
5,884
4,137
25,084
0
W
4,314
959
0
4,060
9,491
3,082
0
1,249
8,192
0
42,928
W
Cu Chulainn
d-Javito-b
Cu Chulainn
1,425
206
0
772
4,826
4,566
947
1,866
2,960
4,972
38,177
L
Cernunnos
mikerooij
Cernunnos
4,311
2,331
0
168
7,050
2,305
0
2,292
4,758
0
21,121
L
Odin
nra1ns
Odin
1,008
730
0
125
2,834
1,462
0
338
2,496
0
4,984
W
Sylvanus
rodrigoda
Sylvanus
6,282
2,255
438
2,010
6,354
4,995
743
1,754
4,600
44,216
0
L
Kukulkan
xSciencee
Kukulkan
3,847
310
0
480
4,729
1,441
376
1,416
3,313
41,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,231
Gold Earned
37,959
222
Minions Killed
383
0
Camps Cleared
0
1,058,018
Distance Traveled
1,354,451
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,398
386
28
2
0
213,865
2
W
Loki
8,088
578
67
5
0
284,824
1
W
Poseidon
6,998
500
56
4
0
251,934
0
L
Ymir
6,139
439
50
4
0
249,134
1
W
Fenrir
7,484
535
69
5
0
303,651
0
W
Cu Chulainn
7,594
542
99
7
0
245,697
2
L
Cernunnos
6,307
451
44
3
0
215,586
0
L
Odin
4,687
335
7
1
0
122,830
0
W
Sylvanus
7,795
557
92
7
0
268,345
1
L
Kukulkan
7,700
550
93
7
0
256,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role