Player Matchup

Scylla
Scylla
Apollodorus8730
Scylla
Level 15
God Stats
7W - 3L
1,570 SR
Queue Stats
25W - 25L
1,424 Elo+
Party 2
Arachne
Arachne
Heinekukki
Arachne
Level 17
God Stats
3W - 2L
1,605 SR
Queue Stats
7W - 6L
1,616 Elo+
Party 1
Fafnir
Fafnir
SwiZz GTX
Fafnir
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 51L
1,444 Elo+
Party 2
Izanami
Izanami
robbude
Izanami
Level 26
God Stats
5W - 7L
1,407 SR
Queue Stats
23W - 26L
1,461 Elo+
Party 1
Ares
Ares
xX GHOSTEXP Xx
Ares
Level 21
God Stats
3W - 3L
1,522 SR
Queue Stats
61W - 63L
1,437 Elo+
Party 2
Team Averages
Level 20
1,521 SR
1,476 Elo+

VS

Team Averages
Level 17
1,480 SR
1,479 Elo+
Ymir
Ymir
Geistermeister14
Ymir
Level 8
God Stats
2W - 5L
1,503 SR
Queue Stats
6W - 12L
1,435 Elo+
Solo
Neith
Neith
PerilousAbyss22
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,340 Elo+
Solo
Amaterasu
Amaterasu
ProOoqs
Amaterasu
Level 10
God Stats
2W - 3L
1,397 SR
Queue Stats
8W - 12L
1,325 Elo+
Solo
Hel
Hel
WarSebkaton
Hel
Level 28
God Stats
3W - 8L
1,500 SR
Queue Stats
42W - 50L
1,695 Elo+
Solo
Janus
Janus
l_snzx
Janus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 19
13,435
960
19,788
18,324
7,751
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Heinekukki
Arachne
20
9 / 12 / 15
14,339
1,024
29,793
25,420
11,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
SwiZz GTX
Fafnir
20
5 / 2 / 23
14,914
1,065
20,879
21,825
24,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
robbude
Izanami
20
9 / 15 / 16
14,240
1,017
37,282
27,476
11,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 1 / 14
15,579
1,113
18,666
18,097
18,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 16
12,896
921
6,253
28,935
18,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

18
1 / 9 / 11
11,802
843
3,389
17,857
7,099
Amaterasu
ProOoqs
Amaterasu
20
10 / 7 / 19
15,192
1,085
29,727
41,178
42,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 5 / 21
15,317
1,094
24,999
23,527
12,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Janus
l_snzx
Janus
20
8 / 7 / 19
14,504
1,036
32,580
22,577
9,510
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
119
37
Kills
33
35
Deaths
37
87
Assists
86
Player
Kills
Deaths
Assists
KDA
W
3
5
19
2.5
L
4
9
16
1.33
W
Arachne
Heinekukki
Arachne
9
12
15
1.38
L
1
9
11
0.72
L
Amaterasu
ProOoqs
Amaterasu
10
7
19
2.79
W
Fafnir
SwiZz GTX
Fafnir
5
2
23
8.25
L
10
5
21
4.1
L
Janus
l_snzx
Janus
8
7
19
2.5
W
Izanami
robbude
Izanami
9
15
16
1.13
W
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,408
Damage
96,948
111,142
Taken
134,074
73,753
Mitigated
90,164
13,444
Healing
38,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,788
1,968
0
248
18,324
7,751
0
10,881
7,265
45,355
0
L
6,253
1,717
0
0
28,935
18,767
0
12,777
16,158
14,821
0
W
Arachne
Heinekukki
Arachne
29,793
22,868
0
5,021
25,420
11,528
0
13,166
10,317
0
41,468
L
3,389
848
0
590
17,857
7,099
0
8,944
8,913
0
12,589
L
Amaterasu
ProOoqs
Amaterasu
29,727
14,162
0
8,035
41,178
42,003
0
18,190
22,988
80
47,478
W
Fafnir
SwiZz GTX
Fafnir
20,879
9,891
315
4,820
21,825
24,833
0
11,477
10,045
42,439
0
L
24,999
3,862
18,102
11,182
23,527
12,785
0
11,091
12,436
47,449
0
L
Janus
l_snzx
Janus
32,580
3,307
0
794
22,577
9,510
0
8,331
14,246
63,511
0
W
Izanami
robbude
Izanami
37,282
25,532
0
2,671
27,476
11,249
0
17,164
10,187
0
62,238
W
18,666
727
0
369
18,097
18,392
0
11,224
6,645
38,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,507
Gold Earned
69,711
215
Minions Killed
215
2
Camps Cleared
8
1,150,828
Distance Traveled
1,071,713
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,435
960
72
5
1
259,182
3
L
Ymir
12,896
921
17
1
1
168,011
4
W
Arachne
14,339
1,024
22
2
0
241,233
1
L
Neith
11,802
843
9
1
0
153,248
0
L
Amaterasu
15,192
1,085
37
3
1
282,890
0
W
Fafnir
14,914
1,065
37
3
1
233,414
4
L
Hel
15,317
1,094
62
4
3
247,571
0
L
Janus
14,504
1,036
90
6
3
219,993
1
W
Izanami
14,240
1,017
52
4
0
186,063
0
W
Ares
15,579
1,113
32
2
0
230,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role