Player Matchup

Tsukuyomi
Tsukuyomi
BlindAmerican
Tsukuyomi
Level 15
God Stats
1W - 2L
1,550 SR
Queue Stats
13W - 10L
1,527 Elo+
Party 3
Cerberus
Cerberus
R3aper24
Cerberus
Level 8
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
SOGamer49
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Targ33T
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
ahtapotpaul
Ares
Level 27
God Stats
1W - 3L
1,255 SR
Queue Stats
70W - 59L
1,768 Elo+
Solo
Team Averages
Level 17
1,502 SR
1,559 Elo+

VS

Team Averages
Level 19
1,569 SR
1,594 Elo+
Cerberus
Cerberus
Anhurll
Cerberus
Level 18
God Stats
3W - 0L
1,878 SR
Queue Stats
20W - 1L
1,861 Elo+
Party 1
Mercury
Mercury
ImortalSpikesYT
Mercury
Level 4
God Stats
1W - 0L
1,502 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MasterFIamaster
Guan Yu
Level 16
God Stats
8W - 0L
1,482 SR
Queue Stats
23W - 1L
1,861 Elo+
Party 1
Scylla
Scylla
Roaru
Scylla
Level 29
God Stats
8W - 7L
1,480 SR
Queue Stats
45W - 34L
1,487 Elo+
Solo
Terra
Terra
SirJohnRetard
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlindAmerican
Tsukuyomi
13
5 / 5 / 7
7,591
1,084
13,146
12,804
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
R3aper24
Cerberus
12
1 / 6 / 7
6,629
947
2,764
10,050
3,123
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bacchus
SOGamer49
Bacchus
12
2 / 4 / 7
7,264
1,038
3,564
9,324
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
Targ33T
Yemoja
12
2 / 5 / 6
7,428
1,061
5,396
9,965
7,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 5 / 7
7,970
1,139
7,310
13,464
6,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

212

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anhurll
Cerberus
14
8 / 0 / 17
9,927
1,418
17,064
7,144
5,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 7 / 6
6,503
929
2,546
8,488
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
12 / 0 / 11
10,132
1,447
12,975
9,034
9,186
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Roaru
Scylla
14
4 / 2 / 13
8,252
1,179
9,650
5,748
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 4 / 16
8,163
1,166
7,993
9,712
6,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
88
13
Kills
25
25
Deaths
13
34
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Anhurll
Cerberus
8
0
17
16.5
L
Tsukuyomi
BlindAmerican
Tsukuyomi
5
5
7
1.7
W
0
7
6
0.43
W
12
0
11
17.5
L
Cerberus
R3aper24
Cerberus
1
6
7
0.75
W
Scylla
Roaru
Scylla
4
2
13
5.25
L
Bacchus
SOGamer49
Bacchus
2
4
7
1.38
W
1
4
16
2.25
L
Yemoja
Targ33T
Yemoja
2
5
6
1
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,180
Damage
50,228
55,607
Taken
40,126
25,642
Mitigated
27,301
8,468
Healing
13,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Anhurll
Cerberus
17,064
551
0
1,743
7,144
5,760
0
3,314
3,830
30,609
0
L
Tsukuyomi
BlindAmerican
Tsukuyomi
13,146
3,539
0
2,748
12,804
3,245
0
7,968
4,836
0
25,972
W
2,546
986
0
355
8,488
3,574
0
4,252
4,236
0
11,131
W
12,975
1,187
4,089
2,957
9,034
9,186
0
3,832
5,202
244
21,173
L
Cerberus
R3aper24
Cerberus
2,764
595
0
1,535
10,050
3,123
0
7,430
2,620
13,012
0
W
Scylla
Roaru
Scylla
9,650
1,336
0
0
5,748
1,874
0
1,966
3,782
22,878
0
L
Bacchus
SOGamer49
Bacchus
3,564
685
0
511
9,324
5,561
0
6,350
2,974
8,373
0
W
7,993
2,166
2,093
2,392
9,712
6,907
0
5,670
4,042
13,063
0
L
Yemoja
Targ33T
Yemoja
5,396
1,549
2,144
703
9,965
7,530
0
4,626
5,339
20,548
0
L
7,310
955
0
827
13,464
6,183
0
8,246
4,887
17,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,882
Gold Earned
42,977
111
Minions Killed
130
3
Camps Cleared
1
511,845
Distance Traveled
658,900
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,927
1,418
47
7
0
149,007
0
L
Tsukuyomi
7,591
1,084
20
3
2
128,961
1
W
Mercury
6,503
929
16
2
0
102,715
0
W
Guan Yu
10,132
1,447
25
4
1
162,065
1
L
Cerberus
6,629
947
35
5
0
76,426
0
W
Scylla
8,252
1,179
32
5
0
123,044
0
L
Bacchus
7,264
1,038
11
2
0
85,636
0
W
Terra
8,163
1,166
10
1
0
122,069
0
L
Yemoja
7,428
1,061
27
4
0
111,558
0
L
Ares
7,970
1,139
18
3
1
109,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role