Player Matchup

Susano
Susano
LuxuryGotenks
Susano
Level 5
God Stats
12W - 22L
1,641 SR
Queue Stats
19W - 30L
1,288 Elo+
Party 2
Nu Wa
Nu Wa
LuxuryKenZai
Nu Wa
Level 8
God Stats
1W - 5L
1,291 SR
Queue Stats
5W - 21L
1,288 Elo+
Party 2
Ares
Ares
LuxuryPyroun
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,288 Elo+
Party 2
Kali
Kali
MasterRay3695
Kali
Level 16
God Stats
2W - 4L
1,497 SR
Queue Stats
21W - 24L
1,389 Elo+
Solo
Medusa
Medusa
Sklavio
Medusa
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
186W - 153L
1,645 Elo+
Solo
Team Averages
Level 11
1,486 SR
1,380 Elo+

VS

Team Averages
Level 41
1,681 SR
1,559 Elo+
Cu Chulainn
Cu Chulainn
FihjID
Cu Chulainn
Level 28
God Stats
5W - 9L
1,382 SR
Queue Stats
30W - 37L
1,380 Elo+
Solo
Cerberus
Cerberus
FwtisTz
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,535 Elo+
Solo
Hera
Hera
Huoman-Warrior
Hera
Level 119
God Stats
2W - 2L
1,681 SR
Queue Stats
268W - 216L
1,647 Elo+
Party 1
Fenrir
Fenrir
Microwave2187
Fenrir
Level 25
God Stats
4W - 0L
1,865 SR
Queue Stats
157W - 160L
1,486 Elo+
Solo
Artemis
Artemis
tyr_begon
Artemis
Level 8
God Stats
6W - 1L
1,977 SR
Queue Stats
27W - 20L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,660
424
1,436
5,860
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 6 / 0
4,417
402
2,247
6,744
1,914
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 5 / 0
4,242
386
2,324
8,231
5,688
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 1 / 1
5,598
509
3,320
8,310
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
Sklavio
Medusa
11
4 / 3 / 1
6,592
599
6,231
8,385
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FihjID
Cu Chulainn
14
9 / 0 / 6
8,001
727
9,231
6,988
4,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
FwtisTz
Cerberus
10
2 / 1 / 4
6,242
567
3,760
7,381
3,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 7
6,329
575
6,046
3,721
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
6 / 1 / 3
6,788
617
3,676
6,534
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
tyr_begon
Artemis
10
1 / 3 / 5
5,998
545
4,357
6,309
1,879
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
6
Kills
19
19
Deaths
6
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
FihjID
Cu Chulainn
9
0
6
12
W
Cerberus
FwtisTz
Cerberus
2
1
4
4
W
1
1
7
4.5
L
1
4
0
0.25
L
0
6
0
0
L
0
5
0
0
L
1
1
1
1.5
W
6
1
3
7.5
L
Medusa
Sklavio
Medusa
4
3
1
1.5
W
Artemis
tyr_begon
Artemis
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,558
Damage
27,070
37,530
Taken
30,933
16,172
Mitigated
13,490
7,177
Healing
10,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
FihjID
Cu Chulainn
9,231
1,370
0
3,046
6,988
4,876
0
2,596
4,392
7,598
41,459
W
Cerberus
FwtisTz
Cerberus
3,760
413
0
1,689
7,381
3,260
553
564
6,817
17,165
0
W
6,046
1,197
200
650
3,721
1,095
1,333
1,005
2,716
36,750
0
L
1,436
654
0
344
5,860
1,695
0
1,372
4,488
0
10,358
L
2,247
1,322
0
278
6,744
1,914
0
2,963
3,781
16,113
0
L
2,324
501
0
2
8,231
5,688
0
1,652
6,579
9,409
0
L
3,320
1,161
0
4,033
8,310
2,665
0
1,681
6,629
0
26,330
W
3,676
494
0
3,043
6,534
2,380
0
631
5,903
0
27,394
L
Medusa
Sklavio
Medusa
6,231
1,979
0
2,520
8,385
4,210
0
3,138
5,247
3,174
32,680
W
Artemis
tyr_begon
Artemis
4,357
1,289
0
2,098
6,309
1,879
544
93
6,216
0
27,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,509
Gold Earned
33,358
199
Minions Killed
298
0
Camps Cleared
0
955,297
Distance Traveled
1,079,536
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,001
727
85
8
0
229,053
2
W
Cerberus
6,242
567
48
4
0
234,395
1
W
Hera
6,329
575
55
5
0
201,907
0
L
Susano
4,660
424
24
2
0
213,601
0
L
Nu Wa
4,417
402
33
3
0
156,696
1
L
Ares
4,242
386
18
2
0
194,799
0
L
Kali
5,598
509
56
5
0
200,269
1
W
Fenrir
6,788
617
57
5
0
239,904
0
L
Medusa
6,592
599
68
6
0
189,932
2
W
Artemis
5,998
545
53
5
0
174,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role