Player Matchup

Hel
Hel
Rzenos
Hel
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,560 Elo+
Solo
Sol
Sol
WhiteSilver
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
sehuj
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,579 Elo+
Party 1
Ganesha
Ganesha
vFredPL
Ganesha
Level 143
God Stats
1W - 1L
1,478 SR
Queue Stats
32W - 30L
1,534 Elo+
Party 1
Nemesis
Nemesis
yeetovic
Nemesis
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 183L
1,507 Elo+
Solo
Team Averages
Level 113
1,496 SR
1,536 Elo+

VS

Team Averages
Level 130
1,547 SR
1,499 Elo+
Vulcan
Vulcan
Danbear
Vulcan
Level 143
God Stats
7W - 3L
1,500 SR
Queue Stats
256W - 253L
1,539 Elo+
Solo
Ah Puch
Ah Puch
Ginte
Ah Puch
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
179W - 190L
1,356 Elo+
Party 2
Fenrir
Fenrir
OhlandoxIZI
Fenrir
Level 146
God Stats
4W - 7L
1,500 SR
Queue Stats
448W - 444L
1,513 Elo+
Solo
Guan Yu
Guan Yu
Redggie2k9
Guan Yu
Level 137
God Stats
2W - 0L
1,733 SR
Queue Stats
48W - 49L
1,631 Elo+
Solo
Chiron
Chiron
Zaringoth
Chiron
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 182L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Rzenos
Hel
17
3 / 4 / 5
9,799
612
14,683
21,907
11,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 2 / 7
9,993
625
31,611
22,226
9,644
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
sehuj
Heimdallr
15
2 / 5 / 6
9,038
565
11,246
20,361
9,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
vFredPL
Ganesha
18
0 / 3 / 8
10,351
647
11,781
20,333
21,000
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
yeetovic
Nemesis
16
3 / 4 / 5
9,421
589
10,926
22,198
23,176
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Danbear
Vulcan
19
6 / 1 / 10
11,388
712
33,943
15,295
7,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Ginte
Ah Puch
18
3 / 2 / 13
11,022
689
23,139
12,870
5,794
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
4 / 5 / 7
10,184
637
7,965
30,297
21,128
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Redggie2k9
Guan Yu
18
2 / 1 / 15
11,467
717
10,598
21,956
31,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Zaringoth
Chiron
18
3 / 1 / 12
10,896
681
23,600
15,613
7,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
75
10
Kills
18
18
Deaths
10
31
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Danbear
Vulcan
6
1
10
11
W
Ah Puch
Ginte
Ah Puch
3
2
13
4.75
W
Fenrir
4
5
7
1.5
W
Guan Yu
Redggie2k9
Guan Yu
2
1
15
9.5
L
Hel
Rzenos
Hel
3
4
5
1.38
L
2
2
7
2.75
W
Chiron
Zaringoth
Chiron
3
1
12
9
L
Heimdallr
sehuj
Heimdallr
2
5
6
1
L
Ganesha
vFredPL
Ganesha
0
3
8
1.33
L
Nemesis
yeetovic
Nemesis
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,247
Damage
99,245
107,025
Taken
96,031
75,155
Mitigated
74,013
61,277
Healing
56,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Danbear
Vulcan
33,943
12,613
4,006
3,117
15,295
7,755
1,580
11,112
4,183
74,160
0
W
Ah Puch
Ginte
Ah Puch
23,139
637
209
1,132
12,870
5,794
387
8,663
4,207
40,151
0
W
Fenrir
7,965
1,128
2,465
7,892
30,297
21,128
598
17,149
13,148
0
12,386
W
Guan Yu
Redggie2k9
Guan Yu
10,598
1,176
20,321
10,426
21,956
31,355
0
11,054
10,902
0
13,366
L
Hel
Rzenos
Hel
14,683
969
25,577
12,120
21,907
11,360
0
9,683
11,724
24,194
0
L
31,611
3,464
2,026
7,068
22,226
9,644
909
11,902
9,982
66,792
0
W
Chiron
Zaringoth
Chiron
23,600
6,568
3,189
3,642
15,613
7,981
3,200
10,097
5,516
0
42,923
L
Heimdallr
sehuj
Heimdallr
11,246
3,916
2,564
2,720
20,361
9,975
0
10,250
9,811
0
19,571
L
Ganesha
vFredPL
Ganesha
11,781
386
2,534
2,738
20,333
21,000
0
11,335
8,615
24,555
0
L
Nemesis
yeetovic
Nemesis
10,926
2,539
0
3,930
22,198
23,176
289
12,025
9,811
0
26,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,602
Gold Earned
54,957
170
Minions Killed
165
0
Camps Cleared
0
1,497,944
Distance Traveled
1,600,155
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,388
712
62
4
0
354,774
0
W
Ah Puch
11,022
689
44
3
0
302,007
1
W
Fenrir
10,184
637
6
0
0
284,131
2
W
Guan Yu
11,467
717
4
0
0
398,377
1
L
Hel
9,799
612
35
2
0
332,000
0
L
Sol
9,993
625
90
6
0
305,693
2
W
Chiron
10,896
681
49
3
0
260,866
6
L
Heimdallr
9,038
565
19
1
0
243,688
0
L
Ganesha
10,351
647
0
0
0
295,419
3
L
Nemesis
9,421
589
26
2
0
321,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role