Player Matchup

Chronos
Chronos
Beresgar
Chronos
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,839 Elo+
Solo
Hun Batz
Hun Batz
FlamingMolestres
Hun Batz
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
157W - 134L
1,688 Elo+
Party 2
Achilles
Achilles
Nemens1s
Achilles
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 86L
1,830 Elo+
Solo
Agni
Agni
PunProphet
Agni
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 31L
1,690 Elo+
Party 2
Cthulhu
Cthulhu
Stazmania
Cthulhu
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 109L
1,518 Elo+
Solo
Team Averages
Level 136
1,500 SR
1,713 Elo+

VS

Team Averages
Level 118
1,457 SR
1,532 Elo+
Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
EnVisioN_xEngagE
Ah Puch
Level 65
God Stats
5W - 2L
1,285 SR
Queue Stats
146W - 151L
1,519 Elo+
Solo
Nox
Nox
Irrepessible
Nox
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
292W - 264L
1,588 Elo+
Party 1
Fafnir
Fafnir
ZOHR282
Fafnir
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
242W - 274L
1,563 Elo+
Party 1
Achilles
Achilles
tianger
Achilles
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Beresgar
Chronos
16
0 / 3 / 5
8,733
728
14,681
15,275
7,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

13
1 / 3 / 4
8,022
669
9,118
12,101
5,931
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Nemens1s
Achilles
13
3 / 4 / 2
8,133
678
7,056
14,755
19,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 1 / 4
8,372
698
17,993
5,650
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Stazmania
Cthulhu
15
0 / 4 / 4
8,858
738
7,944
14,975
14,041
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
5 / 1 / 7
9,797
816
11,695
16,188
15,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 1 / 9
9,896
825
18,025
5,855
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

16
3 / 1 / 8
9,626
802
12,363
7,276
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
ZOHR282
Fafnir
15
1 / 2 / 9
9,765
814
5,779
18,469
23,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
tianger
Achilles
15
1 / 1 / 10
9,544
795
7,197
19,805
20,861
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
5
Kills
15
15
Deaths
6
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
1
7
8.5
L
Chronos
Beresgar
Chronos
0
3
5
0.83
W
5
1
9
9.5
L
1
3
4
1
W
3
1
8
7
L
Achilles
Nemens1s
Achilles
3
4
2
1
L
1
1
4
3
L
Cthulhu
Stazmania
Cthulhu
0
4
4
0.5
W
Fafnir
ZOHR282
Fafnir
1
2
9
2.75
W
Achilles
tianger
Achilles
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,792
Damage
55,059
62,756
Taken
67,593
50,322
Mitigated
67,333
16,117
Healing
32,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
11,695
2,858
4,766
3,151
16,188
15,469
1,667
10,668
5,084
0
21,238
L
Chronos
Beresgar
Chronos
14,681
4,367
1,411
4,538
15,275
7,861
1,548
8,935
5,650
38,627
0
W
18,025
710
2,142
598
5,855
2,993
1,136
3,273
2,392
32,176
0
L
9,118
1,373
2,417
1,485
12,101
5,931
294
6,357
5,069
0
13,950
W
12,363
626
3,344
964
7,276
4,152
942
2,948
4,203
30,461
0
L
Achilles
Nemens1s
Achilles
7,056
1,593
395
1,183
14,755
19,823
223
8,076
6,075
0
8,386
L
17,993
2,445
900
833
5,650
2,666
630
3,447
1,992
30,117
0
L
Cthulhu
Stazmania
Cthulhu
7,944
539
1,956
999
14,975
14,041
154
7,220
7,186
14,893
0
W
Fafnir
ZOHR282
Fafnir
5,779
1,916
4,048
7,077
18,469
23,858
563
8,906
8,996
9,342
0
W
Achilles
tianger
Achilles
7,197
717
2,832
3,737
19,805
20,861
568
13,241
5,758
0
12,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,118
Gold Earned
48,628
132
Minions Killed
129
0
Camps Cleared
0
1,091,617
Distance Traveled
1,170,508
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,797
816
24
2
0
218,716
3
L
Chronos
8,733
728
61
5
0
212,997
0
W
Ah Puch
9,896
825
47
4
0
231,446
1
L
Hun Batz
8,022
669
13
1
0
226,992
2
W
Nox
9,626
802
44
4
0
247,870
4
L
Achilles
8,133
678
9
1
0
195,919
1
L
Agni
8,372
698
45
4
0
234,168
0
L
Cthulhu
8,858
738
4
0
0
221,541
3
W
Fafnir
9,765
814
6
1
0
237,905
1
W
Achilles
9,544
795
8
1
0
234,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role