Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CZCW_TheOne
Khepri
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
191W - 204L
1,399 Elo+
Solo
Nu Wa
Nu Wa
MANU-BALTOR
Nu Wa
Level 48
God Stats
210W - 212L
1,229 SR
Queue Stats
252W - 286L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
YEAH-RIGHT-4-SUR
Baron Samedi
Level 125
God Stats
10W - 6L
1,678 SR
Queue Stats
855W - 902L
1,448 Elo+
Solo
Ne Zha
Ne Zha
ronce_pur
Ne Zha
Level 87
God Stats
33W - 41L
1,459 SR
Queue Stats
305W - 376L
1,370 Elo+
Solo
Team Averages
Level 103
1,473 SR
1,422 Elo+

VS

Team Averages
Level 91
1,501 SR
1,495 Elo+
Neith
Neith
Amaziing_Jbus
Neith
Level 67
God Stats
15W - 28L
1,373 SR
Queue Stats
296W - 377L
1,266 Elo+
Solo
Scylla
Scylla
Papillorii
Scylla
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
alextorres95
Fenrir
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
145W - 107L
1,626 Elo+
Solo
King Arthur
King Arthur
emilixvizarraga
King Arthur
Level 61
God Stats
4W - 2L
1,631 SR
Queue Stats
8W - 4L
1,852 Elo+
Solo
Ao Kuang
Ao Kuang
oddoverd
Ao Kuang
Level 115
God Stats
43W - 36L
1,500 SR
Queue Stats
158W - 200L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 3 / 3
8,047
503
5,430
12,108
3,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
13
2 / 1 / 9
8,434
527
5,094
10,007
9,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 5 / 2
9,145
572
13,155
8,360
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
YEAH-RIGHT-4-SUR
Baron Samedi
15
8 / 3 / 5
9,337
584
11,272
12,673
7,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
ronce_pur
Ne Zha
15
7 / 0 / 6
9,067
567
10,223
12,064
5,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,913
495
9,294
11,750
3,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
Papillorii
Scylla
13
0 / 5 / 1
7,460
466
2,378
9,647
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
5 / 6 / 1
8,373
523
9,969
15,828
8,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
emilixvizarraga
King Arthur
16
3 / 2 / 0
8,976
561
6,327
17,824
7,802
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
oddoverd
Ao Kuang
14
3 / 4 / 1
8,129
508
5,110
14,149
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
21
Kills
12
12
Deaths
21
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
3
3
0.83
L
1
4
3
0.63
W
Khepri
2
1
9
6.5
W
3
5
2
0.8
L
Scylla
Papillorii
Scylla
0
5
1
0.1
W
Baron Samedi
YEAH-RIGHT-4-SUR
Baron Samedi
8
3
5
3.5
L
Fenrir
5
6
1
0.92
L
King Arthur
emilixvizarraga
King Arthur
3
2
0
1.5
L
Ao Kuang
oddoverd
Ao Kuang
3
4
1
0.88
W
Ne Zha
ronce_pur
Ne Zha
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,174
Damage
33,078
55,212
Taken
69,198
28,621
Mitigated
27,508
22,237
Healing
19,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,430
3,773
0
4,173
12,108
3,688
0
675
11,433
0
49,561
L
9,294
5,136
222
1,483
11,750
3,690
1,168
5,239
6,511
0
58,074
W
Khepri
5,094
471
0
2,537
10,007
9,936
80
463
9,544
21,185
0
W
13,155
7,042
0
1,319
8,360
2,773
841
744
7,616
57,807
0
L
Scylla
Papillorii
Scylla
2,378
114
0
689
9,647
3,085
0
3,003
6,644
41,002
0
W
Baron Samedi
YEAH-RIGHT-4-SUR
Baron Samedi
11,272
2,225
1,920
6,573
12,673
7,080
890
2,506
10,031
59,890
0
L
Fenrir
9,969
3,219
0
4,667
15,828
8,072
48
6,249
9,579
0
26,972
L
King Arthur
emilixvizarraga
King Arthur
6,327
633
0
6,100
17,824
7,802
440
10,743
7,081
0
68,438
L
Ao Kuang
oddoverd
Ao Kuang
5,110
792
0
6,698
14,149
4,859
0
4,287
9,862
40,725
0
W
Ne Zha
ronce_pur
Ne Zha
10,223
2,456
0
5,715
12,064
5,144
426
2,878
9,100
0
56,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,030
Gold Earned
40,851
405
Minions Killed
431
0
Camps Cleared
0
1,408,707
Distance Traveled
1,458,182
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,047
503
82
5
0
285,779
0
L
Neith
7,913
495
117
7
0
272,081
0
W
Khepri
8,434
527
21
1
0
306,854
4
W
Nu Wa
9,145
572
100
6
0
206,441
2
L
Scylla
7,460
466
83
5
0
283,493
2
W
Baron Samedi
9,337
584
118
7
0
262,625
3
L
Fenrir
8,373
523
22
1
0
285,505
2
L
King Arthur
8,976
561
133
8
0
311,715
2
L
Ao Kuang
8,129
508
76
5
0
305,388
4
W
Ne Zha
9,067
567
84
5
0
347,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role