Player Matchup

Ra
Ra
BlacknEazy
Ra
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 70L
1,120 Elo+
Party 1
Baron Samedi
Baron Samedi
Ebobola256
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Set
Set
HandlessGamer
Set
Level 8
God Stats
8W - 5L
1,595 SR
Queue Stats
117W - 97L
1,242 Elo+
Party 1
Guan Yu
Guan Yu
Tootony
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
ZGFuze
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 9
1,519 SR
1,372 Elo+

VS

Team Averages
Level 19
1,489 SR
1,388 Elo+
Bellona
Bellona
FiflannTv
Bellona
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 54L
1,199 Elo+
Solo
Kukulkan
Kukulkan
Finansach
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Kurt1988
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,478 Elo+
Solo
Fenrir
Fenrir
Lyc3s
Fenrir
Level 7
God Stats
5W - 6L
1,500 SR
Queue Stats
8W - 10L
1,389 Elo+
Solo
Anhur
Anhur
Pallagria
Anhur
Level 27
God Stats
6W - 7L
1,443 SR
Queue Stats
12W - 13L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,303
406
2,447
10,446
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Ebobola256
Baron Samedi
11
2 / 4 / 0
7,700
428
5,036
11,352
7,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 2 / 0
10,001
556
7,199
10,971
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Tootony
Guan Yu
11
0 / 7 / 2
6,712
373
3,512
17,023
10,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
ZGFuze
Neith
11
3 / 3 / 0
7,444
414
5,626
5,559
1,626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FiflannTv
Bellona
15
4 / 1 / 6
8,832
491
13,944
9,918
9,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Finansach
Kukulkan
17
4 / 3 / 4
10,084
560
8,586
5,158
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Kurt1988
Khepri
14
4 / 2 / 9
9,797
544
8,894
10,888
9,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Lyc3s
Fenrir
16
7 / 4 / 1
9,914
551
6,163
15,999
5,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Pallagria
Anhur
15
3 / 1 / 2
8,971
498
2,048
5,086
1,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
9
Kills
22
22
Deaths
11
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Baron Samedi
Ebobola256
Baron Samedi
2
4
0
0.5
W
Bellona
FiflannTv
Bellona
4
1
6
7
W
Kukulkan
Finansach
Kukulkan
4
3
4
2
L
4
2
0
2
W
Khepri
Kurt1988
Khepri
4
2
9
4.25
W
Fenrir
Lyc3s
Fenrir
7
4
1
1.88
W
Anhur
Pallagria
Anhur
3
1
2
4
L
Guan Yu
Tootony
Guan Yu
0
7
2
0.14
L
Neith
ZGFuze
Neith
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,820
Damage
39,635
55,351
Taken
47,049
27,703
Mitigated
27,831
13,019
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,447
399
339
2,479
10,446
3,569
424
5,910
4,536
32,731
0
L
Baron Samedi
Ebobola256
Baron Samedi
5,036
1,272
788
2,011
11,352
7,728
317
3,413
7,648
26,734
0
W
Bellona
FiflannTv
Bellona
13,944
3,219
0
1,064
9,918
9,325
491
3,079
6,593
0
46,138
W
Kukulkan
Finansach
Kukulkan
8,586
833
0
0
5,158
1,947
827
894
4,206
69,123
0
L
7,199
2,700
0
1,624
10,971
4,578
0
3,204
7,742
0
81,317
W
Khepri
Kurt1988
Khepri
8,894
2,156
0
1,547
10,888
9,380
458
2,192
8,516
27,930
0
W
Fenrir
Lyc3s
Fenrir
6,163
878
0
5,729
15,999
5,830
686
508
15,389
0
58,892
W
Anhur
Pallagria
Anhur
2,048
1,020
0
1,740
5,086
1,349
3,712
587
4,491
0
29,306
L
Guan Yu
Tootony
Guan Yu
3,512
1,266
1,000
4,215
17,023
10,202
595
4,539
12,093
0
25,183
L
Neith
ZGFuze
Neith
5,626
1,938
0
563
5,559
1,626
438
414
5,145
0
31,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,160
Gold Earned
47,598
367
Minions Killed
393
0
Camps Cleared
0
1,407,148
Distance Traveled
1,682,515
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,303
406
64
4
0
255,161
1
L
Baron Samedi
7,700
428
33
2
0
281,296
2
W
Bellona
8,832
491
85
5
0
343,380
5
W
Kukulkan
10,084
560
138
8
0
329,336
0
L
Set
10,001
556
155
9
0
349,157
0
W
Khepri
9,797
544
32
2
0
343,650
2
W
Fenrir
9,914
551
83
5
0
348,858
1
W
Anhur
8,971
498
55
3
0
317,291
0
L
Guan Yu
6,712
373
55
3
0
309,302
1
L
Neith
7,444
414
60
3
0
212,232
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role