Player Matchup

Danzaburou
Danzaburou
HexVibe
Danzaburou
Level 37
God Stats
5W - 1L
1,709 SR
Queue Stats
8W - 8L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
MarcelioW
Baron Samedi
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 8L
1,510 Elo+
Party 1
Achilles
Achilles
janielII
Achilles
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,510 Elo+
Party 1
Team Averages
Level 38
1,570 SR
1,510 Elo+

VS

Team Averages
Level 49
1,538 SR
1,404 Elo+
Hades
Hades
Dekuultra8996
Hades
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,388 Elo+
Solo
Set
Set
HomesickSign813
Set
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
1,394W - 1,734L
1,390 Elo+
Solo
Cerberus
Cerberus
ImAssAtThis-
Cerberus
Level 29
God Stats
3W - 4L
1,615 SR
Queue Stats
49W - 35L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HexVibe
Danzaburou
16
4 / 7 / 9
13,101
690
11,983
18,534
5,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
MarcelioW
Baron Samedi
17
7 / 8 / 5
13,395
705
13,094
16,175
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
janielII
Achilles
16
4 / 3 / 9
12,304
648
10,699
18,008
20,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 8
10,697
563
9,257
12,739
8,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 7 / 11
11,917
627
14,373
16,962
9,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
ImAssAtThis-
Cerberus
17
15 / 5 / 2
14,062
740
22,425
22,176
14,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
39
15
Kills
18
18
Deaths
17
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
8
1
W
Danzaburou
HexVibe
Danzaburou
4
7
9
1.21
L
2
7
11
1.07
L
Cerberus
ImAssAtThis-
Cerberus
15
5
2
3.2
W
Baron Samedi
MarcelioW
Baron Samedi
7
8
5
1.19
W
Achilles
janielII
Achilles
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,776
Damage
46,055
52,717
Taken
51,877
30,692
Mitigated
33,212
14,762
Healing
11,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,257
165
305
3,243
12,739
8,519
0
3,337
9,032
27,350
0
W
Danzaburou
HexVibe
Danzaburou
11,983
6,436
1,073
3,020
18,534
5,318
865
10,462
8,072
0
65,362
L
14,373
4,390
508
2,049
16,962
9,757
441
3,089
13,450
0
43,133
L
Cerberus
ImAssAtThis-
Cerberus
22,425
281
0
4,958
22,176
14,936
686
6,213
15,231
67,054
0
W
Baron Samedi
MarcelioW
Baron Samedi
13,094
2,526
2,593
3,181
16,175
5,308
1,232
12,218
3,957
34,487
0
W
Achilles
janielII
Achilles
10,699
3,373
848
4,047
18,008
20,066
1,198
9,060
8,948
0
39,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,800
Gold Earned
36,676
181
Minions Killed
204
0
Camps Cleared
0
808,434
Distance Traveled
810,780
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,697
563
30
2
0
208,955
3
W
Danzaburou
13,101
690
91
5
0
265,007
1
L
Set
11,917
627
72
4
0
283,545
0
L
Cerberus
14,062
740
102
5
0
318,280
0
W
Baron Samedi
13,395
705
51
3
0
258,867
2
W
Achilles
12,304
648
39
2
0
284,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role