Player Matchup

Xing Tian
Xing Tian
SuWillyVasilon
Xing Tian
Level 49
God Stats
4W - 5L
1,682 SR
Queue Stats
75W - 83L
1,586 Elo+
Party 1
Ne Zha
Ne Zha
cerrato12
Ne Zha
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
190W - 160L
1,530 Elo+
Party 1
Janus
Janus
mikenet1234
Janus
Level 83
God Stats
12W - 17L
1,213 SR
Queue Stats
246W - 187L
1,195 Elo+
Solo
Team Averages
Level 79
1,465 SR
1,437 Elo+

VS

Team Averages
Level 123
1,500 SR
1,509 Elo+
Cu Chulainn
Cu Chulainn
Tom94Ops
Cu Chulainn
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 124L
1,528 Elo+
Solo
Hera
Hera
kalen80
Hera
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
raresx25
Rama
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 118L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SuWillyVasilon
Xing Tian
13
2 / 0 / 8
10,956
685
7,295
11,080
11,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ne Zha
cerrato12
Ne Zha
14
8 / 0 / 3
10,804
675
10,359
12,203
10,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 4 / 6
10,089
631
6,176
10,713
3,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Tom94Ops
Cu Chulainn
14
3 / 0 / 1
10,381
649
15,843
13,380
12,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
kalen80
Hera
11
1 / 8 / 1
8,905
557
7,997
9,059
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
11
0 / 4 / 4
8,648
541
3,426
9,081
3,062
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
12
Kills
4
4
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
SuWillyVasilon
Xing Tian
2
0
8
6
L
Cu Chulainn
Tom94Ops
Cu Chulainn
3
0
1
3.5
W
Ne Zha
cerrato12
Ne Zha
8
0
3
9.5
L
Hera
kalen80
Hera
1
8
1
0.19
W
2
4
6
1.25
L
Rama
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,830
Damage
27,266
33,996
Taken
31,520
25,259
Mitigated
17,871
6,682
Healing
4,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
SuWillyVasilon
Xing Tian
7,295
753
0
1,405
11,080
11,453
0
2,963
8,117
23,435
0
L
Cu Chulainn
Tom94Ops
Cu Chulainn
15,843
1,771
0
3,196
13,380
12,129
0
4,368
8,573
1,934
52,400
W
Ne Zha
cerrato12
Ne Zha
10,359
3,977
0
2,198
12,203
10,203
0
3,444
8,759
0
45,536
L
Hera
kalen80
Hera
7,997
1,457
0
426
9,059
2,680
0
3,380
5,434
46,449
0
W
6,176
266
0
3,079
10,713
3,603
50
2,132
8,581
62,284
0
L
Rama
3,426
2,623
0
947
9,081
3,062
64
5,274
3,425
0
19,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,849
Gold Earned
27,934
199
Minions Killed
181
0
Camps Cleared
0
965,797
Distance Traveled
771,035
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,956
685
21
1
0
341,016
0
L
Cu Chulainn
10,381
649
86
5
0
279,379
5
W
Ne Zha
10,804
675
49
3
0
334,871
0
L
Hera
8,905
557
64
4
0
239,270
5
W
Janus
10,089
631
129
8
0
289,910
0
L
Rama
8,648
541
31
2
0
252,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role