Player Matchup

Amaterasu
Amaterasu
BurningWhite
Amaterasu
Level 4
God Stats
1W - 3L
1,525 SR
Queue Stats
5W - 16L
1,179 Elo+
Party 2
Olorun
Olorun
LogisticBeast29
Olorun
Level 3
God Stats
5W - 8L
1,500 SR
Queue Stats
42W - 57L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Rohoya
Tsukuyomi
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Arachne
Arachne
SaintLawrent
Arachne
Level 23
God Stats
20W - 20L
1,555 SR
Queue Stats
34W - 34L
1,467 Elo+
Solo
Loki
Loki
xElysiio
Loki
Level 4
God Stats
1W - 3L
1,418 SR
Queue Stats
2W - 7L
1,145 Elo+
Party 2
Team Averages
Level 7
1,500 SR
1,358 Elo+

VS

Team Averages
Level 20
1,507 SR
1,360 Elo+
Arachne
Arachne
Annagar
Arachne
Level 28
God Stats
15W - 15L
1,506 SR
Queue Stats
255W - 239L
1,547 Elo+
Party 1
Hera
Hera
BrrrHammer
Hera
Level 25
God Stats
3W - 4L
1,812 SR
Queue Stats
15W - 22L
1,279 Elo+
Solo
Skadi
Skadi
JButler99
Skadi
Level 5
God Stats
19W - 17L
1,208 SR
Queue Stats
103W - 97L
1,157 Elo+
Solo
Anubis
Anubis
Lama wortex
Anubis
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 35L
1,652 Elo+
Party 1
Cthulhu
Cthulhu
mrhellme
Cthulhu
Level 17
God Stats
3W - 5L
1,510 SR
Queue Stats
10W - 8L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BurningWhite
Amaterasu
9
0 / 6 / 3
6,691
418
2,606
13,811
6,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 8 / 1
6,986
437
4,183
12,503
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Rohoya
Tsukuyomi
12
2 / 7 / 5
7,699
481
4,321
9,461
3,015
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
SaintLawrent
Arachne
14
2 / 5 / 0
8,438
527
5,168
11,909
6,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
13
10 / 8 / 1
8,915
557
8,474
10,262
2,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Annagar
Arachne
19
13 / 0 / 3
11,332
708
7,991
8,599
7,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
5 / 5 / 8
8,039
502
8,038
6,126
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
JButler99
Skadi
14
9 / 3 / 7
9,237
577
12,242
7,384
2,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
11
5 / 6 / 6
7,836
490
4,581
7,120
2,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
mrhellme
Cthulhu
12
2 / 3 / 11
7,778
486
6,346
10,926
12,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
16
Kills
34
34
Deaths
17
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Arachne
Annagar
Arachne
13
0
3
14.5
W
5
5
8
1.8
L
Amaterasu
BurningWhite
Amaterasu
0
6
3
0.25
W
Skadi
JButler99
Skadi
9
3
7
4.17
W
Anubis
5
6
6
1.33
L
2
8
1
0.31
L
Tsukuyomi
Rohoya
Tsukuyomi
2
7
5
0.64
L
Arachne
SaintLawrent
Arachne
2
5
0
0.4
W
Cthulhu
mrhellme
Cthulhu
2
3
11
2.5
L
Loki
10
8
1
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,752
Damage
39,198
57,946
Taken
40,155
22,742
Mitigated
26,986
10,786
Healing
6,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Annagar
Arachne
7,991
5,601
0
3,173
8,599
7,197
0
573
8,026
10,189
86,987
W
8,038
2,359
0
0
6,126
1,712
135
1,123
4,844
34,037
0
L
Amaterasu
BurningWhite
Amaterasu
2,606
888
0
2,228
13,811
6,255
144
2,322
11,393
0
13,125
W
Skadi
JButler99
Skadi
12,242
5,653
0
2,023
7,384
2,378
1,062
479
6,905
0
44,050
W
Anubis
4,581
212
0
882
7,120
2,881
0
252
6,868
15,000
0
L
4,183
2,617
618
3,618
12,503
4,188
1,694
5,451
6,952
27,692
0
L
Tsukuyomi
Rohoya
Tsukuyomi
4,321
1,565
0
907
9,461
3,015
1,605
2,600
6,836
0
34,443
L
Arachne
SaintLawrent
Arachne
5,168
3,995
0
2,960
11,909
6,539
757
5,335
6,464
8,422
53,581
W
Cthulhu
mrhellme
Cthulhu
6,346
1,411
0
758
10,926
12,818
697
2,492
8,434
28,310
0
L
Loki
8,474
3,182
0
455
10,262
2,745
0
3,721
6,446
0
33,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,729
Gold Earned
44,222
317
Minions Killed
358
0
Camps Cleared
0
1,454,545
Distance Traveled
1,430,146
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,332
708
152
10
0
314,245
0
W
Hera
8,039
502
55
3
0
309,308
3
L
Amaterasu
6,691
418
18
1
0
287,797
0
W
Skadi
9,237
577
75
5
0
278,042
0
W
Anubis
7,836
490
30
2
0
255,584
0
L
Olorun
6,986
437
56
4
0
269,656
1
L
Tsukuyomi
7,699
481
66
4
0
296,560
1
L
Arachne
8,438
527
119
7
0
295,941
2
W
Cthulhu
7,778
486
46
3
0
272,967
1
L
Loki
8,915
557
58
4
0
304,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role