Player Matchup

Artemis
Artemis
DEADSNOWCLOUD
Artemis
Level 80
God Stats
16W - 7L
1,704 SR
Queue Stats
200W - 215L
1,557 Elo+
Party 1
Loki
Loki
DarkLadyBrijana
Loki
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
435W - 506L
1,376 Elo+
Solo
Zeus
Zeus
HAPPYMETALLRED
Zeus
Level 2
God Stats
5W - 4L
1,500 SR
Queue Stats
70W - 46L
1,661 Elo+
Party 1
Kuzenbo
Kuzenbo
Shairoku65
Kuzenbo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,787 Elo+
Solo
Kali
Kali
XI BLUEWOLF IX
Kali
Level 27
God Stats
29W - 35L
1,515 SR
Queue Stats
286W - 320L
1,514 Elo+
Solo
Team Averages
Level 28
1,544 SR
1,579 Elo+

VS

Team Averages
Level 24
1,524 SR
1,489 Elo+
Da Ji
Da Ji
AresOnlyFans145
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 23L
1,354 Elo+
Solo
Sol
Sol
HxH Red Zero
Sol
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Mulan
Mulan
YuvalBriga
Mulan
Level 27
God Stats
14W - 9L
1,620 SR
Queue Stats
24W - 26L
1,388 Elo+
Solo
Cthulhu
Cthulhu
darkdust00
Cthulhu
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 5L
1,706 Elo+
Party 2
Kukulkan
Kukulkan
fezzenator79
Kukulkan
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
71W - 56L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
4 / 2 / 0
10,336
940
4,905
5,061
1,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 6 / 4
9,024
820
3,492
14,862
5,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 2 / 4
11,348
1,032
26,775
11,001
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Shairoku65
Kuzenbo
15
0 / 11 / 3
9,249
841
2,968
18,755
16,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 5 / 6
9,836
894
5,843
19,977
8,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

105

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 10
11,441
1,040
21,451
10,633
7,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 2 / 14
10,150
923
7,244
10,569
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
17
8 / 1 / 8
11,028
1,003
11,154
8,882
9,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
darkdust00
Cthulhu
17
4 / 1 / 11
10,709
974
13,073
12,399
13,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
fezzenator79
Kukulkan
16
2 / 2 / 8
10,287
935
10,943
8,030
3,281
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
77
8
Kills
26
26
Deaths
8
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
12
2
10
8.5
L
Artemis
4
2
0
2
L
0
6
4
0.33
L
4
2
4
3
W
0
2
14
3.5
L
Kuzenbo
Shairoku65
Kuzenbo
0
11
3
0.14
L
0
5
6
0.6
W
Mulan
8
1
8
12
W
Cthulhu
darkdust00
Cthulhu
4
1
11
9.5
W
Kukulkan
fezzenator79
Kukulkan
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,983
Damage
63,865
69,656
Taken
50,513
36,806
Mitigated
37,279
3,452
Healing
9,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,451
7,248
0
672
10,633
7,448
0
5,709
4,924
0
30,188
L
Artemis
4,905
1,783
342
721
5,061
1,800
0
2,616
2,299
0
20,682
L
3,492
1,152
0
173
14,862
5,340
0
6,220
8,195
0
10,630
L
26,775
1,475
0
0
11,001
4,262
0
5,711
5,115
62,377
0
W
7,244
1,759
0
3,128
10,569
3,920
0
6,755
3,814
19,908
0
L
Kuzenbo
Shairoku65
Kuzenbo
2,968
1,305
0
384
18,755
16,928
0
6,268
11,932
7,720
0
L
5,843
3,630
0
1,832
19,977
8,476
0
9,833
9,644
0
14,057
W
Mulan
11,154
1,465
688
3,575
8,882
9,452
0
4,940
3,942
0
22,739
W
Cthulhu
darkdust00
Cthulhu
13,073
1,428
721
550
12,399
13,178
0
6,460
5,939
38,378
0
W
Kukulkan
fezzenator79
Kukulkan
10,943
1,863
0
21
8,030
3,281
0
5,879
2,151
29,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,793
Gold Earned
53,615
154
Minions Killed
202
5
Camps Cleared
5
842,956
Distance Traveled
946,399
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,441
1,040
16
1
2
186,882
0
L
Artemis
10,336
940
31
3
2
151,759
0
L
Loki
9,024
820
10
1
0
168,084
0
L
Zeus
11,348
1,032
74
7
0
168,365
0
W
Sol
10,150
923
41
4
2
187,747
2
L
Kuzenbo
9,249
841
7
1
0
146,562
0
L
Kali
9,836
894
32
3
3
208,186
0
W
Mulan
11,028
1,003
35
3
1
181,620
0
W
Cthulhu
10,709
974
42
4
0
238,396
0
W
Kukulkan
10,287
935
68
6
0
151,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role