Player Matchup

Freya
Freya
FreakingDotz
Freya
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,602 Elo+
Party 2
Sylvanus
Sylvanus
Percival deRolo
Sylvanus
Level 124
God Stats
24W - 12L
1,662 SR
Queue Stats
34W - 22L
1,587 Elo+
Party 2
Chaac
Chaac
SK8TS FS
Chaac
Level 109
God Stats
28W - 26L
2,018 SR
Queue Stats
252W - 261L
1,594 Elo+
Party 2
Heimdallr
Heimdallr
Tillsey
Heimdallr
Level 160
God Stats
6W - 5L
1,385 SR
Queue Stats
219W - 202L
1,495 Elo+
Party 2
Ne Zha
Ne Zha
portalmaster455
Ne Zha
Level 158
God Stats
8W - 5L
1,526 SR
Queue Stats
641W - 488L
1,698 Elo+
Party 2
Team Averages
Level 116
1,618 SR
1,595 Elo+

VS

Team Averages
Level 67
1,593 SR
1,575 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
A2008BMW335I
Achilles
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 26L
1,443 Elo+
Solo
He Bo
He Bo
DwontonSoup
He Bo
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
314W - 211L
1,687 Elo+
Party 1
Nemesis
Nemesis
MakingSomeCake
Nemesis
Level 62
God Stats
23W - 15L
1,761 SR
Queue Stats
76W - 69L
1,649 Elo+
Party 1
Ymir
Ymir
TheOtherGuy076
Ymir
Level 26
God Stats
64W - 59L
1,706 SR
Queue Stats
139W - 141L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,398
491
1,381
5,063
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
9
0 / 3 / 0
5,540
504
2,357
9,752
4,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
SK8TS FS
Chaac
12
2 / 0 / 2
7,028
639
4,884
7,022
4,657
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Tillsey
Heimdallr
13
5 / 0 / 0
7,783
708
4,889
3,303
1,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 0 / 4
6,366
579
3,428
5,638
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
4 / 0 / 2
5,988
544
4,189
3,509
1,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
A2008BMW335I
Achilles
8
0 / 3 / 0
5,004
455
2,365
7,211
4,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 3 / 0
5,690
517
1,835
5,200
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 2 / 0
5,336
485
2,349
6,548
1,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
1 / 1 / 5
6,135
558
3,627
4,653
2,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
9
Kills
6
6
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
0
2
5
L
Achilles
A2008BMW335I
Achilles
0
3
0
0
L
0
3
0
0
W
1
3
0
0.33
L
1
2
0
0.5
W
Sylvanus
0
3
0
0
W
Chaac
SK8TS FS
Chaac
2
0
2
3
L
1
1
5
3.5
W
Heimdallr
Tillsey
Heimdallr
5
0
0
5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,939
Damage
14,365
30,778
Taken
27,121
14,180
Mitigated
11,808
12,148
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,189
1,814
0
1,779
3,509
1,744
290
1,727
1,782
4,446
26,029
L
Achilles
A2008BMW335I
Achilles
2,365
1,209
0
193
7,211
4,611
0
40
7,171
0
16,821
L
1,835
129
0
1,046
5,200
1,358
58
60
5,140
25,981
0
W
1,381
570
0
1,051
5,063
1,217
0
1,862
3,201
18,070
0
L
2,349
763
0
2,075
6,548
1,966
0
38
6,510
0
25,144
W
Sylvanus
2,357
706
256
3,333
9,752
4,587
0
1,990
7,762
13,897
0
W
Chaac
SK8TS FS
Chaac
4,884
577
0
1,991
7,022
4,657
518
382
6,590
0
33,420
L
3,627
901
0
1,756
4,653
2,129
396
2,011
2,642
25,320
0
W
Heimdallr
Tillsey
Heimdallr
4,889
2,017
0
1,935
3,303
1,952
1,349
901
2,371
5,816
44,048
W
3,428
837
0
3,582
5,638
1,767
863
470
5,076
0
31,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,115
Gold Earned
28,153
302
Minions Killed
265
0
Camps Cleared
0
982,770
Distance Traveled
1,030,122
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,988
544
66
6
0
183,278
1
L
Achilles
5,004
455
33
3
0
184,616
0
L
He Bo
5,690
517
70
6
0
220,699
4
W
Freya
5,398
491
39
4
0
181,728
0
L
Nemesis
5,336
485
62
6
0
236,833
3
W
Sylvanus
5,540
504
25
2
0
169,046
2
W
Chaac
7,028
639
76
7
0
192,320
0
L
Ymir
6,135
558
34
3
0
204,696
5
W
Heimdallr
7,783
708
104
9
0
195,347
4
W
Ne Zha
6,366
579
58
5
0
244,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role