Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AfricanSunsets
Hercules
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 46L
1,446 Elo+
Solo
Sol
Sol
FriskyFoxx
Sol
Level 67
God Stats
2W - 3L
1,700 SR
Queue Stats
15W - 33L
1,381 Elo+
Party 1
Kali
Kali
PeachMilkxx
Kali
Level 6
God Stats
3W - 5L
1,418 SR
Queue Stats
11W - 25L
1,392 Elo+
Party 1
Chiron
Chiron
TheOtherLoaf
Chiron
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 75
1,524 SR
1,444 Elo+

VS

Team Averages
Level 106
1,474 SR
1,685 Elo+
Scylla
Scylla
DHC_winter
Scylla
Level 128
God Stats
17W - 25L
1,528 SR
Queue Stats
626W - 664L
1,777 Elo+
Party 2
Ares
Ares
Dandö
Ares
Level 80
God Stats
18W - 12L
1,549 SR
Queue Stats
218W - 167L
1,631 Elo+
Party 2
Chaac
Chaac
FourOneAUS
Chaac
Level 88
God Stats
13W - 8L
1,500 SR
Queue Stats
422W - 402L
1,593 Elo+
Party 2
King Arthur
King Arthur
SK1NNYK9
King Arthur
Level 109
God Stats
9W - 3L
1,285 SR
Queue Stats
213W - 163L
1,660 Elo+
Party 2
Thanatos
Thanatos
paneyzops123
Thanatos
Level 124
God Stats
19W - 15L
1,509 SR
Queue Stats
513W - 425L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 2 / 0
5,418
493
2,262
3,943
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
6
0 / 5 / 0
4,029
366
647
8,563
2,202
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 6 / 1
4,969
452
3,740
6,333
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 4 / 0
4,530
412
1,568
7,074
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
9
0 / 3 / 0
5,392
490
2,352
7,858
2,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DHC_winter
Scylla
13
2 / 0 / 2
7,212
656
437
3,885
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Dandö
Ares
11
4 / 1 / 7
6,738
613
6,315
7,164
5,156
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
11
7 / 0 / 5
6,902
627
6,912
7,638
4,112
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
SK1NNYK9
King Arthur
12
3 / 0 / 1
7,063
642
5,761
5,884
3,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
paneyzops123
Thanatos
11
4 / 1 / 5
6,534
594
4,599
5,699
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
20
20
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
0
0.5
L
Hercules
0
5
0
0
W
Scylla
DHC_winter
Scylla
2
0
2
3
W
Ares
Dandö
Ares
4
1
7
7.5
W
Chaac
7
0
5
9.5
L
1
6
1
0.25
L
0
4
0
0
W
King Arthur
SK1NNYK9
King Arthur
3
0
1
3.5
L
Chiron
0
3
0
0
W
Thanatos
paneyzops123
Thanatos
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,569
Damage
24,024
33,771
Taken
30,270
10,809
Mitigated
17,806
8,385
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,262
182
0
322
3,943
1,860
0
1,748
2,195
27,863
0
L
Hercules
647
222
0
1,791
8,563
2,202
0
2,449
6,114
0
8,758
W
Scylla
DHC_winter
Scylla
437
0
0
1,012
3,885
1,128
0
0
3,885
47,400
0
W
Ares
Dandö
Ares
6,315
728
311
648
7,164
5,156
287
2,389
4,775
31,992
0
W
Chaac
6,912
1,427
0
2,665
7,638
4,112
24
2,438
5,200
2,356
30,103
L
3,740
1,425
0
1,609
6,333
2,309
0
2,001
4,332
15,028
0
L
1,568
767
0
2,371
7,074
2,035
0
1,215
5,859
0
16,705
W
King Arthur
SK1NNYK9
King Arthur
5,761
654
0
1,452
5,884
3,161
0
0
5,884
1,061
37,766
L
Chiron
2,352
928
7
2,285
7,858
2,403
0
172
7,667
0
25,487
W
Thanatos
paneyzops123
Thanatos
4,599
844
0
5,359
5,699
4,249
0
1,175
4,524
9,534
25,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,338
Gold Earned
34,449
212
Minions Killed
357
0
Camps Cleared
0
913,805
Distance Traveled
1,048,503
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,418
493
64
6
0
172,886
3
L
Hercules
4,029
366
11
1
0
161,662
2
W
Scylla
7,212
656
113
10
0
205,924
5
W
Ares
6,738
613
60
5
0
208,174
1
W
Chaac
6,902
627
43
4
0
206,896
1
L
Sol
4,969
452
26
2
0
188,104
3
L
Kali
4,530
412
39
4
0
207,712
2
W
King Arthur
7,063
642
82
7
0
210,144
2
L
Chiron
5,392
490
72
7
0
183,441
3
W
Thanatos
6,534
594
59
5
0
217,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role