Player Matchup

Pele
Pele
CJ world
Pele
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
362W - 301L
2,010 Elo+
Party 1
Hou Yi
Hou Yi
MECTHASNEAK
Hou Yi
Level 123
God Stats
9W - 10L
1,666 SR
Queue Stats
118W - 101L
1,187 Elo+
Party 1
Xing Tian
Xing Tian
McFlubberflaps
Xing Tian
Level 69
God Stats
20W - 16L
1,543 SR
Queue Stats
995W - 922L
1,595 Elo+
Solo
Chaac
Chaac
Misfit Orange
Chaac
Level 116
God Stats
11W - 9L
1,663 SR
Queue Stats
308W - 344L
1,516 Elo+
Solo
Nu Wa
Nu Wa
StatiK74
Nu Wa
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 66L
1,623 Elo+
Party 1
Team Averages
Level 100
1,574 SR
1,586 Elo+

VS

Team Averages
Level 117
1,374 SR
1,500 Elo+
Eset
Eset
Chobits9000
Eset
Level 107
God Stats
5W - 5L
1,198 SR
Queue Stats
578W - 523L
1,439 Elo+
Solo
Ne Zha
Ne Zha
LokiSnoops
Ne Zha
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Sh1zu_San69
Cernunnos
Level 107
God Stats
0W - 3L
1,149 SR
Queue Stats
37W - 41L
1,479 Elo+
Party 2
Osiris
Osiris
danjor645
Osiris
Level 148
God Stats
6W - 5L
1,525 SR
Queue Stats
526W - 519L
1,505 Elo+
Solo
Ares
Ares
joaquinweon
Ares
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 46L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
1 / 3 / 4
7,228
452
5,292
8,501
4,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
12
1 / 2 / 1
6,967
435
4,808
7,707
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
McFlubberflaps
Xing Tian
12
3 / 1 / 1
7,669
479
5,315
8,685
5,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
0 / 0 / 1
7,677
480
5,885
12,243
15,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
StatiK74
Nu Wa
13
2 / 3 / 1
8,041
503
6,672
7,297
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 1
8,823
551
5,880
6,260
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
LokiSnoops
Ne Zha
13
3 / 2 / 1
7,820
489
4,760
10,416
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
Sh1zu_San69
Cernunnos
13
0 / 1 / 4
7,597
475
6,560
7,571
2,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
danjor645
Osiris
15
1 / 2 / 0
8,857
554
7,963
10,153
10,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 2 / 2
6,752
422
5,220
13,418
6,367
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
7
Kills
9
9
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
1
3
4
1
L
3
0
1
3.5
L
Ne Zha
LokiSnoops
Ne Zha
3
2
1
1.75
W
Hou Yi
1
2
1
0.75
W
Xing Tian
McFlubberflaps
Xing Tian
3
1
1
3.5
W
0
0
1
0.5
L
Cernunnos
Sh1zu_San69
Cernunnos
0
1
4
2
W
Nu Wa
StatiK74
Nu Wa
2
3
1
0.83
L
Osiris
danjor645
Osiris
1
2
0
0.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,972
Damage
30,383
44,433
Taken
47,818
30,795
Mitigated
25,513
12,763
Healing
11,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
5,292
1,296
0
650
8,501
4,787
0
1,591
6,865
4,680
36,943
L
5,880
410
0
1,451
6,260
2,032
0
2,846
3,138
58,519
0
L
Ne Zha
LokiSnoops
Ne Zha
4,760
959
0
1,565
10,416
3,721
0
1,322
8,842
0
57,377
W
Hou Yi
4,808
1,681
0
2,147
7,707
2,366
0
1,841
5,866
0
33,810
W
Xing Tian
McFlubberflaps
Xing Tian
5,315
177
0
890
8,685
5,559
0
2,555
6,104
35,022
0
W
5,885
789
0
8,392
12,243
15,613
177
816
11,427
117
46,446
L
Cernunnos
Sh1zu_San69
Cernunnos
6,560
1,811
0
2,866
7,571
2,818
108
1,675
5,696
0
45,524
W
Nu Wa
StatiK74
Nu Wa
6,672
1,183
0
684
7,297
2,470
656
4,700
2,253
47,450
0
L
Osiris
danjor645
Osiris
7,963
3,238
0
3,396
10,153
10,575
0
676
8,853
7,934
50,276
L
5,220
119
501
2,106
13,418
6,367
99
4,766
8,440
26,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,582
Gold Earned
39,849
384
Minions Killed
459
0
Camps Cleared
0
1,454,070
Distance Traveled
1,480,131
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,228
452
59
4
0
329,108
1
L
Eset
8,823
551
121
8
0
305,385
8
L
Ne Zha
7,820
489
81
5
0
322,751
1
W
Hou Yi
6,967
435
67
4
0
245,379
4
W
Xing Tian
7,669
479
45
3
0
322,701
2
W
Chaac
7,677
480
103
6
0
284,911
1
L
Cernunnos
7,597
475
87
5
0
265,647
7
W
Nu Wa
8,041
503
110
7
0
271,971
0
L
Osiris
8,857
554
133
8
0
299,733
3
L
Ares
6,752
422
37
2
0
286,615
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role