Player Matchup

Danzaburou
Danzaburou
Frtu
Danzaburou
Level 119
God Stats
7W - 0L
1,708 SR
Queue Stats
48W - 54L
1,289 Elo+
Solo
Baron Samedi
Baron Samedi
Shaera458
Baron Samedi
Level 133
God Stats
6W - 1L
1,720 SR
Queue Stats
225W - 233L
1,471 Elo+
Party 1
Erlang Shen
Erlang Shen
jakub2492
Erlang Shen
Level 123
God Stats
2W - 6L
1,207 SR
Queue Stats
219W - 218L
1,476 Elo+
Party 1
Bacchus
Bacchus
ultra777pl
Bacchus
Level 52
God Stats
2W - 2L
1,500 SR
Queue Stats
193W - 187L
1,333 Elo+
Solo
Chaac
Chaac
Лотрин
Chaac
Level 136
God Stats
3W - 2L
1,500 SR
Queue Stats
349W - 375L
1,496 Elo+
Solo
Team Averages
Level 113
1,527 SR
1,413 Elo+

VS

Team Averages
Level 96
1,492 SR
1,433 Elo+
Susano
Susano
DARIU301
Susano
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
NoahGee
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Ultra99spec
Tyr
Level 64
God Stats
19W - 21L
1,459 SR
Queue Stats
158W - 177L
1,361 Elo+
Solo
Hercules
Hercules
jonraaymond
Hercules
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,447 Elo+
Solo
Kukulkan
Kukulkan
katele
Kukulkan
Level 154
God Stats
23W - 19L
1,500 SR
Queue Stats
248W - 248L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Frtu
Danzaburou
17
2 / 4 / 6
11,336
493
9,468
13,053
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Shaera458
Baron Samedi
19
8 / 0 / 3
12,866
559
11,206
4,658
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
jakub2492
Erlang Shen
18
6 / 1 / 5
12,220
531
8,262
12,447
9,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
ultra777pl
Bacchus
16
3 / 2 / 11
11,499
500
14,039
17,826
17,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
0 / 0 / 6
12,186
530
15,315
27,132
35,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DARIU301
Susano
15
0 / 5 / 1
9,415
409
6,525
18,667
6,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
NoahGee
Chronos
18
5 / 1 / 2
11,496
500
16,239
11,438
6,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
0 / 1 / 0
10,659
463
12,736
19,965
18,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hercules
jonraaymond
Hercules
13
2 / 8 / 0
8,464
368
4,590
21,481
18,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
katele
Kukulkan
18
0 / 4 / 3
10,989
478
8,782
8,975
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
19
Kills
7
7
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Susano
DARIU301
Susano
0
5
1
0.1
W
Danzaburou
Frtu
Danzaburou
2
4
6
1.25
L
Chronos
NoahGee
Chronos
5
1
2
6
W
Baron Samedi
Shaera458
Baron Samedi
8
0
3
9.5
L
0
1
0
0
W
Erlang Shen
jakub2492
Erlang Shen
6
1
5
8.5
L
Hercules
jonraaymond
Hercules
2
8
0
0.25
L
Kukulkan
katele
Kukulkan
0
4
3
0.38
W
Bacchus
ultra777pl
Bacchus
3
2
11
4.25
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,290
Damage
48,872
75,116
Taken
80,526
68,511
Mitigated
52,677
35,626
Healing
25,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
DARIU301
Susano
6,525
1,170
0
6,567
18,667
6,511
0
3,960
14,661
0
71,454
W
Danzaburou
Frtu
Danzaburou
9,468
4,026
0
5,938
13,053
4,759
960
7,725
5,328
0
84,688
L
Chronos
NoahGee
Chronos
16,239
6,126
0
6,026
11,438
6,049
1,134
3,675
7,748
90,028
0
W
Baron Samedi
Shaera458
Baron Samedi
11,206
725
2,956
2,239
4,658
1,988
610
1,691
2,967
77,497
0
L
12,736
1,854
0
6,458
19,965
18,273
0
3,302
16,572
0
68,710
W
Erlang Shen
jakub2492
Erlang Shen
8,262
3,219
0
3,507
12,447
9,078
2,822
2,665
9,782
10,223
76,725
L
Hercules
jonraaymond
Hercules
4,590
1,450
0
5,427
21,481
18,202
0
9,368
11,963
0
22,778
L
Kukulkan
katele
Kukulkan
8,782
815
0
750
8,975
3,642
0
4,625
4,049
86,410
0
W
Bacchus
ultra777pl
Bacchus
14,039
1,712
0
3,596
17,826
17,423
104
8,055
9,771
42,926
0
W
15,315
1,982
956
16,434
27,132
35,263
649
4,885
22,247
0
89,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,107
Gold Earned
51,023
587
Minions Killed
615
0
Camps Cleared
0
2,286,543
Distance Traveled
2,233,783
16
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,415
409
106
5
0
441,398
2
W
Danzaburou
11,336
493
133
6
0
435,430
1
L
Chronos
11,496
500
153
7
0
438,464
7
W
Baron Samedi
12,866
559
142
6
0
451,574
11
L
Tyr
10,659
463
155
7
0
441,885
8
W
Erlang Shen
12,220
531
117
5
0
525,757
2
L
Hercules
8,464
368
34
1
0
454,706
11
L
Kukulkan
10,989
478
167
7
0
457,330
7
W
Bacchus
11,499
500
35
2
0
480,616
0
W
Chaac
12,186
530
160
7
0
393,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role