Player Matchup

Nemesis
Nemesis
DynaLight
Nemesis
Level 17
God Stats
90W - 63L
1,538 SR
Queue Stats
244W - 207L
1,575 Elo+
Solo
Mulan
Mulan
Mmmm123
Mulan
Level 17
God Stats
1W - 3L
1,555 SR
Queue Stats
11W - 19L
1,403 Elo+
Party 1
Cerberus
Cerberus
Skyfire120
Cerberus
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
68W - 59L
1,618 Elo+
Solo
Izanami
Izanami
Weirdome
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,412 Elo+
Party 1
Anhur
Anhur
wdwSoldier
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,659 Elo+
Solo
Team Averages
Level 17
1,519 SR
1,533 Elo+

VS

Team Averages
Level 25
1,603 SR
1,609 Elo+
Anhur
Anhur
Kirayuu
Anhur
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,514 Elo+
Party 2
Mercury
Mercury
Monarcca
Mercury
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 61L
1,647 Elo+
Solo
Heimdallr
Heimdallr
SteveMG
Heimdallr
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
12W - 16L
1,748 Elo+
Solo
Ares
Ares
Valleki
Ares
Level 25
God Stats
2W - 1L
1,732 SR
Queue Stats
26W - 38L
1,397 Elo+
Party 2
Kukulkan
Kukulkan
sagarace
Kukulkan
Level 23
God Stats
18W - 8L
1,785 SR
Queue Stats
32W - 25L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DynaLight
Nemesis
20
9 / 4 / 3
14,282
549
10,129
22,519
13,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
Mmmm123
Mulan
17
2 / 8 / 3
11,573
445
10,536
26,190
27,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Skyfire120
Cerberus
17
4 / 4 / 11
13,304
512
13,964
29,500
41,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Weirdome
Izanami
20
5 / 5 / 6
13,576
522
23,020
22,998
12,912
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
12
0 / 16 / 3
9,131
351
2,946
19,789
7,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kirayuu
Anhur
18
5 / 6 / 9
12,056
464
15,787
20,593
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Monarcca
Mercury
20
17 / 5 / 12
15,898
611
33,698
29,395
13,303
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
SteveMG
Heimdallr
20
11 / 4 / 7
14,700
565
27,621
26,381
15,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Valleki
Ares
18
2 / 5 / 13
12,297
473
9,492
23,485
24,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
sagarace
Kukulkan
3
0 / 0 / 0
7,392
284
0
0
0

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
76
20
Kills
35
37
Deaths
20
26
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DynaLight
Nemesis
9
4
3
2.63
W
Anhur
Kirayuu
Anhur
5
6
9
1.58
L
Mulan
Mmmm123
Mulan
2
8
3
0.44
W
Mercury
Monarcca
Mercury
17
5
12
4.6
L
Cerberus
Skyfire120
Cerberus
4
4
11
2.38
W
Heimdallr
SteveMG
Heimdallr
11
4
7
3.63
W
Ares
Valleki
Ares
2
5
13
1.7
L
Izanami
Weirdome
Izanami
5
5
6
1.6
W
Kukulkan
sagarace
Kukulkan
0
0
0
0
L
Anhur
0
16
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,595
Damage
86,598
120,996
Taken
99,854
101,890
Mitigated
59,594
29,854
Healing
33,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DynaLight
Nemesis
10,129
4,768
0
8,228
22,519
13,557
1,394
509
22,010
0
112,896
W
Anhur
Kirayuu
Anhur
15,787
9,753
0
8,895
20,593
6,254
108
3,567
16,742
0
64,023
L
Mulan
Mmmm123
Mulan
10,536
1,039
0
5,196
26,190
27,099
0
2,771
23,341
0
53,547
W
Mercury
Monarcca
Mercury
33,698
12,908
0
9,400
29,395
13,303
4,043
3,933
24,936
280
147,348
L
Cerberus
Skyfire120
Cerberus
13,964
652
0
7,298
29,500
41,230
422
3,761
25,339
41,820
0
W
Heimdallr
SteveMG
Heimdallr
27,621
13,154
0
11,628
26,381
15,865
2,444
6,150
19,689
7,013
110,108
W
Ares
Valleki
Ares
9,492
909
0
3,484
23,485
24,172
136
4,938
18,447
47,317
0
L
Izanami
Weirdome
Izanami
23,020
17,520
0
7,798
22,998
12,912
5,783
2,844
20,154
0
134,215
W
Kukulkan
sagarace
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
2,946
1,825
0
1,334
19,789
7,092
753
826
18,959
0
18,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,866
Gold Earned
62,343
572
Minions Killed
497
0
Camps Cleared
0
2,262,970
Distance Traveled
1,992,853
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,282
549
163
6
0
583,395
2
W
Anhur
12,056
464
99
4
0
395,737
1
L
Mulan
11,573
445
124
5
0
417,374
0
W
Mercury
15,898
611
194
7
0
596,871
3
L
Cerberus
13,304
512
55
2
0
513,433
3
W
Heimdallr
14,700
565
154
6
0
531,856
5
W
Ares
12,297
473
50
2
0
468,389
4
L
Izanami
13,576
522
213
8
0
407,862
5
W
Kukulkan
7,392
284
0
0
0
0
0
L
Anhur
9,131
351
17
1
0
340,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role