Player Matchup

King Arthur
King Arthur
Gold V
BlackOphium
King Arthur
Gold V
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,500 MMR
Party 2
Medusa
Medusa
Gold V
Indumentum
Medusa
Gold V
Level 159
God Stats
2W - 0L
1,938 SR
Queue Stats
8W - 6L
1,608 MMR
Solo
Discordia
Discordia
Gold V
SSílent
Discordia
Gold V
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,627 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,646 SR
1,578 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,857 SR
1,807 MMR
Cu Chulainn
Cu Chulainn
Gold V
Krischtian
Cu Chulainn
Gold V
Level 157
God Stats
17W - 6L
1,883 SR
Queue Stats
116W - 27L
1,807 MMR
Party 1
Baba Yaga
Baba Yaga
Gold V
Skeppsman
Baba Yaga
Gold V
Level 120
God Stats
1W - 1L
1,665 SR
Queue Stats
116W - 27L
1,807 MMR
Party 1
Ne Zha
Ne Zha
Gold V
Whiiiiz
Ne Zha
Gold V
Level 157
God Stats
7W - 3L
2,023 SR
Queue Stats
127W - 35L
1,807 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlackOphium
King Arthur
20
12 / 4 / 10
20,766
649
42,609
67,167
92,684
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Indumentum
Medusa
20
11 / 13 / 8
20,790
650
27,905
41,136
24,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
SSílent
Discordia
20
4 / 3 / 16
20,098
628
36,037
30,804
13,889
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AphroditeScyllaPersephoneGuan Yu

VS

Bans
ThothYemojaHelSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Krischtian
Cu Chulainn
20
8 / 7 / 10
20,531
642
45,380
44,612
61,763
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
Skeppsman
Baba Yaga
20
7 / 7 / 8
20,629
645
42,747
27,263
13,215
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Whiiiiz
Ne Zha
20
5 / 13 / 13
20,268
633
30,510
47,794
63,217
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
51
27
Kills
20
20
Deaths
27
34
Assists
31
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BlackOphium
King Arthur
12
4
10
4.25
W
Medusa
Indumentum
Medusa
11
13
8
1.15
L
Cu Chulainn
Krischtian
Cu Chulainn
8
7
10
1.86
W
Discordia
SSílent
Discordia
4
3
16
4
L
Baba Yaga
Skeppsman
Baba Yaga
7
7
8
1.57
L
Ne Zha
Whiiiiz
Ne Zha
5
13
13
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,551
Damage
118,637
139,107
Taken
119,669
131,539
Mitigated
138,195
55,234
Healing
28,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BlackOphium
King Arthur
42,609
7,147
2,467
33,221
67,167
92,684
269
27,516
35,768
66
118,619
W
Medusa
Indumentum
Medusa
27,905
17,645
0
6,958
41,136
24,966
3,554
12,716
26,982
0
107,842
L
Cu Chulainn
Krischtian
Cu Chulainn
45,380
9,494
0
6,137
44,612
61,763
1,637
13,911
28,519
17,933
86,705
W
Discordia
SSílent
Discordia
36,037
2,192
305
12,283
30,804
13,889
1,232
7,310
20,878
182,811
0
L
Baba Yaga
Skeppsman
Baba Yaga
42,747
3,420
0
6,440
27,263
13,215
1,156
9,570
16,804
158,785
0
L
Ne Zha
Whiiiiz
Ne Zha
30,510
14,408
0
15,908
47,794
63,217
485
12,919
33,543
0
110,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,654
Gold Earned
61,428
399
Minions Killed
345
0
Camps Cleared
0
1,683,462
Distance Traveled
1,795,337
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
20,766
649
86
3
0
600,265
4
W
Medusa
20,790
650
109
3
0
486,360
2
L
Cu Chulainn
20,531
642
81
3
0
652,626
4
W
Discordia
20,098
628
204
6
0
596,837
0
L
Baba Yaga
20,629
645
195
6
0
581,119
3
L
Ne Zha
20,268
633
69
2
0
561,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role