Player Matchup

Sun Wukong
Sun Wukong
Braceus
Sun Wukong
Level 39
God Stats
13W - 21L
1,708 SR
Queue Stats
173W - 244L
1,550 Elo+
Solo
The Morrigan
The Morrigan
MelliXMaister
The Morrigan
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
182W - 200L
1,380 Elo+
Party 2
Loki
Loki
Perrigalgo
Loki
Level 142
God Stats
63W - 53L
1,393 SR
Queue Stats
273W - 265L
1,450 Elo+
Party 2
Cernunnos
Cernunnos
mistercojonudo
Cernunnos
Level 64
God Stats
14W - 10L
1,447 SR
Queue Stats
113W - 109L
1,386 Elo+
Party 2
Ymir
Ymir
ragnarksoon12
Ymir
Level 29
God Stats
23W - 19L
1,221 SR
Queue Stats
40W - 34L
1,359 Elo+
Party 2
Team Averages
Level 80
1,454 SR
1,425 Elo+

VS

Team Averages
Level 58
1,568 SR
1,414 Elo+
Odin
Odin
FabujbaraF
Odin
Level 68
God Stats
19W - 13L
1,755 SR
Queue Stats
819W - 915L
1,351 Elo+
Party 1
Janus
Janus
JudgementBringer
Janus
Level 63
God Stats
39W - 59L
1,217 SR
Queue Stats
911W - 960L
1,360 Elo+
Party 1
Ymir
Ymir
Nicoco63
Ymir
Level 29
God Stats
18W - 22L
1,683 SR
Queue Stats
18W - 23L
1,519 Elo+
Party 3
Thanatos
Thanatos
PatroksonQXXX
Thanatos
Level 44
God Stats
4W - 2L
1,687 SR
Queue Stats
46W - 47L
1,425 Elo+
Solo
Medusa
Medusa
alonso63150
Medusa
Level 88
God Stats
12W - 12L
1,500 SR
Queue Stats
326W - 343L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Braceus
Sun Wukong
14
0 / 7 / 1
9,022
475
6,721
18,743
10,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
MelliXMaister
The Morrigan
20
5 / 0 / 6
12,308
648
10,288
5,878
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 1 / 2
12,598
663
9,371
10,715
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
mistercojonudo
Cernunnos
17
4 / 0 / 9
10,306
542
14,027
11,566
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 0 / 6
10,852
571
5,097
12,113
8,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 4
9,600
505
10,420
9,773
7,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 6 / 0
8,599
453
4,169
10,426
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
13
0 / 6 / 1
7,780
409
2,534
16,144
11,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
PatroksonQXXX
Thanatos
15
5 / 4 / 0
9,238
486
7,832
13,169
8,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Medusa
13
1 / 7 / 0
8,023
422
5,645
12,994
4,346
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
24
Kills
8
8
Deaths
24
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Braceus
Sun Wukong
0
7
1
0.07
L
2
1
4
4
L
0
6
0
0
W
The Morrigan
MelliXMaister
The Morrigan
5
0
6
8
L
Ymir
0
6
1
0.08
L
Thanatos
PatroksonQXXX
Thanatos
5
4
0
1.25
W
10
1
2
11
L
Medusa
1
7
0
0.14
W
Cernunnos
mistercojonudo
Cernunnos
4
0
9
8.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,504
Damage
30,600
59,015
Taken
62,506
29,769
Mitigated
35,574
23,055
Healing
15,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Braceus
Sun Wukong
6,721
1,752
0
4,697
18,743
10,311
716
645
18,064
0
45,687
L
10,420
2,356
0
960
9,773
7,533
153
520
9,193
505
65,549
L
4,169
297
0
260
10,426
3,582
0
4,959
5,253
56,673
0
W
The Morrigan
MelliXMaister
The Morrigan
10,288
571
0
3,170
5,878
2,415
415
2,022
3,666
89,513
3,705
L
Ymir
2,534
159
0
630
16,144
11,858
0
3,509
12,616
28,263
0
L
Thanatos
PatroksonQXXX
Thanatos
7,832
1,706
0
10,224
13,169
8,255
162
1,695
11,395
8,578
51,727
W
9,371
2,475
0
4,673
10,715
4,247
1,680
416
10,299
0
95,883
L
Medusa
5,645
2,463
0
3,135
12,994
4,346
0
2,559
10,400
0
49,380
W
Cernunnos
mistercojonudo
Cernunnos
14,027
6,095
0
8,555
11,566
4,354
2,098
2,181
9,287
0
77,815
W
5,097
939
0
1,960
12,113
8,442
388
1,640
10,457
24,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,086
Gold Earned
43,240
565
Minions Killed
493
0
Camps Cleared
0
1,923,845
Distance Traveled
1,833,254
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,022
475
93
5
0
364,874
5
L
Odin
9,600
505
130
7
0
398,571
3
L
Janus
8,599
453
118
6
0
369,245
8
W
The Morrigan
12,308
648
186
10
0
393,660
3
L
Ymir
7,780
409
43
2
0
336,883
3
L
Thanatos
9,238
486
103
5
0
403,484
2
W
Loki
12,598
663
144
8
0
426,819
4
L
Medusa
8,023
422
99
5
0
325,071
6
W
Cernunnos
10,306
542
101
5
0
354,679
1
W
Ymir
10,852
571
41
2
0
383,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role