Player Matchup

Ymir
Ymir
Chaos Skittle
Ymir
Level 143
God Stats
3W - 2L
1,149 SR
Queue Stats
47W - 29L
1,604 Elo+
Party 1
Chiron
Chiron
KindOfOK
Chiron
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 23L
1,553 Elo+
Party 1
Hera
Hera
TempestChronos
Hera
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 24L
1,634 Elo+
Party 1
Team Averages
Level 132
1,383 SR
1,597 Elo+

VS

Team Averages
Level 53
1,476 SR
1,459 Elo+
Zeus
Zeus
Outsider861893
Zeus
Level 8
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 6L
1,268 Elo+
Solo
Anhur
Anhur
hehecheese
Anhur
Level 84
God Stats
4W - 4L
1,514 SR
Queue Stats
317W - 311L
1,554 Elo+
Party 2
Cu Chulainn
Cu Chulainn
tomiscool123
Cu Chulainn
Level 68
God Stats
36W - 28L
1,632 SR
Queue Stats
298W - 263L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
8,808
801
5,406
8,201
6,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
KindOfOK
Chiron
13
7 / 0 / 5
9,181
835
8,820
4,596
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 8
8,034
730
5,656
3,952
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
6,512
592
3,288
7,491
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
10
0 / 2 / 1
6,571
597
2,742
7,366
2,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
tomiscool123
Cu Chulainn
10
1 / 3 / 0
6,956
632
4,989
8,123
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
13
Kills
1
1
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Chiron
KindOfOK
Chiron
7
0
5
9.5
L
0
8
1
0.06
W
2
0
8
6
L
Anhur
0
2
1
0.25
L
Cu Chulainn
tomiscool123
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,882
Damage
11,019
16,749
Taken
22,980
10,544
Mitigated
9,127
4,298
Healing
3,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,406
1,704
0
1,525
8,201
6,779
68
1,177
6,912
22,402
0
W
Chiron
KindOfOK
Chiron
8,820
2,719
495
1,731
4,596
2,471
1,687
1,228
3,267
1,831
42,295
L
3,288
102
252
358
7,491
2,075
0
3,002
4,373
11,577
0
W
5,656
716
0
547
3,952
1,294
222
1,074
2,748
33,310
0
L
Anhur
2,742
1,038
0
1,520
7,366
2,039
0
3,693
3,533
0
20,083
L
Cu Chulainn
tomiscool123
Cu Chulainn
4,989
502
0
1,486
8,123
5,013
0
4,189
3,783
4,038
26,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,023
Gold Earned
20,039
170
Minions Killed
110
0
Camps Cleared
0
589,012
Distance Traveled
551,387
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,808
801
20
2
0
197,970
1
W
Chiron
9,181
835
100
9
0
184,559
0
L
Zeus
6,512
592
25
2
0
155,292
0
W
Hera
8,034
730
50
5
0
206,483
2
L
Anhur
6,571
597
49
4
0
198,271
1
L
Cu Chulainn
6,956
632
36
3
0
197,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role