Player Matchup

Set
Set
Cocodealer4513
Set
Level 8
God Stats
0W - 3L
1,264 SR
Queue Stats
12W - 4L
1,708 Elo+
Solo
Raijin
Raijin
Slum-Dog-37
Raijin
Level 10
God Stats
1W - 3L
1,548 SR
Queue Stats
113W - 119L
1,582 Elo+
Solo
Medusa
Medusa
ToXic-_Pear_2hrs
Medusa
Level 7
God Stats
2W - 4L
1,530 SR
Queue Stats
21W - 38L
1,264 Elo+
Solo
Neith
Neith
Välõ
Neith
Level 17
God Stats
7W - 11L
1,321 SR
Queue Stats
13W - 22L
1,458 Elo+
Solo
Cthulhu
Cthulhu
vRipKobe
Cthulhu
Level 16
God Stats
0W - 2L
1,302 SR
Queue Stats
37W - 55L
1,450 Elo+
Solo
Team Averages
Level 12
1,393 SR
1,492 Elo+

VS

Team Averages
Level 21
1,436 SR
1,647 Elo+
Artio
Artio
King_Gubis
Artio
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,867 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sergioflkch
Cu Chulainn
Level 28
God Stats
5W - 9L
1,255 SR
Queue Stats
127W - 137L
1,559 Elo+
Party 2
The Morrigan
The Morrigan
WhyAreWeHere777
The Morrigan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,867 Elo+
Party 1
Hun Batz
Hun Batz
alex_lemaa
Hun Batz
Level 26
God Stats
2W - 1L
1,724 SR
Queue Stats
50W - 35L
1,580 Elo+
Party 2
Bellona
Bellona
shottul
Bellona
Level 6
God Stats
3W - 4L
1,200 SR
Queue Stats
4W - 4L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 1
12,711
508
12,593
22,558
12,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
13
0 / 7 / 1
8,199
328
4,696
8,906
2,948
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 11 / 5
10,289
412
13,499
19,844
6,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Välõ
Neith
14
0 / 7 / 4
10,222
409
5,305
18,255
16,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
vRipKobe
Cthulhu
9
0 / 5 / 1
7,449
298
3,481
11,155
5,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
14 / 0 / 4
15,273
611
20,175
27,785
16,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
Sergioflkch
Cu Chulainn
17
3 / 2 / 9
11,986
479
8,393
15,863
11,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
WhyAreWeHere777
The Morrigan
20
10 / 1 / 4
15,697
628
21,860
12,337
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
alex_lemaa
Hun Batz
17
4 / 4 / 7
12,225
489
8,958
15,737
6,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
shottul
Bellona
17
3 / 8 / 2
12,362
494
4,470
15,515
16,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
14
Kills
34
34
Deaths
15
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
10
4
1
2.63
W
Artio
14
0
4
16
W
Cu Chulainn
Sergioflkch
Cu Chulainn
3
2
9
3.75
L
Raijin
0
7
1
0.07
L
4
11
5
0.59
L
Neith
Välõ
Neith
0
7
4
0.29
W
The Morrigan
WhyAreWeHere777
The Morrigan
10
1
4
12
W
Hun Batz
alex_lemaa
Hun Batz
4
4
7
1.88
W
Bellona
shottul
Bellona
3
8
2
0.5
L
Cthulhu
vRipKobe
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,574
Damage
63,856
80,718
Taken
87,237
43,896
Mitigated
57,370
8,944
Healing
35,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,593
3,915
0
6,118
22,558
12,716
0
10,404
12,129
0
97,067
W
Artio
20,175
5,486
932
16,006
27,785
16,508
41
3,879
23,906
105,591
0
W
Cu Chulainn
Sergioflkch
Cu Chulainn
8,393
2,455
0
5,328
15,863
11,493
300
2,174
13,689
0
52,694
L
Raijin
4,696
969
0
51
8,906
2,948
235
4,166
4,690
32,737
0
L
13,499
8,776
0
681
19,844
6,705
787
8,731
10,813
0
43,157
L
Neith
Välõ
Neith
5,305
2,108
0
776
18,255
16,475
0
7,687
10,518
0
22,627
W
The Morrigan
WhyAreWeHere777
The Morrigan
21,860
4,033
0
6,723
12,337
6,375
6,182
279
12,058
134,421
4,195
W
Hun Batz
alex_lemaa
Hun Batz
8,958
3,461
0
3,718
15,737
6,986
2,164
1,255
14,482
0
77,981
W
Bellona
shottul
Bellona
4,470
1,998
0
2,334
15,515
16,008
4,638
590
14,925
0
51,346
L
Cthulhu
vRipKobe
Cthulhu
3,481
634
0
1,318
11,155
5,052
0
8,039
3,116
18,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,870
Gold Earned
67,543
351
Minions Killed
635
0
Camps Cleared
0
1,578,858
Distance Traveled
2,230,834
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,711
508
160
6
0
502,878
8
W
Artio
15,273
611
141
6
0
423,992
1
W
Cu Chulainn
11,986
479
73
3
0
447,034
0
L
Raijin
8,199
328
51
2
0
251,176
0
L
Medusa
10,289
412
72
3
0
320,775
0
L
Neith
10,222
409
31
1
0
305,176
0
W
The Morrigan
15,697
628
217
9
0
476,722
3
W
Hun Batz
12,225
489
115
5
0
464,137
0
W
Bellona
12,362
494
89
4
0
418,949
0
L
Cthulhu
7,449
298
37
1
0
198,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role