Player Matchup

Mulan
Mulan
CCTVapp
Mulan
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Eremon
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 29L
1,527 Elo+
Solo
Ra
Ra
ShunKoo
Ra
Level 16
God Stats
4W - 2L
1,730 SR
Queue Stats
9W - 11L
1,446 Elo+
Solo
Cerberus
Cerberus
daloga09
Cerberus
Level 13
God Stats
8W - 21L
1,260 SR
Queue Stats
275W - 324L
1,301 Elo+
Solo
Hun Batz
Hun Batz
dsuarezzz3
Hun Batz
Level 11
God Stats
1W - 1L
1,237 SR
Queue Stats
65W - 59L
1,556 Elo+
Solo
Team Averages
Level 16
1,445 SR
1,466 Elo+

VS

Team Averages
Level 17
1,461 SR
1,449 Elo+
Sylvanus
Sylvanus
FatAndFurryous
Sylvanus
Level 29
God Stats
0W - 2L
1,305 SR
Queue Stats
27W - 30L
1,649 Elo+
Solo
Zeus
Zeus
Kaw0Tagari
Zeus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,189 Elo+
Solo
Ratatoskr
Ratatoskr
MrRichzi
Ratatoskr
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
40W - 44L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Tallerken2113
Danzaburou
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 36L
1,500 Elo+
Party 1
Tyr
Tyr
dfghjki8uyifgkl
Tyr
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
210W - 264L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CCTVapp
Mulan
18
5 / 2 / 4
10,837
570
16,348
14,186
11,952
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Eremon
Neith
14
4 / 5 / 3
9,234
486
7,897
13,363
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
13 / 2 / 3
11,425
601
12,935
9,618
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
daloga09
Cerberus
14
3 / 4 / 4
9,042
476
5,208
12,881
8,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
dsuarezzz3
Hun Batz
18
8 / 1 / 4
10,650
561
7,281
12,924
5,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
3 / 2 / 5
10,517
554
13,606
14,765
7,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
8 / 7 / 1
9,865
519
12,118
10,237
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
MrRichzi
Ratatoskr
11
1 / 6 / 1
7,745
408
2,679
12,542
4,420
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Tallerken2113
Danzaburou
13
0 / 10 / 1
7,840
413
2,684
12,851
5,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 9 / 0
8,543
450
8,717
21,068
11,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
33
Kills
14
14
Deaths
34
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
CCTVapp
Mulan
5
2
4
3.5
W
Neith
Eremon
Neith
4
5
3
1.1
L
Sylvanus
3
2
5
2.75
L
8
7
1
1.21
L
Ratatoskr
MrRichzi
Ratatoskr
1
6
1
0.25
W
13
2
3
7.25
L
Danzaburou
Tallerken2113
Danzaburou
0
10
1
0.05
W
Cerberus
daloga09
Cerberus
3
4
4
1.25
L
2
9
0
0.22
W
Hun Batz
dsuarezzz3
Hun Batz
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,669
Damage
39,804
62,972
Taken
71,463
34,887
Mitigated
31,741
22,030
Healing
19,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
CCTVapp
Mulan
16,348
2,992
0
4,727
14,186
11,952
0
58
14,128
13,746
58,358
W
Neith
Eremon
Neith
7,897
4,731
0
4,915
13,363
4,894
784
9,466
3,897
0
51,350
L
Sylvanus
13,606
6,198
542
7,051
14,765
7,509
538
4,671
10,094
73,420
0
L
12,118
2,821
0
2,444
10,237
2,975
184
3,975
6,262
38,125
0
L
Ratatoskr
MrRichzi
Ratatoskr
2,679
299
0
4,152
12,542
4,420
0
3,182
9,360
0
44,930
W
12,935
2,105
563
3,579
9,618
3,952
908
4,617
5,001
76,217
0
L
Danzaburou
Tallerken2113
Danzaburou
2,684
1,462
0
733
12,851
5,005
1,096
6,778
6,073
0
29,330
W
Cerberus
daloga09
Cerberus
5,208
494
0
2,826
12,881
8,888
100
9,758
3,123
28,032
0
L
8,717
1,572
0
4,870
21,068
11,832
0
1,856
19,212
0
43,028
W
Hun Batz
dsuarezzz3
Hun Batz
7,281
2,709
0
5,420
12,924
5,201
0
1,825
11,099
0
74,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,188
Gold Earned
44,510
586
Minions Killed
383
0
Camps Cleared
0
1,683,330
Distance Traveled
1,534,615
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,837
570
153
8
0
329,688
0
W
Neith
9,234
486
107
6
0
273,390
2
L
Sylvanus
10,517
554
112
6
0
297,776
3
L
Zeus
9,865
519
52
3
0
301,990
4
L
Ratatoskr
7,745
408
74
4
0
345,236
0
W
Ra
11,425
601
146
8
0
365,323
2
L
Danzaburou
7,840
413
59
3
0
274,447
2
W
Cerberus
9,042
476
68
4
0
343,138
3
L
Tyr
8,543
450
86
5
0
315,166
0
W
Hun Batz
10,650
561
112
6
0
371,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role