Player Matchup

Apollo
Apollo
Gold III
Amansama
Apollo
Gold III
Level 142
God Stats
65W - 40L
1,728 SR
Queue Stats
216W - 211L
1,723 MMR
Party 3
Danzaburou
Danzaburou
Gold IV
BluntJoker
Danzaburou
Gold IV
Level 145
God Stats
12W - 7L
1,711 SR
Queue Stats
99W - 86L
1,594 MMR
Party 1
Nu Wa
Nu Wa
Gold III
Cinnam0nz
Nu Wa
Gold III
Level 149
God Stats
4W - 7L
1,543 SR
Queue Stats
446W - 424L
1,492 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold III
MirageDeceiver
Cu Chulainn
Gold III
Level 160
God Stats
21W - 13L
1,778 SR
Queue Stats
96W - 81L
1,631 MMR
Party 1
Cerberus
Cerberus
Gold IV
Whozyodaddy-13
Cerberus
Gold IV
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 16L
1,619 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,652 SR
1,612 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,522 SR
1,612 MMR
King Arthur
King Arthur
Silver III
Asorttam
King Arthur
Silver III
Level 101
God Stats
1W - 3L
1,293 SR
Queue Stats
24W - 15L
1,589 MMR
Party 2
Izanami
Izanami
Silver I
LordPluie
Izanami
Silver I
Level 85
God Stats
7W - 7L
1,815 SR
Queue Stats
286W - 292L
1,604 MMR
Solo
Hel
Hel
Silver I
Rioxskii
Hel
Silver I
Level 115
God Stats
2W - 2L
1,503 SR
Queue Stats
50W - 51L
1,635 MMR
Party 2
Ares
Ares
Gold V
UWUsForDaddy
Ares
Gold V
Level 115
God Stats
11W - 7L
1,500 SR
Queue Stats
557W - 563L
1,605 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
xTOOTALL420x
Erlang Shen
Gold II
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 162L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Amansama
Apollo
10
2 / 0 / 7
6,124
612
2,924
5,318
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
BluntJoker
Danzaburou
10
0 / 0 / 1
6,216
622
3,435
3,938
1,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Cinnam0nz
Nu Wa
11
2 / 1 / 2
6,495
650
4,172
4,098
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
MirageDeceiver
Cu Chulainn
11
3 / 0 / 4
6,193
619
7,952
6,512
4,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
9
4 / 1 / 3
5,924
592
4,160
6,618
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
CthulhuSetNemesisBellonaTsukuyomi

VS

Bans
ScyllaSkadiCupidFenrirBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Asorttam
King Arthur
9
0 / 2 / 0
5,030
503
2,333
8,468
4,990
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
LordPluie
Izanami
10
0 / 0 / 1
5,450
545
1,001
4,321
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 1
5,062
506
3,640
6,501
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 1
4,806
481
2,722
7,494
3,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
xTOOTALL420x
Erlang Shen
9
2 / 2 / 0
5,199
520
3,347
6,118
4,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
Amansama
Apollo
2
0
7
5.5
L
King Arthur
Asorttam
King Arthur
0
2
0
0
W
Danzaburou
BluntJoker
Danzaburou
0
0
1
0.5
W
Nu Wa
Cinnam0nz
Nu Wa
2
1
2
3
L
Izanami
LordPluie
Izanami
0
0
1
0.5
W
Cu Chulainn
MirageDeceiver
Cu Chulainn
3
0
4
5
L
0
4
1
0.13
L
0
3
1
0.17
W
Cerberus
4
1
3
5.5
L
Erlang Shen
xTOOTALL420x
Erlang Shen
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,643
Damage
13,043
26,484
Taken
32,902
12,926
Mitigated
15,625
9,771
Healing
11,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Amansama
Apollo
2,924
1,221
0
744
5,318
2,953
0
1,069
4,228
5,805
30,944
L
King Arthur
Asorttam
King Arthur
2,333
740
0
2,320
8,468
4,990
0
1,355
6,685
0
26,197
W
Danzaburou
BluntJoker
Danzaburou
3,435
1,278
0
2,239
3,938
1,034
0
198
3,740
0
36,990
W
Nu Wa
Cinnam0nz
Nu Wa
4,172
1,084
0
1,171
4,098
1,168
0
1,709
2,149
39,534
0
L
Izanami
LordPluie
Izanami
1,001
833
0
2,635
4,321
963
0
690
3,563
0
34,110
W
Cu Chulainn
MirageDeceiver
Cu Chulainn
7,952
1,801
0
3,481
6,512
4,440
277
1,033
5,441
1,776
33,578
L
3,640
224
763
2,543
6,501
1,932
0
3,586
2,710
28,279
0
L
2,722
269
0
1,424
7,494
3,739
0
1,587
5,764
11,821
0
W
Cerberus
4,160
472
0
2,136
6,618
3,331
0
2,372
4,204
12,688
0
L
Erlang Shen
xTOOTALL420x
Erlang Shen
3,347
1,479
0
1,439
6,118
4,001
0
1,455
4,555
4,050
19,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,952
Gold Earned
25,547
329
Minions Killed
265
0
Camps Cleared
0
929,320
Distance Traveled
980,626
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,124
612
74
7
0
204,682
3
L
King Arthur
5,030
503
52
5
0
189,418
0
W
Danzaburou
6,216
622
85
9
0
169,074
0
W
Nu Wa
6,495
650
77
8
0
178,726
2
L
Izanami
5,450
545
82
8
0
168,734
2
W
Cu Chulainn
6,193
619
68
7
0
201,031
2
L
Hel
5,062
506
67
7
0
190,329
0
L
Ares
4,806
481
15
2
0
208,056
3
W
Cerberus
5,924
592
25
3
0
175,807
0
L
Erlang Shen
5,199
520
49
5
0
224,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role