Player Matchup

Horus
Horus
Bardossa
Horus
Level 18
God Stats
2W - 0L
1,725 SR
Queue Stats
21W - 9L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
Dragoner0702
Cthulhu
Level 11
God Stats
3W - 0L
1,247 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JGatom
Danzaburou
Level 16
God Stats
26W - 15L
1,226 SR
Queue Stats
28W - 16L
1,253 Elo+
Solo
Nemesis
Nemesis
Leonispast
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,582 Elo+
Party 1
Chernobog
Chernobog
lilith35
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,354 Elo+
Solo
Team Averages
Level 14
1,440 SR
1,460 Elo+

VS

Team Averages
Level 22
1,404 SR
1,296 Elo+
Neith
Neith
Elektrotrollman
Neith
Level 23
God Stats
6W - 6L
1,226 SR
Queue Stats
13W - 18L
1,111 Elo+
Party 2
Ra
Ra
IMiooI
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
XymelinXD
Nu Wa
Level 28
God Stats
5W - 9L
1,177 SR
Queue Stats
15W - 20L
1,111 Elo+
Party 2
Ao Kuang
Ao Kuang
chelox52
Ao Kuang
Level 29
God Stats
12W - 27L
1,299 SR
Queue Stats
31W - 41L
1,339 Elo+
Solo
Kukulkan
Kukulkan
一笑过大坑
Kukulkan
Level 17
God Stats
1W - 3L
1,819 SR
Queue Stats
43W - 47L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bardossa
Horus
12
0 / 1 / 10
6,655
1,331
3,878
5,808
2,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Dragoner0702
Cthulhu
11
6 / 2 / 2
7,353
1,471
5,000
5,355
2,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
JGatom
Danzaburou
11
2 / 2 / 4
6,231
1,246
2,747
3,732
1,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Leonispast
Nemesis
11
3 / 2 / 5
6,612
1,322
4,708
6,594
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
lilith35
Chernobog
12
0 / 2 / 6
6,109
1,222
240
4,330
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

395

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,246
1,049
1,050
1,232
400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
11
1 / 2 / 3
6,466
1,293
4,309
4,783
1,703
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nu Wa
XymelinXD
Nu Wa
9
0 / 2 / 2
5,249
1,050
1,391
1,972
442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
chelox52
Ao Kuang
11
4 / 3 / 4
7,086
1,417
5,496
5,852
1,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
11
4 / 4 / 1
6,771
1,354
8,751
6,277
1,986
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
11
Kills
9
9
Deaths
12
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
Bardossa
Horus
0
1
10
5
W
Cthulhu
Dragoner0702
Cthulhu
6
2
2
3.5
L
0
1
2
1
L
Ra
1
2
3
1.25
W
Danzaburou
JGatom
Danzaburou
2
2
4
2
W
Nemesis
Leonispast
Nemesis
3
2
5
2.75
L
Nu Wa
XymelinXD
Nu Wa
0
2
2
0.5
L
Ao Kuang
chelox52
Ao Kuang
4
3
4
2
W
Chernobog
lilith35
Chernobog
0
2
6
1.5
L
Kukulkan
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,573
Damage
20,997
25,819
Taken
20,116
11,322
Mitigated
6,322
5,257
Healing
1,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bardossa
Horus
3,878
2,344
772
1,439
5,808
2,931
0
4,577
1,231
0
12,039
W
Cthulhu
Dragoner0702
Cthulhu
5,000
644
263
225
5,355
2,858
0
4,511
844
15,011
0
L
1,050
441
0
158
1,232
400
0
224
1,008
0
1,324
L
Ra
4,309
990
40
107
4,783
1,703
0
1,561
3,172
12,708
0
W
Danzaburou
JGatom
Danzaburou
2,747
1,311
0
91
3,732
1,192
0
2,724
1,008
0
12,585
W
Nemesis
Leonispast
Nemesis
4,708
2,355
318
1,540
6,594
2,706
0
4,740
1,854
0
12,460
L
Nu Wa
XymelinXD
Nu Wa
1,391
697
0
167
1,972
442
0
428
1,344
2,614
0
L
Ao Kuang
chelox52
Ao Kuang
5,496
1,353
0
645
5,852
1,791
0
560
5,242
8,700
0
W
Chernobog
lilith35
Chernobog
240
135
0
609
4,330
1,635
0
3,395
935
0
8,101
L
Kukulkan
8,751
954
0
196
6,277
1,986
0
1,952
4,200
22,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,960
Gold Earned
30,818
112
Minions Killed
54
4
Camps Cleared
3
468,575
Distance Traveled
267,032
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,655
1,331
23
5
2
99,997
0
W
Cthulhu
7,353
1,471
28
6
0
114,876
0
L
Neith
5,246
1,049
1
0
0
27,989
0
L
Ra
6,466
1,293
20
4
0
41,284
0
W
Danzaburou
6,231
1,246
16
3
2
97,338
0
W
Nemesis
6,612
1,322
18
4
0
99,391
0
L
Nu Wa
5,249
1,050
3
1
0
35,095
0
L
Ao Kuang
7,086
1,417
2
0
2
89,266
0
W
Chernobog
6,109
1,222
27
5
0
56,973
1
L
Kukulkan
6,771
1,354
28
6
1
73,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role