Player Matchup

Kukulkan
Kukulkan
Silver I
DutchGuyCas
Kukulkan
Silver I
Level 126
God Stats
6W - 4L
1,707 SR
Queue Stats
109W - 114L
1,507 MMR
Party 2
Hun Batz
Hun Batz
Gold IV
LPQS Suizo
Hun Batz
Gold IV
Level 148
God Stats
3W - 2L
1,299 SR
Queue Stats
317W - 321L
1,506 MMR
Solo
Guan Yu
Guan Yu
Bronze III
general_letrado
Guan Yu
Bronze III
Level 56
God Stats
8W - 2L
1,826 SR
Queue Stats
31W - 33L
1,495 MMR
Solo
Skadi
Skadi
Silver I
wilfriedveerman
Skadi
Silver I
Level 104
God Stats
61W - 37L
1,768 SR
Queue Stats
97W - 100L
1,507 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
zClown1-
Kumbhakarna
Bronze III
Level 65
God Stats
7W - 18L
1,723 SR
Queue Stats
11W - 23L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,664 SR
1,503 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,610 SR
1,497 MMR
Vulcan
Vulcan
Silver I
CaptainSchuchi
Vulcan
Silver I
Level 125
God Stats
6W - 3L
1,802 SR
Queue Stats
328W - 318L
1,509 MMR
Solo
Set
Set
Silver I
No_Body628
Set
Silver I
Level 126
God Stats
2W - 1L
1,780 SR
Queue Stats
19W - 20L
1,633 MMR
Party 1
Artemis
Artemis
Bronze III
XxPablosky02xX
Artemis
Bronze III
Level 89
God Stats
3W - 1L
1,702 SR
Queue Stats
5W - 1L
1,580 MMR
Party 3
Ravana
Ravana
Bronze III
bacalaoapestoso
Ravana
Bronze III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,442 MMR
Party 3
Sylvanus
Sylvanus
Bronze IV
gront2014
Sylvanus
Bronze IV
Level 78
God Stats
14W - 9L
1,266 SR
Queue Stats
16W - 17L
1,320 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DutchGuyCas
Kukulkan
20
5 / 7 / 9
13,344
534
19,798
15,716
6,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
LPQS Suizo
Hun Batz
20
8 / 8 / 9
15,039
602
16,526
25,339
11,226
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
12 / 3 / 9
15,429
617
25,232
31,036
39,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
7 / 8 / 10
12,797
512
22,013
20,985
7,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kumbhakarna
zClown1-
Kumbhakarna
17
2 / 5 / 10
12,114
485
6,525
26,556
23,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
NemesisTsukuyomiFenrirArachneDanzaburou

VS

Bans
Nu WaCthulhuNoxErlang ShenScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 5
14,281
571
18,754
17,384
8,567
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 7 / 6
12,363
495
13,366
23,847
23,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
6 / 7 / 9
13,027
521
21,862
21,371
9,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 6 / 8
12,089
484
17,583
20,827
11,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
gront2014
Sylvanus
19
8 / 6 / 13
13,325
533
14,336
30,544
36,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
72
34
Kills
31
31
Deaths
34
47
Assists
41
Player
Kills
Deaths
Assists
KDA
L
8
8
5
1.31
W
Kukulkan
DutchGuyCas
Kukulkan
5
7
9
1.36
W
Hun Batz
LPQS Suizo
Hun Batz
8
8
9
1.56
L
1
7
6
0.57
L
6
7
9
1.5
L
8
6
8
2
W
12
3
9
5.5
L
Sylvanus
gront2014
Sylvanus
8
6
13
2.42
W
7
8
10
1.5
W
Kumbhakarna
zClown1-
Kumbhakarna
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,094
Damage
85,901
119,632
Taken
113,973
87,874
Mitigated
89,780
37,857
Healing
32,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,754
7,220
0
2,045
17,384
8,567
0
4,248
12,812
103,487
0
W
Kukulkan
DutchGuyCas
Kukulkan
19,798
1,456
0
740
15,716
6,345
2,142
7,048
8,318
85,068
0
W
Hun Batz
LPQS Suizo
Hun Batz
16,526
3,370
0
7,212
25,339
11,226
1,119
4,706
20,547
0
116,098
L
13,366
7,008
0
4,246
23,847
23,108
712
4,633
18,895
7,467
93,373
L
21,862
11,783
0
6,706
21,371
9,583
1,187
4,158
17,141
0
102,474
L
17,583
3,497
0
6,272
20,827
11,651
42
4,152
16,387
0
88,030
W
25,232
5,396
6,851
12,170
31,036
39,769
2,625
7,836
23,060
0
95,887
L
Sylvanus
gront2014
Sylvanus
14,336
1,946
3,974
8,847
30,544
36,871
53
8,244
21,884
37,307
0
W
22,013
11,604
0
3,617
20,985
7,065
2,021
6,079
14,886
0
90,732
W
Kumbhakarna
zClown1-
Kumbhakarna
6,525
678
1,497
5,770
26,556
23,469
792
7,860
18,656
34,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,723
Gold Earned
65,085
658
Minions Killed
642
0
Camps Cleared
0
2,233,740
Distance Traveled
2,024,930
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
14,281
571
170
7
0
419,908
6
W
Kukulkan
13,344
534
162
6
0
426,468
4
W
Hun Batz
15,039
602
168
7
0
459,904
3
L
Set
12,363
495
172
7
0
409,490
4
L
Artemis
13,027
521
144
6
0
360,199
2
L
Ravana
12,089
484
109
4
0
443,837
3
W
Guan Yu
15,429
617
146
6
0
506,285
5
L
Sylvanus
13,325
533
47
2
0
391,496
6
W
Skadi
12,797
512
117
5
0
395,665
3
W
Kumbhakarna
12,114
485
65
3
0
445,418
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role