Player Matchup

Chernobog
Chernobog
QFASIANMF
Chernobog
Level 27
God Stats
3W - 1L
1,866 SR
Queue Stats
67W - 38L
1,852 Elo+
Solo
Bacchus
Bacchus
Sebounador
Bacchus
Level 26
God Stats
9W - 18L
1,579 SR
Queue Stats
68W - 89L
1,451 Elo+
Solo
Janus
Janus
keithwuxin
Janus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
naksri
Fenrir
Level 27
God Stats
12W - 12L
1,500 SR
Queue Stats
449W - 479L
1,705 Elo+
Solo
Artemis
Artemis
vicdrift
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,199 Elo+
Solo
Team Averages
Level 24
1,589 SR
1,542 Elo+

VS

Team Averages
Level 19
1,500 SR
1,535 Elo+
Kumbhakarna
Kumbhakarna
LifeForLust
Kumbhakarna
Level 17
God Stats
9W - 4L
1,500 SR
Queue Stats
29W - 24L
1,500 Elo+
Party 1
Chiron
Chiron
SaVaGeBaNkEr
Chiron
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,759 Elo+
Solo
Bellona
Bellona
SirFluffyPickle
Bellona
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 15L
1,414 Elo+
Solo
Set
Set
SteveMG
Set
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Solo
Sobek
Sobek
ijaesijak
Sobek
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 24L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
QFASIANMF
Chernobog
9
2 / 5 / 2
5,887
453
5,025
8,221
1,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Sebounador
Bacchus
8
1 / 5 / 1
5,294
407
4,055
9,716
6,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
10
1 / 3 / 0
6,237
480
4,014
4,898
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
naksri
Fenrir
10
2 / 1 / 1
6,186
476
4,934
10,073
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
vicdrift
Artemis
8
0 / 4 / 2
5,471
421
3,405
6,260
1,607
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LifeForLust
Kumbhakarna
13
2 / 1 / 0
7,353
566
2,406
7,320
3,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
14
10 / 1 / 2
8,685
668
13,282
8,826
2,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 3
7,197
554
5,131
7,812
6,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Set
12
4 / 1 / 4
7,828
602
4,792
7,134
5,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
ijaesijak
Sobek
11
0 / 2 / 3
6,946
534
2,639
7,402
3,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
18
18
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
LifeForLust
Kumbhakarna
2
1
0
2
L
Chernobog
QFASIANMF
Chernobog
2
5
2
0.6
W
Chiron
10
1
2
11
L
Bacchus
Sebounador
Bacchus
1
5
1
0.3
W
2
1
3
3.5
W
Set
4
1
4
6
W
Sobek
ijaesijak
Sobek
0
2
3
0.75
L
Janus
1
3
0
0.33
L
Fenrir
naksri
Fenrir
2
1
1
2.5
L
Artemis
vicdrift
Artemis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,433
Damage
28,250
39,168
Taken
38,494
14,732
Mitigated
22,013
5,652
Healing
13,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
LifeForLust
Kumbhakarna
2,406
649
0
1,846
7,320
3,849
723
3,684
3,636
26,092
0
L
Chernobog
QFASIANMF
Chernobog
5,025
2,894
0
0
8,221
1,834
0
174
8,047
0
21,382
W
Chiron
13,282
5,662
544
3,417
8,826
2,958
630
1,261
7,565
0
55,485
L
Bacchus
Sebounador
Bacchus
4,055
764
0
1,089
9,716
6,562
0
1,209
8,507
9,827
0
W
5,131
1,313
0
2,830
7,812
6,431
1,098
1,050
6,762
5,480
32,682
W
Set
4,792
1,857
0
2,533
7,134
5,137
1,657
902
6,232
4,234
40,893
W
Sobek
ijaesijak
Sobek
2,639
299
0
2,581
7,402
3,638
193
1,172
6,230
15,131
0
L
Janus
4,014
427
0
500
4,898
1,644
152
1,905
2,993
31,127
0
L
Fenrir
naksri
Fenrir
4,934
997
0
3,813
10,073
3,085
0
1,268
8,805
0
26,082
L
Artemis
vicdrift
Artemis
3,405
1,675
0
250
6,260
1,607
0
996
5,264
0
19,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,075
Gold Earned
38,009
198
Minions Killed
337
0
Camps Cleared
0
1,109,591
Distance Traveled
1,302,300
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,353
566
56
4
0
271,410
4
L
Chernobog
5,887
453
36
3
0
239,780
2
W
Chiron
8,685
668
96
7
0
233,507
3
L
Bacchus
5,294
407
13
1
0
228,781
0
W
Bellona
7,197
554
75
6
0
251,449
2
W
Set
7,828
602
82
6
0
288,976
5
W
Sobek
6,946
534
28
2
0
256,958
3
L
Janus
6,237
480
61
5
0
155,440
0
L
Fenrir
6,186
476
51
4
0
259,010
2
L
Artemis
5,471
421
37
3
0
226,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role