Player Matchup

Set
Set
Globalro
Set
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
47W - 36L
1,631 Elo+
Solo
Erlang Shen
Erlang Shen
Niĥil
Erlang Shen
Level 15
God Stats
30W - 19L
1,599 SR
Queue Stats
97W - 59L
1,706 Elo+
Solo
Kukulkan
Kukulkan
Rainerausknocken
Kukulkan
Level 17
God Stats
3W - 0L
1,779 SR
Queue Stats
30W - 24L
1,576 Elo+
Party 2
Medusa
Medusa
geddaslayer
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 116L
1,642 Elo+
Solo
Terra
Terra
xXUchihaslayerXx
Terra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,537 Elo+
Party 2
Team Averages
Level 20
1,576 SR
1,618 Elo+

VS

Team Averages
Level 16
1,488 SR
1,657 Elo+
Anubis
Anubis
CyberCutleta
Anubis
Level 18
God Stats
0W - 1L
1,918 SR
Queue Stats
13W - 5L
1,756 Elo+
Party 1
Discordia
Discordia
FairyMadness
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,633 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gandaar78
Tsukuyomi
Level 8
God Stats
1W - 4L
1,212 SR
Queue Stats
4W - 9L
1,370 Elo+
Solo
Terra
Terra
TLBAmrY
Terra
Level 13
God Stats
0W - 1L
1,311 SR
Queue Stats
1W - 1L
1,767 Elo+
Solo
Merlin
Merlin
ЕбалМатьАдмина
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 2
8,630
664
9,295
9,148
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Niĥil
Erlang Shen
13
6 / 1 / 9
8,148
627
9,558
8,953
7,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 2 / 2
8,051
619
3,644
5,411
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
11
3 / 4 / 2
6,862
528
8,492
8,926
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 3 / 6
7,122
548
2,579
9,104
5,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 6 / 1
6,822
525
7,081
8,223
3,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
FairyMadness
Discordia
10
2 / 5 / 1
6,102
469
4,231
7,402
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Gandaar78
Tsukuyomi
9
1 / 6 / 3
6,240
480
1,692
11,593
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Terra
TLBAmrY
Terra
9
2 / 4 / 2
6,139
472
3,847
10,274
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 3 / 3
7,239
557
9,669
7,030
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
24
Kills
11
11
Deaths
24
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
6
1
0.25
L
Discordia
FairyMadness
Discordia
2
5
1
0.5
L
Tsukuyomi
Gandaar78
Tsukuyomi
1
6
3
0.42
W
10
1
2
11
W
Erlang Shen
Niĥil
Erlang Shen
6
1
9
10.5
W
3
2
2
2
L
Terra
TLBAmrY
Terra
2
4
2
0.75
W
Medusa
3
4
2
1
W
2
3
6
1.67
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,568
Damage
26,520
41,542
Taken
44,522
21,468
Mitigated
15,500
11,228
Healing
9,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,081
373
0
2,938
8,223
3,400
103
1,065
7,158
41,718
0
L
Discordia
FairyMadness
Discordia
4,231
443
0
0
7,402
1,949
0
1,605
5,797
27,687
0
L
Tsukuyomi
Gandaar78
Tsukuyomi
1,692
799
0
3,523
11,593
3,069
0
1,929
9,664
0
20,529
W
9,295
4,074
0
3,768
9,148
3,186
951
3,352
5,796
0
50,495
W
Erlang Shen
Niĥil
Erlang Shen
9,558
4,923
0
2,880
8,953
7,183
696
5,967
2,986
4,913
34,843
W
3,644
320
0
1,023
5,411
1,608
2,198
4,136
1,275
38,927
0
L
Terra
TLBAmrY
Terra
3,847
1,478
487
2,196
10,274
5,199
0
2,203
8,071
8,694
0
W
Medusa
8,492
3,809
0
1,722
8,926
4,239
84
7,140
1,786
3,264
29,293
W
2,579
683
520
1,315
9,104
5,252
28
4,233
4,871
10,845
0
L
9,669
924
0
250
7,030
1,883
0
926
6,104
40,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,813
Gold Earned
32,542
293
Minions Killed
255
0
Camps Cleared
0
1,231,544
Distance Traveled
1,166,316
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,822
525
83
6
0
220,856
0
L
Discordia
6,102
469
41
3
0
222,886
0
L
Tsukuyomi
6,240
480
49
4
0
242,612
0
W
Set
8,630
664
80
6
0
279,186
2
W
Erlang Shen
8,148
627
64
5
0
267,654
0
W
Kukulkan
8,051
619
79
6
0
216,863
0
L
Terra
6,139
472
8
1
0
252,616
1
W
Medusa
6,862
528
54
4
0
227,897
2
W
Terra
7,122
548
16
1
0
239,944
1
L
Merlin
7,239
557
74
6
0
227,346
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role