Player Matchup

King Arthur
King Arthur
Artorrias
King Arthur
Level 153
God Stats
14W - 15L
1,500 SR
Queue Stats
495W - 492L
1,540 Elo+
Solo
Rama
Rama
CarlixDeOro
Rama
Level 142
God Stats
1W - 2L
1,739 SR
Queue Stats
108W - 112L
1,578 Elo+
Solo
Anubis
Anubis
Inferno-Blunt
Anubis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,651 Elo+
Solo
Thanatos
Thanatos
MisoSeksiii
Thanatos
Level 89
God Stats
0W - 5L
1,500 SR
Queue Stats
406W - 375L
1,522 Elo+
Solo
Sobek
Sobek
MurkyBongWater2
Sobek
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 35L
1,560 Elo+
Solo
Team Averages
Level 126
1,548 SR
1,570 Elo+

VS

Team Averages
Level 145
1,483 SR
1,550 Elo+
Anhur
Anhur
BushBerserker
Anhur
Level 156
God Stats
7W - 7L
1,295 SR
Queue Stats
143W - 131L
1,542 Elo+
Solo
Khepri
Khepri
ISinnzy
Khepri
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
226W - 193L
1,585 Elo+
Solo
Bastet
Bastet
Jaemira
Bastet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
RuisuHoku
Eset
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
W1DG3RZ
Bellona
Level 124
God Stats
37W - 25L
1,618 SR
Queue Stats
371W - 342L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Artorrias
King Arthur
12
1 / 5 / 3
7,295
456
7,244
17,614
18,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 1 / 0
9,094
568
7,118
12,236
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 2 / 0
4,695
293
113
1,162
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
MisoSeksiii
Thanatos
15
5 / 5 / 1
8,866
554
5,636
13,107
5,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 6 / 3
7,659
479
9,181
13,711
13,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
8,349
522
5,031
9,252
3,075
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
ISinnzy
Khepri
11
0 / 2 / 11
7,672
480
3,623
10,163
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Jaemira
Bastet
15
4 / 2 / 5
9,040
565
7,767
8,462
5,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
15
9 / 1 / 4
10,014
626
10,380
8,933
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
W1DG3RZ
Bellona
15
6 / 4 / 2
9,523
595
12,704
12,666
12,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
9
Kills
19
19
Deaths
9
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Artorrias
King Arthur
1
5
3
0.5
W
0
0
1
0.5
L
0
1
0
0
W
Khepri
ISinnzy
Khepri
0
2
11
2.75
L
0
2
0
0
W
Bastet
Jaemira
Bastet
4
2
5
3.25
L
Thanatos
MisoSeksiii
Thanatos
5
5
1
1.1
L
3
6
3
0.75
W
Eset
9
1
4
11
W
Bellona
W1DG3RZ
Bellona
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,292
Damage
39,505
57,830
Taken
49,476
40,928
Mitigated
31,618
23,492
Healing
13,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Artorrias
King Arthur
7,244
1,274
0
3,315
17,614
18,644
0
3,920
13,534
0
36,808
W
5,031
3,390
0
3,452
9,252
3,075
0
270
8,982
0
60,788
L
7,118
6,631
0
8,720
12,236
3,587
1,210
869
11,327
0
82,187
W
Khepri
ISinnzy
Khepri
3,623
570
0
1,754
10,163
8,308
186
910
9,114
16,777
0
L
113
113
0
108
1,162
425
0
466
610
3,096
0
W
Bastet
Jaemira
Bastet
7,767
2,076
0
1,180
8,462
5,300
597
1,847
6,593
6,709
55,637
L
Thanatos
MisoSeksiii
Thanatos
5,636
2,381
0
8,137
13,107
5,189
0
3,681
9,284
0
55,536
L
9,181
675
0
3,212
13,711
13,083
0
5,586
7,881
22,209
0
W
Eset
10,380
1,277
972
3,395
8,933
2,849
1,165
2,520
6,393
55,111
0
W
Bellona
W1DG3RZ
Bellona
12,704
6,604
0
3,183
12,666
12,086
942
3,747
8,435
5,638
54,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,609
Gold Earned
44,598
372
Minions Killed
481
0
Camps Cleared
0
1,154,884
Distance Traveled
1,543,551
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,295
456
77
5
0
272,993
0
W
Anhur
8,349
522
115
7
0
286,802
9
L
Rama
9,094
568
156
10
0
252,816
3
W
Khepri
7,672
480
22
1
0
299,920
5
L
Anubis
4,695
293
7
0
0
30,827
0
W
Bastet
9,040
565
99
6
0
331,254
1
L
Thanatos
8,866
554
99
6
0
305,131
2
L
Sobek
7,659
479
33
2
0
293,117
7
W
Eset
10,014
626
115
7
0
310,596
0
W
Bellona
9,523
595
130
8
0
314,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role