Player Matchup

Chaac
Chaac
ABO_A7MAD_97
Chaac
Level 22
God Stats
25W - 26L
1,618 SR
Queue Stats
34W - 41L
1,532 Elo+
Party 2
The Morrigan
The Morrigan
BigWorm8380
The Morrigan
Level 17
God Stats
2W - 4L
1,358 SR
Queue Stats
25W - 15L
1,506 Elo+
Solo
Cthulhu
Cthulhu
CentaQ8_EU
Cthulhu
Level 140
God Stats
1W - 1L
1,711 SR
Queue Stats
11W - 13L
1,532 Elo+
Party 2
Ymir
Ymir
abo3liQ8
Ymir
Level 29
God Stats
11W - 14L
1,500 SR
Queue Stats
64W - 80L
1,745 Elo+
Party 2
Jormungandr
Jormungandr
khalid_alhadiah
Jormungandr
Level 18
God Stats
10W - 11L
1,699 SR
Queue Stats
103W - 119L
1,532 Elo+
Party 2
Team Averages
Level 45
1,577 SR
1,569 Elo+

VS

Team Averages
Level 23
1,620 SR
1,721 Elo+
Chaac
Chaac
AlficekCZ
Chaac
Level 17
God Stats
5W - 0L
1,778 SR
Queue Stats
18W - 13L
1,852 Elo+
Solo
Apollo
Apollo
Andre2K_Venom
Apollo
Level 15
God Stats
34W - 12L
1,694 SR
Queue Stats
36W - 14L
1,729 Elo+
Party 1
Tyr
Tyr
CabrakanMain
Tyr
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
192W - 77L
1,774 Elo+
Party 1
Terra
Terra
iRavana
Terra
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 3L
1,806 Elo+
Party 1
Ra
Ra
zYakuza15
Ra
Level 14
God Stats
3W - 1L
1,628 SR
Queue Stats
58W - 61L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 14 / 3
11,321
377
20,527
31,610
35,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
BigWorm8380
The Morrigan
20
9 / 6 / 1
15,116
504
27,581
17,311
8,718
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
CentaQ8_EU
Cthulhu
18
6 / 4 / 4
12,133
404
19,561
30,703
29,916
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ymir
14
1 / 16 / 4
9,905
330
10,626
27,187
22,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
khalid_alhadiah
Jormungandr
17
1 / 5 / 4
11,918
397
14,404
25,081
29,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AlficekCZ
Chaac
20
8 / 2 / 14
14,251
475
24,050
38,340
32,595
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
2 / 4 / 9
14,859
495
15,419
33,842
14,332
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 1 / 16
16,192
540
27,283
31,148
37,647
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
iRavana
Terra
20
20 / 0 / 16
17,004
567
31,901
29,431
45,896
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
3 / 11 / 5
14,281
476
10,891
20,170
8,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
18
Kills
45
45
Deaths
18
16
Assists
60
Player
Kills
Deaths
Assists
KDA
L
1
14
3
0.18
W
Chaac
AlficekCZ
Chaac
8
2
14
7.5
W
2
4
9
1.63
L
The Morrigan
BigWorm8380
The Morrigan
9
6
1
1.58
W
12
1
16
20
L
Cthulhu
CentaQ8_EU
Cthulhu
6
4
4
2
L
Ymir
1
16
4
0.19
W
Terra
iRavana
Terra
20
0
16
28
L
Jormungandr
khalid_alhadiah
Jormungandr
1
5
4
0.6
W
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,699
Damage
109,544
131,892
Taken
152,931
124,685
Mitigated
139,142
16,285
Healing
77,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,527
6,543
0
4,622
31,610
35,009
453
7,842
23,315
0
57,410
W
Chaac
AlficekCZ
Chaac
24,050
7,789
1,580
20,492
38,340
32,595
324
19,180
18,761
368
73,069
W
15,419
10,703
0
17,857
33,842
14,332
9,040
17,788
15,929
0
132,778
L
The Morrigan
BigWorm8380
The Morrigan
27,581
5,666
0
750
17,311
8,718
2,075
5,570
11,615
114,600
2,554
W
27,283
7,011
0
8,983
31,148
37,647
2,027
11,301
19,622
0
130,782
L
Cthulhu
CentaQ8_EU
Cthulhu
19,561
1,632
0
7,825
30,703
29,916
453
9,403
20,427
55,868
0
L
Ymir
10,626
1,474
484
1,854
27,187
22,011
602
11,498
14,959
33,590
0
W
Terra
iRavana
Terra
31,901
5,738
6,551
16,216
29,431
45,896
261
12,161
17,017
109,663
0
L
Jormungandr
khalid_alhadiah
Jormungandr
14,404
1,634
0
750
25,081
29,031
949
6,331
18,448
59,730
0
W
10,891
1,475
1,027
4,773
20,170
8,672
1,626
14,251
5,919
92,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,393
Gold Earned
76,587
414
Minions Killed
731
0
Camps Cleared
0
2,502,966
Distance Traveled
2,811,277
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,321
377
74
2
0
473,747
0
W
Chaac
14,251
475
76
3
0
563,565
4
W
Apollo
14,859
495
167
6
0
547,451
0
L
The Morrigan
15,116
504
180
6
0
503,329
2
W
Tyr
16,192
540
178
6
0
593,064
3
L
Cthulhu
12,133
404
52
2
0
552,493
0
L
Ymir
9,905
330
36
1
0
444,646
0
W
Terra
17,004
567
159
5
0
619,119
7
L
Jormungandr
11,918
397
72
2
0
528,751
0
W
Ra
14,281
476
151
5
0
488,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role