Player Matchup

Zhong Kui
Zhong Kui
NoMoreMRNiceJew
Zhong Kui
Level 157
God Stats
7W - 6L
1,500 SR
Queue Stats
768W - 454L
1,601 Elo+
Solo
Chiron
Chiron
Rumdunkshious
Chiron
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,533 Elo+
Solo
Bellona
Bellona
zzmel
Bellona
Level 124
God Stats
65W - 77L
1,378 SR
Queue Stats
525W - 733L
1,423 Elo+
Solo
Team Averages
Level 116
1,459 SR
1,519 Elo+

VS

Team Averages
Level 137
1,532 SR
1,627 Elo+
Anhur
Anhur
Jellis_one
Anhur
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,565 Elo+
Solo
Cthulhu
Cthulhu
Liicentious
Cthulhu
Level 158
God Stats
8W - 5L
1,501 SR
Queue Stats
1,080W - 267L
1,609 Elo+
Party 1
Nu Wa
Nu Wa
mycar
Nu Wa
Level 158
God Stats
13W - 5L
1,594 SR
Queue Stats
832W - 179L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NoMoreMRNiceJew
Zhong Kui
17
4 / 1 / 9
12,892
679
17,421
18,738
12,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 5 / 6
13,938
734
18,682
18,855
6,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
zzmel
Bellona
15
3 / 5 / 11
12,291
647
9,287
22,119
16,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
1 / 10 / 6
11,144
587
4,999
18,650
6,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Liicentious
Cthulhu
16
4 / 3 / 6
13,466
709
16,181
24,471
31,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
mycar
Nu Wa
17
5 / 3 / 5
13,013
685
18,400
11,145
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
16
Kills
10
11
Deaths
16
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
10
6
0.4
L
Cthulhu
Liicentious
Cthulhu
4
3
6
2.33
W
Zhong Kui
NoMoreMRNiceJew
Zhong Kui
4
1
9
8.5
W
9
5
6
2.4
L
Nu Wa
mycar
Nu Wa
5
3
5
2.5
W
Bellona
zzmel
Bellona
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,390
Damage
39,580
59,712
Taken
54,266
35,265
Mitigated
42,038
30,514
Healing
3,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
4,999
2,124
0
2,008
18,650
6,200
0
7,587
10,575
0
21,933
L
Cthulhu
Liicentious
Cthulhu
16,181
599
222
1,298
24,471
31,808
65
5,812
17,865
51,915
0
W
Zhong Kui
NoMoreMRNiceJew
Zhong Kui
17,421
1,588
121
10,440
18,738
12,434
1,137
9,362
9,054
83,383
0
W
18,682
7,985
1,332
8,804
18,855
6,821
2,291
11,031
7,576
0
87,787
L
Nu Wa
mycar
Nu Wa
18,400
4,350
0
250
11,145
4,030
1,832
3,235
7,525
75,508
0
W
Bellona
zzmel
Bellona
9,287
2,368
1,504
8,313
22,119
16,010
400
13,470
8,171
258
60,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,121
Gold Earned
37,623
303
Minions Killed
201
0
Camps Cleared
0
984,939
Distance Traveled
1,051,684
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,144
587
24
1
0
295,124
6
L
Cthulhu
13,466
709
50
3
0
415,124
1
W
Zhong Kui
12,892
679
98
5
0
332,980
1
W
Chiron
13,938
734
133
7
0
320,503
2
L
Nu Wa
13,013
685
127
7
0
341,436
3
W
Bellona
12,291
647
72
4
0
331,456
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role