Player Matchup

Hercules
Hercules
GLOso3hunna
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,778 Elo+
Party 1
Aphrodite
Aphrodite
Napsity
Aphrodite
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
155W - 156L
1,375 Elo+
Party 1
Heimdallr
Heimdallr
swilson97
Heimdallr
Level 80
God Stats
4W - 6L
1,500 SR
Queue Stats
36W - 53L
1,283 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,479 Elo+

VS

Team Averages
Level 43
1,467 SR
1,429 Elo+
Pele
Pele
 
Pele
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Poptortz
Cthulhu
Level 25
God Stats
13W - 24L
1,379 SR
Queue Stats
13W - 27L
1,506 Elo+
Party 2
Hades
Hades
SophieToot
Hades
Level 20
God Stats
1W - 3L
1,521 SR
Queue Stats
6W - 16L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GLOso3hunna
Hercules
16
13 / 2 / 12
12,479
832
18,445
27,699
30,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
Napsity
Aphrodite
15
8 / 4 / 14
11,848
790
14,874
15,145
11,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
swilson97
Heimdallr
14
4 / 4 / 15
10,831
722
10,734
15,040
5,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
3 / 12 / 5
9,921
661
10,885
18,102
6,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Poptortz
Cthulhu
14
5 / 6 / 4
10,635
709
18,134
21,821
22,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
13
2 / 7 / 3
10,054
670
11,925
15,781
17,230
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
25
Kills
10
10
Deaths
25
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
12
5
0.46
W
Hercules
GLOso3hunna
Hercules
13
2
12
9.5
W
Aphrodite
Napsity
Aphrodite
8
4
14
3.75
L
Cthulhu
Poptortz
Cthulhu
5
6
4
1.17
L
Hades
2
7
3
0.5
W
Heimdallr
swilson97
Heimdallr
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,053
Damage
40,944
57,884
Taken
55,704
47,976
Mitigated
46,204
37,391
Healing
10,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,885
1,071
0
4,059
18,102
6,559
0
5,970
11,880
0
27,931
W
Hercules
GLOso3hunna
Hercules
18,445
6,078
0
11,066
27,699
30,078
365
11,402
16,021
245
36,113
W
Aphrodite
Napsity
Aphrodite
14,874
2,569
12,340
9,805
15,145
11,935
771
9,495
5,474
42,532
0
L
Cthulhu
Poptortz
Cthulhu
18,134
631
215
3,006
21,821
22,415
145
4,906
16,647
43,278
0
L
Hades
11,925
834
267
3,125
15,781
17,230
459
4,148
11,366
28,886
0
W
Heimdallr
swilson97
Heimdallr
10,734
5,121
1,290
2,890
15,040
5,963
2,200
8,492
6,298
0
51,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,158
Gold Earned
30,610
150
Minions Killed
117
0
Camps Cleared
0
803,463
Distance Traveled
772,005
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,921
661
26
2
0
242,362
2
W
Hercules
12,479
832
43
3
0
282,277
0
W
Aphrodite
11,848
790
44
3
0
256,918
3
L
Cthulhu
10,635
709
50
3
0
314,966
3
L
Hades
10,054
670
41
3
0
214,677
4
W
Heimdallr
10,831
722
63
4
0
264,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role