Player Matchup

Ymir
Ymir
Silver II
DAREDEVIL_600
Ymir
Silver II
Level 160
God Stats
31W - 35L
1,353 SR
Queue Stats
453W - 453L
1,264 MMR
Party 1
Zhong Kui
Zhong Kui
Silver III
TRSxSM0KE
Zhong Kui
Silver III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,284 MMR
Party 1
Nike
Nike
Silver II
demigod69demigod
Nike
Silver II
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
255W - 285L
1,241 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,451 SR
1,263 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 88
1,723 SR
1,216 MMR
Izanami
Izanami
Silver III
Doulork
Izanami
Silver III
Level 82
God Stats
4W - 5L
1,808 SR
Queue Stats
86W - 114L
979 MMR
Solo
Chaac
Chaac
Silver V
Simio_Sucio
Chaac
Silver V
Level 56
God Stats
1W - 1L
1,535 SR
Queue Stats
22W - 22L
1,172 MMR
Solo
Scylla
Scylla
Bronze III
Too_Tilted
Scylla
Bronze III
Level 125
God Stats
2W - 0L
1,827 SR
Queue Stats
4W - 5L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 10
14,196
592
10,063
22,720
25,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
TRSxSM0KE
Zhong Kui
19
8 / 6 / 9
15,980
666
25,408
30,892
33,506
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 9 / 7
14,487
604
12,137
26,150
19,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SobekZeusCthulhuPersephone

VS

Bans
DanzaburouKing ArthurCupidMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Doulork
Izanami
18
2 / 7 / 13
15,447
644
13,679
19,973
7,006
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 4 / 7
14,882
620
14,515
23,007
29,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Too_Tilted
Scylla
20
13 / 7 / 6
17,468
728
31,537
20,554
7,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
46
18
Kills
20
20
Deaths
18
26
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
5
10
1.6
W
Izanami
Doulork
Izanami
2
7
13
1.21
W
5
4
7
2.13
L
Zhong Kui
TRSxSM0KE
Zhong Kui
8
6
9
2.08
W
Scylla
Too_Tilted
Scylla
13
7
6
2.29
L
7
9
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,608
Damage
59,731
79,762
Taken
63,534
77,854
Mitigated
44,093
22,570
Healing
21,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,063
1,654
0
4,056
22,720
25,016
87
7,167
15,015
44,543
0
W
Izanami
Doulork
Izanami
13,679
7,725
0
4,708
19,973
7,006
2,488
12,505
7,043
0
75,152
W
14,515
3,423
0
9,955
23,007
29,695
614
11,286
11,207
361
47,906
L
Zhong Kui
TRSxSM0KE
Zhong Kui
25,408
702
498
14,942
30,892
33,506
1,380
12,281
17,658
96,833
0
W
Scylla
Too_Tilted
Scylla
31,537
2,754
0
6,450
20,554
7,392
1,188
11,636
8,618
105,086
0
L
12,137
1,684
0
3,074
26,150
19,332
469
11,266
14,348
0
46,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,663
Gold Earned
47,797
224
Minions Killed
248
0
Camps Cleared
0
1,105,480
Distance Traveled
1,216,364
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,196
592
63
3
0
352,638
0
W
Izanami
15,447
644
107
4
0
395,531
0
W
Chaac
14,882
620
41
2
0
434,477
3
L
Zhong Kui
15,980
666
105
4
0
378,053
1
W
Scylla
17,468
728
100
4
0
386,356
4
L
Nike
14,487
604
56
2
0
374,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role