Player Matchup

Artemis
Artemis
BoujeeElegancee
Artemis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,702 Elo+
Party 1
Neith
Neith
ExplicitlyBrutal
Neith
Level 41
God Stats
3W - 3L
1,715 SR
Queue Stats
44W - 43L
1,702 Elo+
Party 1
Zhong Kui
Zhong Kui
ImQuackingDukeo
Zhong Kui
Level 48
God Stats
16W - 12L
1,487 SR
Queue Stats
140W - 151L
1,473 Elo+
Solo
Sol
Sol
LavishFortune
Sol
Level 127
God Stats
7W - 5L
1,476 SR
Queue Stats
75W - 52L
1,599 Elo+
Party 1
Nu Wa
Nu Wa
PoisonedAmbition
Nu Wa
Level 57
God Stats
9W - 7L
1,700 SR
Queue Stats
141W - 129L
1,579 Elo+
Party 1
Team Averages
Level 84
1,576 SR
1,611 Elo+

VS

Team Averages
Level 82
1,582 SR
1,356 Elo+
Zhong Kui
Zhong Kui
CustardBlood22
Zhong Kui
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 58L
1,313 Elo+
Solo
Hachiman
Hachiman
KumaDaifu
Hachiman
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 73L
1,279 Elo+
Solo
Erlang Shen
Erlang Shen
Masburtate
Erlang Shen
Level 100
God Stats
0W - 1L
1,576 SR
Queue Stats
2W - 6L
1,268 Elo+
Solo
Ares
Ares
genlice
Ares
Level 69
God Stats
3W - 9L
1,824 SR
Queue Stats
52W - 50L
1,608 Elo+
Solo
Nu Wa
Nu Wa
justastonedchick
Nu Wa
Level 76
God Stats
104W - 85L
1,512 SR
Queue Stats
226W - 247L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 26
11,846
1,185
21,660
13,774
5,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 1 / 21
9,582
958
5,792
6,976
2,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
ImQuackingDukeo
Zhong Kui
17
6 / 3 / 17
10,701
1,070
16,365
10,683
7,029
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
20 / 0 / 15
13,529
1,353
29,165
8,391
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 29
10,228
1,023
14,467
6,962
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

289

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CustardBlood22
Zhong Kui
15
1 / 7 / 1
8,952
895
7,971
18,026
15,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
KumaDaifu
Hachiman
15
0 / 5 / 3
8,696
870
5,667
13,188
5,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Masburtate
Erlang Shen
15
4 / 10 / 1
9,555
956
11,822
20,553
10,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
genlice
Ares
14
0 / 9 / 2
8,592
859
5,379
24,731
15,608
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 8 / 4
8,924
892
11,861
16,228
5,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
16
39
Kills
5
5
Deaths
39
108
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
0
26
22
L
Zhong Kui
CustardBlood22
Zhong Kui
1
7
1
0.21
W
1
1
21
11.5
W
Zhong Kui
ImQuackingDukeo
Zhong Kui
6
3
17
4.83
L
Hachiman
KumaDaifu
Hachiman
0
5
3
0.3
W
20
0
15
27.5
L
Erlang Shen
Masburtate
Erlang Shen
4
10
1
0.45
W
3
1
29
17.5
L
Ares
genlice
Ares
0
9
2
0.11
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,449
Damage
42,700
46,786
Taken
92,726
19,765
Mitigated
52,328
16,934
Healing
5,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,660
13,210
0
6,766
13,774
5,016
0
7,202
6,520
0
38,459
L
Zhong Kui
CustardBlood22
Zhong Kui
7,971
272
0
2,406
18,026
15,465
0
9,439
8,025
26,882
0
W
5,792
2,405
0
1,241
6,976
2,330
0
3,854
3,045
0
22,496
W
Zhong Kui
ImQuackingDukeo
Zhong Kui
16,365
4,480
0
3,677
10,683
7,029
0
6,671
3,881
37,248
0
L
Hachiman
KumaDaifu
Hachiman
5,667
2,603
0
791
13,188
5,091
0
8,354
4,612
0
25,394
W
29,165
8,536
0
4,737
8,391
3,136
0
3,626
4,715
57,379
0
L
Erlang Shen
Masburtate
Erlang Shen
11,822
6,807
0
2,785
20,553
10,183
0
12,023
8,050
0
23,612
W
14,467
2,674
84
429
6,962
2,254
0
3,469
3,414
30,466
0
L
Ares
genlice
Ares
5,379
283
0
0
24,731
15,608
0
16,419
7,882
20,706
0
L
11,861
3,222
0
8
16,228
5,981
0
11,630
4,160
38,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,886
Gold Earned
44,719
241
Minions Killed
179
6
Camps Cleared
3
818,607
Distance Traveled
745,830
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,846
1,185
30
3
2
168,996
1
L
Zhong Kui
8,952
895
65
7
0
146,880
0
W
Neith
9,582
958
39
4
0
162,686
0
W
Zhong Kui
10,701
1,070
46
5
3
148,397
1
L
Hachiman
8,696
870
40
4
1
139,231
1
W
Sol
13,529
1,353
87
9
1
170,490
0
L
Erlang Shen
9,555
956
18
2
0
156,622
0
W
Nu Wa
10,228
1,023
39
4
0
168,038
0
L
Ares
8,592
859
19
2
1
151,340
0
L
Nu Wa
8,924
892
37
4
1
151,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role