Player Matchup

Vulcan
Vulcan
NijelPoliz
Vulcan
Level 24
God Stats
4W - 3L
1,830 SR
Queue Stats
21W - 13L
1,632 Elo+
Solo
Olorun
Olorun
sammasbr
Olorun
Level 24
God Stats
1W - 1L
1,728 SR
Queue Stats
88W - 95L
1,774 Elo+
Solo
Bellona
Bellona
sulis2021
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,557 Elo+
Solo
Odin
Odin
tcreza
Odin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
疯狂的橙子
Cupid
Level 10
God Stats
2W - 5L
1,503 SR
Queue Stats
11W - 16L
1,459 Elo+
Solo
Team Averages
Level 19
1,612 SR
1,584 Elo+

VS

Team Averages
Level 30
1,569 SR
1,541 Elo+
Scylla
Scylla
FlyingDiildo
Scylla
Level 89
God Stats
19W - 16L
1,442 SR
Queue Stats
390W - 378L
1,459 Elo+
Party 1
Tsukuyomi
Tsukuyomi
illegitimitev2
Tsukuyomi
Level 5
God Stats
2W - 2L
1,756 SR
Queue Stats
6W - 8L
1,647 Elo+
Solo
Anhur
Anhur
lokpavelok
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,493 Elo+
Solo
Freya
Freya
matheusrock9
Freya
Level 29
God Stats
13W - 16L
1,434 SR
Queue Stats
160W - 165L
1,393 Elo+
Solo
Guan Yu
Guan Yu
mouthymute
Guan Yu
Level 7
God Stats
2W - 0L
1,710 SR
Queue Stats
12W - 6L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
NijelPoliz
Vulcan
18
9 / 6 / 2
11,403
518
19,228
15,822
6,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
sammasbr
Olorun
13
0 / 9 / 2
7,757
353
3,762
14,015
4,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
sulis2021
Bellona
7
0 / 11 / 2
6,676
303
866
12,839
4,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Odin
tcreza
Odin
3
0 / 1 / 0
5,844
266
264
866
299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
4 / 8 / 3
10,295
468
9,222
13,474
3,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
10 / 0 / 10
13,864
630
13,420
10,146
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
illegitimitev2
Tsukuyomi
13
2 / 6 / 2
9,902
450
3,509
15,904
5,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
17
5 / 3 / 10
11,758
534
4,362
12,751
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
9 / 3 / 5
12,854
584
14,188
17,642
8,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
mouthymute
Guan Yu
18
9 / 2 / 12
12,707
578
10,171
17,597
17,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
13
Kills
35
35
Deaths
14
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Scylla
10
0
10
15
L
Vulcan
NijelPoliz
Vulcan
9
6
2
1.67
W
Tsukuyomi
illegitimitev2
Tsukuyomi
2
6
2
0.5
W
Anhur
5
3
10
3.33
W
9
3
5
3.83
W
Guan Yu
mouthymute
Guan Yu
9
2
12
7.5
L
Olorun
sammasbr
Olorun
0
9
2
0.11
L
Bellona
sulis2021
Bellona
0
11
2
0.09
L
Odin
tcreza
Odin
0
1
0
0
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,342
Damage
45,650
57,016
Taken
74,040
19,269
Mitigated
40,916
8,536
Healing
27,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
13,420
1,711
0
3,290
10,146
4,149
1,045
1,828
8,258
119,177
0
L
Vulcan
NijelPoliz
Vulcan
19,228
6,647
0
2,831
15,822
6,359
0
7,062
8,754
64,728
0
W
Tsukuyomi
illegitimitev2
Tsukuyomi
3,509
893
0
5,249
15,904
5,446
0
3,161
12,600
0
48,537
W
Anhur
4,362
1,444
0
4,966
12,751
4,734
4,727
2,464
10,191
0
58,077
W
14,188
4,469
0
7,517
17,642
8,897
2,836
10,705
6,492
69,366
0
W
Guan Yu
mouthymute
Guan Yu
10,171
1,511
1,244
5,143
17,597
17,690
246
3,921
13,509
0
67,656
L
Olorun
sammasbr
Olorun
3,762
1,371
68
2,610
14,015
4,240
0
8,277
5,604
37,255
0
L
Bellona
sulis2021
Bellona
866
190
0
658
12,839
4,593
0
5,769
6,862
0
8,985
L
Odin
tcreza
Odin
264
36
0
0
866
299
0
417
449
0
1,939
L
9,222
6,750
0
2,369
13,474
3,778
35
5,655
7,739
0
50,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,975
Gold Earned
61,085
285
Minions Killed
595
0
Camps Cleared
0
1,384,614
Distance Traveled
1,929,733
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,864
630
202
9
0
419,986
1
L
Vulcan
11,403
518
111
5
0
368,787
3
W
Tsukuyomi
9,902
450
71
3
0
376,054
4
W
Anhur
11,758
534
122
6
0
359,814
1
W
Freya
12,854
584
124
6
0
327,639
1
W
Guan Yu
12,707
578
76
3
0
446,240
6
L
Olorun
7,757
353
50
2
0
359,954
2
L
Bellona
6,676
303
16
1
0
250,114
0
L
Odin
5,844
266
7
0
0
54,912
0
L
Cupid
10,295
468
101
5
0
350,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role