Player Matchup

King Arthur
King Arthur
Ali-Radhi72
King Arthur
Level 121
God Stats
10W - 17L
1,341 SR
Queue Stats
304W - 290L
1,502 Elo+
Party 1
Anubis
Anubis
Naz-Nar-99
Anubis
Level 127
God Stats
1W - 1L
1,715 SR
Queue Stats
148W - 103L
1,576 Elo+
Party 1
Jormungandr
Jormungandr
sal00m_BH
Jormungandr
Level 151
God Stats
1W - 2L
1,752 SR
Queue Stats
219W - 195L
1,567 Elo+
Party 1
Team Averages
Level 133
1,603 SR
1,549 Elo+

VS

Team Averages
Level 85
1,693 SR
1,761 Elo+
Janus
Janus
DVS Hacker1997
Janus
Level 109
God Stats
7W - 7L
1,673 SR
Queue Stats
131W - 92L
1,749 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LegendartBandit
Cu Chulainn
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 9L
1,930 Elo+
Party 2
Chiron
Chiron
w0m3nRiGhTs
Chiron
Level 121
God Stats
2W - 1L
1,904 SR
Queue Stats
8W - 5L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ali-Radhi72
King Arthur
12
0 / 7 / 1
9,358
550
7,992
16,816
17,059
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Naz-Nar-99
Anubis
13
3 / 9 / 0
10,459
615
9,179
16,962
7,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
sal00m_BH
Jormungandr
13
1 / 6 / 3
10,587
623
12,071
17,720
18,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 13
12,021
707
17,291
9,271
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
LegendartBandit
Cu Chulainn
16
9 / 2 / 11
12,193
717
14,454
14,581
13,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
16
7 / 0 / 13
12,134
714
13,975
12,226
6,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
4
Kills
22
22
Deaths
4
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ali-Radhi72
King Arthur
0
7
1
0.07
W
6
2
13
6.25
W
Cu Chulainn
LegendartBandit
Cu Chulainn
9
2
11
7.25
L
Anubis
Naz-Nar-99
Anubis
3
9
0
0.33
L
Jormungandr
sal00m_BH
Jormungandr
1
6
3
0.42
W
Chiron
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,242
Damage
45,720
51,498
Taken
36,078
42,827
Mitigated
22,585
7,411
Healing
9,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ali-Radhi72
King Arthur
7,992
527
0
480
16,816
17,059
25
4,517
11,738
142
33,142
W
17,291
694
0
460
9,271
3,105
315
5,800
3,471
58,125
0
W
Cu Chulainn
LegendartBandit
Cu Chulainn
14,454
3,824
0
3,250
14,581
13,322
499
7,899
6,682
0
38,562
L
Anubis
Naz-Nar-99
Anubis
9,179
89
0
3,593
16,962
7,721
153
6,834
9,614
43,301
0
L
Jormungandr
sal00m_BH
Jormungandr
12,071
1,635
1,161
2,177
17,720
18,047
0
5,697
11,389
42,204
0
W
Chiron
13,975
6,555
1,051
4,311
12,226
6,158
2,255
7,729
4,497
2,613
51,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,404
Gold Earned
36,348
166
Minions Killed
208
0
Camps Cleared
0
842,247
Distance Traveled
921,817
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,358
550
45
3
0
282,154
0
W
Janus
12,021
707
82
5
0
304,343
3
W
Cu Chulainn
12,193
717
44
3
0
304,240
1
L
Anubis
10,459
615
61
4
0
246,338
0
L
Jormungandr
10,587
623
60
4
0
313,755
5
W
Chiron
12,134
714
82
5
0
313,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role