Player Matchup

Bakasura
Bakasura
Darmamy
Bakasura
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ivanović
Cu Chulainn
Level 53
God Stats
2W - 4L
1,237 SR
Queue Stats
11W - 9L
1,771 Elo+
Solo
Poseidon
Poseidon
MAN200
Poseidon
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 168L
1,296 Elo+
Solo
Izanami
Izanami
Sialina15
Izanami
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 161L
1,475 Elo+
Solo
Sobek
Sobek
jarda123456789
Sobek
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 71
1,447 SR
1,508 Elo+

VS

Team Averages
Level 105
1,495 SR
1,253 Elo+
Fenrir
Fenrir
DarkinRal
Fenrir
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 41L
911 Elo+
Party 1
Poseidon
Poseidon
Grimzap
Poseidon
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 72L
1,238 Elo+
Solo
Sylvanus
Sylvanus
LamaDesTodes
Sylvanus
Level 156
God Stats
28W - 17L
1,475 SR
Queue Stats
427W - 419L
1,521 Elo+
Solo
Ymir
Ymir
Overlord427
Ymir
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 42L
936 Elo+
Party 1
Raijin
Raijin
Pyromachine99
Raijin
Level 106
God Stats
3W - 5L
1,500 SR
Queue Stats
164W - 149L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Darmamy
Bakasura
10
1 / 2 / 2
5,984
499
3,388
8,678
2,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cu Chulainn
Ivanović
Cu Chulainn
11
2 / 4 / 0
6,031
503
3,237
7,107
5,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
MAN200
Poseidon
10
2 / 8 / 0
6,357
530
4,683
7,643
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Sialina15
Izanami
9
2 / 6 / 0
5,817
485
5,407
9,315
2,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 6 / 3
5,391
449
2,953
10,282
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarkinRal
Fenrir
10
1 / 4 / 7
6,394
533
3,627
7,927
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Grimzap
Poseidon
14
9 / 1 / 5
8,571
714
7,718
9,520
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
LamaDesTodes
Sylvanus
13
6 / 0 / 2
7,893
658
5,849
6,655
5,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 3 / 3
6,258
522
2,534
8,714
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
8 / 0 / 3
8,292
691
7,527
4,726
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
7
Kills
26
26
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DarkinRal
Fenrir
1
4
7
1.13
L
Bakasura
Darmamy
Bakasura
1
2
2
1
W
Poseidon
Grimzap
Poseidon
9
1
5
11.5
L
Cu Chulainn
Ivanović
Cu Chulainn
2
4
0
0.5
W
Sylvanus
LamaDesTodes
Sylvanus
6
0
2
7
L
Poseidon
MAN200
Poseidon
2
8
0
0.25
W
2
3
3
1.17
W
8
0
3
9.5
L
Izanami
Sialina15
Izanami
2
6
0
0.33
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,668
Damage
27,255
43,025
Taken
37,542
21,311
Mitigated
18,230
8,679
Healing
14,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DarkinRal
Fenrir
3,627
1,012
99
1,946
7,927
2,550
794
1,027
6,413
0
13,434
L
Bakasura
Darmamy
Bakasura
3,388
2,563
0
3,983
8,678
2,801
0
3,151
5,465
0
20,079
W
Poseidon
Grimzap
Poseidon
7,718
2,040
0
4,264
9,520
2,416
62
2,200
6,960
54,558
0
L
Cu Chulainn
Ivanović
Cu Chulainn
3,237
671
0
824
7,107
5,183
0
3,186
3,921
1,809
24,495
W
Sylvanus
LamaDesTodes
Sylvanus
5,849
1,808
1,217
3,967
6,655
5,236
1,892
394
6,194
44,151
0
L
Poseidon
MAN200
Poseidon
4,683
431
0
397
7,643
2,559
0
5,934
1,473
24,523
0
W
2,534
830
0
880
8,714
6,414
50
1,930
6,378
18,307
0
W
7,527
1,102
0
1,912
4,726
1,614
908
1,899
2,613
41,719
0
L
Izanami
Sialina15
Izanami
5,407
3,660
0
1,653
9,315
2,993
102
4,917
4,376
0
30,690
L
2,953
746
99
1,723
10,282
7,775
182
5,878
4,162
15,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,580
Gold Earned
37,408
231
Minions Killed
312
0
Camps Cleared
0
1,054,798
Distance Traveled
1,103,493
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,394
533
21
2
0
209,249
2
L
Bakasura
5,984
499
58
5
0
215,635
0
W
Poseidon
8,571
714
80
7
0
240,710
2
L
Cu Chulainn
6,031
503
61
5
0
207,494
1
W
Sylvanus
7,893
658
97
8
0
205,547
2
L
Poseidon
6,357
530
50
4
0
192,310
2
W
Ymir
6,258
522
27
2
0
203,719
0
W
Raijin
8,292
691
87
7
0
244,268
2
L
Izanami
5,817
485
49
4
0
205,701
3
L
Sobek
5,391
449
13
1
0
233,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role