Player Matchup

Scylla
Scylla
Athnei
Scylla
Level 158
God Stats
48W - 24L
1,335 SR
Queue Stats
712W - 390L
1,534 Elo+
Party 1
Vamana
Vamana
Flareshu
Vamana
Level 160
God Stats
1W - 2L
1,196 SR
Queue Stats
166W - 141L
1,562 Elo+
Party 1
Izanami
Izanami
Mísery
Izanami
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,567 Elo+
Party 1
Khepri
Khepri
Shazorro
Khepri
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,567 Elo+
Party 1
Da Ji
Da Ji
Skillet37
Da Ji
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
787W - 610L
1,537 Elo+
Party 1
Team Averages
Level 153
1,406 SR
1,553 Elo+

VS

Team Averages
Level 98
1,565 SR
1,459 Elo+
Neith
Neith
KayKay113
Neith
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 38L
1,586 Elo+
Solo
Nemesis
Nemesis
LurpakButter1901
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Mitzybae
Vamana
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,390 Elo+
Solo
Chang'e
Chang'e
OraKami
Chang'e
Level 124
God Stats
12W - 6L
1,824 SR
Queue Stats
299W - 357L
1,483 Elo+
Solo
Sylvanus
Sylvanus
WAHOO2012
Sylvanus
Level 157
God Stats
6W - 12L
1,500 SR
Queue Stats
88W - 123L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Athnei
Scylla
10
0 / 4 / 0
5,537
461
3,419
5,475
1,455
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Flareshu
Vamana
12
0 / 0 / 0
6,665
555
3,322
5,753
4,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Mísery
Izanami
11
0 / 2 / 0
6,181
515
4,480
4,355
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
Shazorro
Khepri
9
0 / 1 / 0
5,815
485
1,946
5,464
2,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Skillet37
Da Ji
9
0 / 4 / 0
5,582
465
4,025
10,110
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KayKay113
Neith
11
1 / 0 / 3
6,284
524
2,795
4,695
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 0 / 2
7,786
649
4,581
7,549
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
Mitzybae
Vamana
12
0 / 0 / 0
6,937
578
2,802
5,276
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
OraKami
Chang'e
12
3 / 0 / 4
7,052
588
6,631
7,924
3,253
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
WAHOO2012
Sylvanus
10
0 / 0 / 2
5,313
443
2,756
6,270
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
11
11
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
Athnei
Scylla
0
4
0
0
L
Vamana
Flareshu
Vamana
0
0
0
0
W
Neith
KayKay113
Neith
1
0
3
2.5
W
7
0
2
8
W
Vamana
Mitzybae
Vamana
0
0
0
0
L
Izanami
Mísery
Izanami
0
2
0
0
W
Chang'e
OraKami
Chang'e
3
0
4
5
L
Khepri
Shazorro
Khepri
0
1
0
0
L
Da Ji
Skillet37
Da Ji
0
4
0
0
W
Sylvanus
WAHOO2012
Sylvanus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,192
Damage
19,565
31,157
Taken
31,714
13,538
Mitigated
14,928
5,953
Healing
18,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Athnei
Scylla
3,419
558
0
220
5,475
1,455
0
2,387
3,088
34,140
0
L
Vamana
Flareshu
Vamana
3,322
701
0
2,016
5,753
4,376
0
83
5,670
0
40,059
W
Neith
KayKay113
Neith
2,795
677
0
2,225
4,695
1,206
552
603
4,092
0
31,606
W
4,581
1,961
0
5,194
7,549
3,229
70
754
6,795
0
52,752
W
Vamana
Mitzybae
Vamana
2,802
840
0
2,493
5,276
3,662
0
0
4,946
1,629
44,101
L
Izanami
Mísery
Izanami
4,480
2,545
0
507
4,355
2,282
874
1,204
3,151
4,687
45,542
W
Chang'e
OraKami
Chang'e
6,631
423
942
4,152
7,924
3,253
116
2,454
5,470
39,444
0
L
Khepri
Shazorro
Khepri
1,946
0
0
750
5,464
2,137
0
2,940
2,524
13,170
0
L
Da Ji
Skillet37
Da Ji
4,025
1,028
0
2,460
10,110
3,288
0
2,856
7,254
0
30,630
W
Sylvanus
WAHOO2012
Sylvanus
2,756
827
1,391
2,522
6,270
3,578
0
2,074
4,196
22,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,780
Gold Earned
33,372
368
Minions Killed
386
0
Camps Cleared
0
1,114,793
Distance Traveled
1,201,047
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,537
461
70
6
0
220,376
4
L
Vamana
6,665
555
96
8
0
224,439
6
W
Neith
6,284
524
71
6
0
221,742
1
W
Nemesis
7,786
649
103
9
0
281,427
4
W
Vamana
6,937
578
98
8
0
248,150
3
L
Izanami
6,181
515
110
9
0
216,132
5
W
Chang'e
7,052
588
83
7
0
243,366
2
L
Khepri
5,815
485
30
3
0
221,332
3
L
Da Ji
5,582
465
62
5
0
232,514
2
W
Sylvanus
5,313
443
31
3
0
206,362
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role