Player Matchup

Apollo
Apollo
Daetoofunny
Apollo
Level 69
God Stats
63W - 75L
1,758 SR
Queue Stats
320W - 313L
1,605 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LegendaryDragco
Tsukuyomi
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 44L
1,558 Elo+
Party 1
Janus
Janus
MobJack-
Janus
Level 142
God Stats
24W - 16L
1,855 SR
Queue Stats
772W - 759L
1,592 Elo+
Solo
Neith
Neith
XMoonxxGoddessX
Neith
Level 124
God Stats
38W - 41L
1,566 SR
Queue Stats
311W - 320L
1,478 Elo+
Party 1
Ymir
Ymir
lipifiedjuice
Ymir
Level 120
God Stats
19W - 16L
1,672 SR
Queue Stats
302W - 304L
1,478 Elo+
Party 1
Team Averages
Level 95
1,670 SR
1,542 Elo+

VS

Team Averages
Level 103
1,429 SR
1,446 Elo+
Odin
Odin
DEATHxWALKER-_-
Odin
Level 12
God Stats
1W - 5L
1,328 SR
Queue Stats
3W - 7L
1,612 Elo+
Party 2
Thor
Thor
JULZ400
Thor
Level 129
God Stats
6W - 6L
1,500 SR
Queue Stats
127W - 117L
1,197 Elo+
Party 3
Sobek
Sobek
Jason NL1586
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 94L
1,309 Elo+
Party 3
Heimdallr
Heimdallr
TheHandZoFDeath
Heimdallr
Level 140
God Stats
4W - 5L
1,315 SR
Queue Stats
130W - 121L
1,410 Elo+
Party 2
Janus
Janus
oI Konoha Io
Janus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
7 / 0 / 8
12,448
593
7,778
19,545
8,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
LegendaryDragco
Tsukuyomi
15
6 / 4 / 3
10,511
501
7,133
8,540
4,015
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
MobJack-
Janus
20
11 / 2 / 10
13,457
641
17,256
13,972
6,138
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
5 / 1 / 10
11,445
545
12,672
13,510
6,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 4 / 14
11,334
540
10,671
18,498
21,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 10 / 1
7,454
355
4,358
15,852
16,043
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
JULZ400
Thor
14
1 / 4 / 4
8,737
416
3,791
12,624
4,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
6 / 6 / 0
8,621
411
9,902
21,837
14,497
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
TheHandZoFDeath
Heimdallr
11
0 / 6 / 1
7,126
339
4,226
9,531
3,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 7 / 2
9,571
456
14,564
15,366
5,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
33
Kills
11
11
Deaths
33
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
W
Apollo
7
0
8
11
L
Thor
JULZ400
Thor
1
4
4
0.75
L
6
6
0
1
W
Tsukuyomi
LegendaryDragco
Tsukuyomi
6
4
3
1.88
W
Janus
MobJack-
Janus
11
2
10
8
L
Heimdallr
TheHandZoFDeath
Heimdallr
0
6
1
0.08
W
5
1
10
10
W
4
4
14
2.75
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,510
Damage
36,841
74,065
Taken
75,210
46,295
Mitigated
44,816
25,852
Healing
10,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,358
1,772
0
128
15,852
16,043
0
3,180
12,672
0
16,455
W
Apollo
7,778
5,116
0
7,127
19,545
8,304
3,330
5,516
14,029
0
93,507
L
Thor
JULZ400
Thor
3,791
469
0
640
12,624
4,888
0
4,570
8,054
0
54,413
L
9,902
1,141
240
4,847
21,837
14,497
0
7,410
14,427
35,492
0
W
Tsukuyomi
LegendaryDragco
Tsukuyomi
7,133
2,873
0
421
8,540
4,015
1,007
1,294
7,121
0
38,478
W
Janus
MobJack-
Janus
17,256
883
155
5,550
13,972
6,138
462
6,556
7,391
94,175
0
L
Heimdallr
TheHandZoFDeath
Heimdallr
4,226
1,060
306
612
9,531
3,917
0
5,245
4,286
0
32,345
W
12,672
5,712
669
9,137
13,510
6,177
7,116
3,672
9,813
0
61,728
W
10,671
1,017
566
2,227
18,498
21,661
884
7,428
11,045
40,558
0
L
14,564
1,166
0
3,687
15,366
5,471
492
7,522
7,844
73,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,195
Gold Earned
41,509
524
Minions Killed
339
0
Camps Cleared
0
1,981,346
Distance Traveled
1,524,770
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,454
355
22
1
0
281,730
1
W
Apollo
12,448
593
134
6
0
406,968
1
L
Thor
8,737
416
96
5
0
332,918
1
L
Sobek
8,621
411
45
2
0
329,174
6
W
Tsukuyomi
10,511
501
62
3
0
368,431
0
W
Janus
13,457
641
162
8
0
423,410
0
L
Heimdallr
7,126
339
57
3
0
225,768
6
W
Neith
11,445
545
117
6
0
346,108
7
W
Ymir
11,334
540
49
2
0
436,429
1
L
Janus
9,571
456
119
6
0
355,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role