Player Matchup

Anubis
Anubis
AaronM4n
Anubis
Level 27
God Stats
6W - 2L
1,273 SR
Queue Stats
193W - 185L
1,264 Elo+
Solo
Ymir
Ymir
ElM3r0
Ymir
Level 14
God Stats
7W - 8L
1,601 SR
Queue Stats
326W - 379L
1,213 Elo+
Solo
Apollo
Apollo
Noesau
Apollo
Level 8
God Stats
1W - 1L
1,286 SR
Queue Stats
149W - 103L
1,279 Elo+
Solo
Bellona
Bellona
RandomGamer67
Bellona
Level 27
God Stats
16W - 14L
1,527 SR
Queue Stats
459W - 455L
1,539 Elo+
Solo
Scylla
Scylla
WanderDisolation
Scylla
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,437 SR
1,359 Elo+

VS

Team Averages
Level 15
1,634 SR
1,589 Elo+
Yemoja
Yemoja
Acegenesis973
Yemoja
Level 9
God Stats
13W - 17L
1,365 SR
Queue Stats
71W - 92L
1,551 Elo+
Solo
Ares
Ares
BigThingy
Ares
Level 23
God Stats
3W - 2L
1,844 SR
Queue Stats
19W - 16L
1,564 Elo+
Party 1
Chang'e
Chang'e
DGibbzz
Chang'e
Level 15
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 5L
1,664 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DarkraiVoidwlkr
Tsukuyomi
Level 25
God Stats
2W - 2L
1,746 SR
Queue Stats
11W - 9L
1,664 Elo+
Party 1
Anhur
Anhur
iRoniksss
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AaronM4n
Anubis
15
5 / 5 / 7
10,043
558
8,912
12,527
5,192
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
ElM3r0
Ymir
13
0 / 4 / 4
8,781
488
1,216
11,641
7,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Noesau
Apollo
19
13 / 0 / 0
12,493
694
13,221
10,729
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
17
5 / 0 / 5
11,520
640
9,247
14,335
9,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 2 / 6
11,277
627
9,097
11,492
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,513
417
1,918
5,371
2,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ares
12
5 / 8 / 1
7,879
438
8,894
16,015
11,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
DGibbzz
Chang'e
15
0 / 4 / 4
8,677
482
5,681
12,003
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
DarkraiVoidwlkr
Tsukuyomi
12
4 / 8 / 2
8,032
446
7,886
13,119
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
iRoniksss
Anhur
12
1 / 9 / 1
7,142
397
2,961
12,672
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
30
Kills
10
11
Deaths
30
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
AaronM4n
Anubis
5
5
7
1.7
L
0
1
2
1
L
Ares
5
8
1
0.69
L
Chang'e
DGibbzz
Chang'e
0
4
4
0.5
L
Tsukuyomi
DarkraiVoidwlkr
Tsukuyomi
4
8
2
0.63
W
Ymir
ElM3r0
Ymir
0
4
4
0.5
W
Apollo
Noesau
Apollo
13
0
0
13
W
Bellona
5
0
5
7.5
W
7
2
6
5
L
Anhur
iRoniksss
Anhur
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,693
Damage
27,340
60,724
Taken
59,180
32,797
Mitigated
24,454
20,214
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AaronM4n
Anubis
8,912
653
142
4,331
12,527
5,192
874
3,181
9,296
56,646
0
L
1,918
766
452
191
5,371
2,332
0
2,183
3,188
25,590
0
L
Ares
8,894
860
0
1,666
16,015
11,369
0
4,306
11,709
32,258
0
L
Chang'e
DGibbzz
Chang'e
5,681
716
358
3,505
12,003
3,813
0
5,512
6,491
55,670
0
L
Tsukuyomi
DarkraiVoidwlkr
Tsukuyomi
7,886
1,558
0
1,662
13,119
3,732
0
4,147
8,972
0
39,415
W
Ymir
ElM3r0
Ymir
1,216
570
0
564
11,641
7,791
521
2,371
9,099
27,654
0
W
Apollo
Noesau
Apollo
13,221
9,024
0
5,218
10,729
6,256
5,423
2,272
8,369
11,174
99,014
W
Bellona
9,247
4,160
0
5,954
14,335
9,454
1,466
4,498
9,737
0
66,954
W
9,097
594
324
3,681
11,492
4,104
3,150
3,687
7,730
69,597
0
L
Anhur
iRoniksss
Anhur
2,961
1,815
0
2,397
12,672
3,208
0
4,003
8,669
0
25,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,114
Gold Earned
39,243
592
Minions Killed
298
0
Camps Cleared
0
1,624,946
Distance Traveled
1,467,024
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,043
558
91
5
0
238,336
3
L
Yemoja
7,513
417
48
3
0
239,963
5
L
Ares
7,879
438
36
2
0
296,252
1
L
Chang'e
8,677
482
127
7
0
312,299
1
L
Tsukuyomi
8,032
446
52
3
0
357,473
4
W
Ymir
8,781
488
39
2
0
287,880
0
W
Apollo
12,493
694
175
10
0
356,935
4
W
Bellona
11,520
640
146
8
0
389,919
5
W
Scylla
11,277
627
141
8
0
351,876
6
L
Anhur
7,142
397
35
2
0
261,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role