Player Matchup

Eset
Eset
Jimothy-Sin
Eset
Level 25
God Stats
0W - 1L
1,814 SR
Queue Stats
39W - 39L
1,696 Elo+
Party 1
Terra
Terra
LeParesseux
Terra
Level 8
God Stats
0W - 2L
1,321 SR
Queue Stats
27W - 22L
1,189 Elo+
Solo
Danzaburou
Danzaburou
ZexionnVI
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,550 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mygyman
Tsukuyomi
Level 7
God Stats
0W - 3L
1,283 SR
Queue Stats
2W - 7L
1,275 Elo+
Solo
Guan Yu
Guan Yu
喵小伤最帅
Guan Yu
Level 4
God Stats
0W - 2L
1,257 SR
Queue Stats
1W - 3L
1,224 Elo+
Solo
Team Averages
Level 14
1,435 SR
1,387 Elo+

VS

Team Averages
Level 17
1,445 SR
1,524 Elo+
Thor
Thor
Koicaine
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Kramerkush69
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Shaphyrax
Nu Wa
Level 24
God Stats
31W - 17L
1,585 SR
Queue Stats
66W - 43L
1,618 Elo+
Solo
Neith
Neith
cuhmoo
Neith
Level 23
God Stats
1W - 0L
1,142 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
heysstepbro
King Arthur
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 3
9,705
422
10,560
18,902
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 7 / 9
10,046
437
3,622
23,248
19,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
ZexionnVI
Danzaburou
14
7 / 8 / 6
10,669
464
18,203
26,259
8,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
mygyman
Tsukuyomi
13
3 / 17 / 2
8,890
387
6,027
24,093
10,021
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 12 / 2
8,455
368
5,304
23,633
14,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 8 / 3
8,557
372
1,080
10,595
3,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Kramerkush69
Nemesis
12
0 / 5 / 9
9,132
397
1,857
11,016
3,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Shaphyrax
Nu Wa
20
24 / 0 / 15
14,537
632
44,869
15,965
6,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
cuhmoo
Neith
18
11 / 6 / 10
12,081
525
23,788
14,868
6,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
heysstepbro
King Arthur
19
17 / 0 / 15
12,875
560
23,454
24,418
24,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
105
19
Kills
53
54
Deaths
19
22
Assists
52
Player
Kills
Deaths
Assists
KDA
L
4
10
3
0.55
W
Thor
1
8
3
0.31
W
Nemesis
Kramerkush69
Nemesis
0
5
9
0.9
L
3
7
9
1.07
W
Nu Wa
Shaphyrax
Nu Wa
24
0
15
31.5
L
Danzaburou
ZexionnVI
Danzaburou
7
8
6
1.25
W
Neith
cuhmoo
Neith
11
6
10
2.67
W
King Arthur
heysstepbro
King Arthur
17
0
15
24.5
L
Tsukuyomi
mygyman
Tsukuyomi
3
17
2
0.24
L
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,716
Damage
95,048
116,135
Taken
76,862
57,299
Mitigated
44,631
22,446
Healing
27,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,560
334
630
3,590
18,902
5,107
1,280
8,410
10,017
73,300
0
W
Thor
1,080
434
0
294
10,595
3,259
0
708
9,797
0
14,235
W
Nemesis
Kramerkush69
Nemesis
1,857
416
0
1,718
11,016
3,740
530
2,105
8,718
0
24,501
L
3,622
1,086
3,351
4,899
23,248
19,936
0
9,843
12,351
9,382
0
W
Nu Wa
Shaphyrax
Nu Wa
44,869
9,712
510
7,283
15,965
6,759
5,093
4,542
11,187
131,718
0
L
Danzaburou
ZexionnVI
Danzaburou
18,203
9,683
0
5,898
26,259
8,113
272
11,788
13,834
0
66,089
W
Neith
cuhmoo
Neith
23,788
11,629
195
4,387
14,868
6,195
4,835
1,601
13,158
0
84,540
W
King Arthur
heysstepbro
King Arthur
23,454
4,486
0
12,774
24,418
24,678
558
4,542
19,399
163
84,417
L
Tsukuyomi
mygyman
Tsukuyomi
6,027
1,310
0
800
24,093
10,021
0
7,397
16,182
0
27,228
L
5,304
1,014
448
2,830
23,633
14,122
0
5,682
17,370
0
39,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,765
Gold Earned
57,182
336
Minions Killed
476
0
Camps Cleared
0
1,759,577
Distance Traveled
1,932,842
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,705
422
125
5
0
357,645
0
W
Thor
8,557
372
27
1
0
313,544
0
W
Nemesis
9,132
397
32
1
0
376,875
1
L
Terra
10,046
437
14
1
0
422,119
0
W
Nu Wa
14,537
632
187
8
0
433,438
2
L
Danzaburou
10,669
464
98
4
0
323,545
0
W
Neith
12,081
525
106
5
0
376,533
1
W
King Arthur
12,875
560
124
5
0
432,452
2
L
Tsukuyomi
8,890
387
42
2
0
302,462
0
L
Guan Yu
8,455
368
57
2
0
353,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role